Build Packages / Create release (push) Successful in 7s
Build Packages / build:portable:macos-arm64:nocuda (push) Successful in 4m56s
Build Packages / build:rugnux:linux-aarch64:cuda (push) Successful in 9m10s
Build Packages / build:portable:linux-x86_64:nocuda (push) Successful in 13m51s
Build Packages / build:portable:linux-x86_64:cuda (push) Successful in 16m56s
Build Packages / build:jfjoch:rocky8:nocuda (push) Successful in 20m59s
Build Packages / build:portable:windows-x86_64:nocuda (push) Successful in 21m25s
Build Packages / build:jfjoch:rocky9:nocuda (push) Successful in 21m17s
Build Packages / build:jfjoch:ubuntu2204:nocuda (push) Successful in 14m14s
Build Packages / HDF5 consumer tests (DIALS, XDS) (push) Successful in 25m59s
Build Packages / build:portable:windows-x86_64:cuda (push) Successful in 25m48s
Build Packages / build:jfjoch:ubuntu2404:nocuda (push) Successful in 15m52s
Build Packages / build:jfjoch:rocky8:cuda-sls9 (push) Successful in 19m33s
Build Packages / Generate python client (push) Successful in 29s
Build Packages / Build documentation (push) Successful in 1m19s
Build Packages / build:jfjoch:ubuntu2204:cuda (push) Successful in 20m49s
Build Packages / build:jfjoch:rocky9:cuda-sls9 (push) Successful in 25m31s
Build Packages / build:jfjoch:rocky8:cuda (push) Successful in 25m24s
Build Packages / build:jfjoch:rocky9:cuda (push) Successful in 26m5s
Build Packages / build:jfjoch:ubuntu2404:cuda (push) Successful in 22m19s
Build Packages / Unit tests (push) Failing after 2h28m24s
Build Packages / Validation Battery (push) Successful in 40m33s
* Rugnux: Processes a collection live while jfjoch_broker writes it (`rugnux <master.h5> <broker URL>`). * Rugnux: Processing starts on the first images and confirms its choices once all are in, so analysis can begin during collection. * Rugnux: Faster processing, especially on servers with several GPUs and CPU sockets and on computers without a GPU (`--no-gpu`, macOS). * Rugnux: Uses much less GPU memory, so large data sets stay on the GPU of smaller cards, and a data set too large for the card is processed on the CPU instead. * Rugnux: On macOS, Bragg integration runs on the Apple GPU. * Rugnux: Better handling of twinning and pseudo-symmetry, with the twin hypothesis written as `<prefix>_twin_<SG>.mtz`, and a wrong `--model` no longer confirms the data or decides the hand. * Rugnux: `--model` accepts predicted (AlphaFold) models and falls back to molecular replacement when the model is not placed as a rigid body (experimental `--mr` forces it), settling space group, hand and twinning and writing a different answer as `<prefix>_mr.mtz`. * Rugnux: Molecular replacement is faster and settles the space group in more cases with several copies in the asymmetric unit. * Rugnux: Deposition-ready mmCIF, a richer report, and numbered steps on the terminal with the full log in `<prefix>_log.txt`; `_P1.mtz`, `--estimate-beam-center` and `--beam-center-search` are removed. * Rugnux: The beam-stop shadow is found correctly on tilted detectors. * Rugnux: Stills files that record a stationary goniometer axis get the default stills geometry refinement. * jfjoch_viewer: "Analyze dataset" uses the same defaults as a bare `rugnux <file>`, and shows the results of processed CBF, marCCD and SMV sweeps. * jfjoch_viewer: The Files panel refreshes on F5 and every few seconds, and the plot type and other selections stay put during live collection. * jfjoch_writer: Memory stays bounded and old data files are closed efficiently on long runs, any failure ends the run in an error state the broker is told about, and the master file appears only after its data files; the ZeroMQ pusher logs when a stalled writer makes it drop images. * Fixes: The TCP image pusher no longer blocks the broker's receiver, GPU out-of-memory failures stop with a clear message, and the XDS plugin masks module and chip edges. --------- Co-authored-by: Filip Leonarski <jungfrau@filips-mac-mini.home> Reviewed-on: #85 Co-authored-by: Filip Leonarski <filip.leonarski@psi.ch>
654 lines
32 KiB
C++
654 lines
32 KiB
C++
// SPDX-FileCopyrightText: 2025 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
|
|
// SPDX-License-Identifier: GPL-3.0-only
|
|
|
|
#include <algorithm>
|
|
#include <cmath>
|
|
#include <numeric>
|
|
#include "../../common/JFJochMath.h"
|
|
#include "FFTIndexer.h"
|
|
#include <Eigen/Eigen>
|
|
#include "PostIndexingRefinement.h"
|
|
#include "../../common/Logger.h"
|
|
|
|
// Following Steller, Bolotovsky & Rossmann (1997) J. Appl. Cryst. 30, 1036-1040, after Bricogne (1986) EEC PSD Software Workshop, LURE
|
|
FFTIndexer::FFTIndexer(const IndexingSettings &settings)
|
|
: max_length_A(settings.GetFFT_MaxUnitCell_A()),
|
|
min_length_A(settings.GetFFT_MinUnitCell_A()),
|
|
min_angle_deg(settings.GetFFT_MinAngle_deg()),
|
|
max_angle_deg(settings.GetFFT_MaxAngle_deg()),
|
|
nDirections(settings.GetFFT_NumVectors()),
|
|
refine_threads(static_cast<unsigned>(settings.GetRefineThreads())),
|
|
result_fft(nDirections) {
|
|
|
|
// Reciprocal-magnitude histogram in one_over_d = 1/d units (the internal convention -
|
|
// the spot coordinates and histogram_spacing are 1/d too; the resolution limit converts
|
|
// as 1/HighRes). NB in this code Q always means the powder 2*pi/d, so 1/d is named
|
|
// one_over_d, never q. The histogram covers the data range [0, one_over_d_max] and is
|
|
// zero-padded by OVERSAMPLING for sub-bin peak localisation (finer cell lengths than the
|
|
// raw bin width gives). len_coeff (= 2*max_length/histogram_size) cancels the factor, so
|
|
// recovered lengths are independent of it. The padding factor is 2*pi: a historical value
|
|
// from when the extent was mistakenly written as 2*pi/d (the Q convention); it is kept
|
|
// because the exact amount sets which marginal frames index - rounding it to a nearby
|
|
// integer shifts the indexing rate ~0.5-1% (measured on the test datasets).
|
|
const float oversampling = 2.0f * static_cast<float>(PI);
|
|
const float one_over_d_max = 1.0f / settings.GetFFT_HighResolution_A();
|
|
|
|
histogram_spacing = 1.0f / (2.0f * max_length_A);
|
|
histogram_size = std::ceil(oversampling * one_over_d_max / histogram_spacing);
|
|
|
|
input_size = histogram_size * nDirections;
|
|
output_size = (histogram_size / 2 + 1) * nDirections;
|
|
|
|
if (max_length_A <= settings.GetFFT_HighResolution_A())
|
|
throw std::invalid_argument("Largest unit cell cannot be smaller than resolution");
|
|
if (nDirections <= 1)
|
|
throw std::invalid_argument("FFTWIndexer: number of directions must be > 1");
|
|
if (!(max_length_A > 0.f))
|
|
throw std::invalid_argument("FFTWIndexer: max_length_A must be > 0");
|
|
if (!(settings.GetFFT_HighResolution_A() > 0.f))
|
|
throw std::invalid_argument("FFTWIndexer: high resolution must be > 0");
|
|
if (histogram_size < 1)
|
|
throw std::invalid_argument("FFTWIndexer: histogram_size must be >= 1");
|
|
if (histogram_size > 1000000)
|
|
throw std::invalid_argument("FFTWIndexer: histogram_size too large");
|
|
|
|
SetupDirectionVectors();
|
|
}
|
|
|
|
void FFTIndexer::SetupDirectionVectors() {
|
|
direction_vectors.reserve(static_cast<size_t>(nDirections));
|
|
|
|
const double phi = (1.0 + std::sqrt(5.0)) / 2.0; // Golden ratio
|
|
const double golden_angle = 2.0 * PI / phi;
|
|
|
|
for (int i = 0; i < nDirections; i++) {
|
|
// Half-sphere distribution (z in [0,1])
|
|
double z = static_cast<double>(i) / static_cast<double>(nDirections - 1);
|
|
double theta = golden_angle * static_cast<double>(i);
|
|
double radius = std::sqrt(std::max(0.0, 1.0 - z * z));
|
|
|
|
double x = radius * std::cos(theta);
|
|
double y = radius * std::sin(theta);
|
|
|
|
// Add unit vector to the list
|
|
direction_vectors.emplace_back(static_cast<float>(x),
|
|
static_cast<float>(y),
|
|
static_cast<float>(z));
|
|
}
|
|
}
|
|
|
|
|
|
void FFTIndexer::SetupUnitCell(const std::optional<UnitCell> &cell) {
|
|
reference_unit_cell = cell;
|
|
}
|
|
|
|
|
|
void Sort(Coord &A, Coord &B, Coord &C) {
|
|
// A is the smallest, C is the largest
|
|
|
|
if (A.Length() > B.Length())
|
|
std::swap(A, B);
|
|
|
|
if (B.Length() > C.Length())
|
|
std::swap(B, C);
|
|
|
|
if (A.Length() > B.Length())
|
|
std::swap(A, B);
|
|
}
|
|
|
|
std::vector<CrystalLattice> FFTIndexer::ReduceResults(const std::vector<Coord> &results, bool widen) const {
|
|
if (results.size() < 3)
|
|
return {};
|
|
|
|
std::vector<CrystalLattice> candidates;
|
|
|
|
if (!widen) {
|
|
// Standard: combine only the shortest few filtered vectors (original behaviour, unchanged).
|
|
for (int i = 0; i < 3; i++) {
|
|
for (int j = 0; j < 3; j++) {
|
|
for (int k = 0; k < 3; k++) {
|
|
if (i + j + k + 2 >= results.size())
|
|
break;
|
|
Coord A = results[i];
|
|
Coord B = results[(i + j + 1)];
|
|
Coord C = results[(i + j + 1) + k + 1];
|
|
|
|
// sort vectors by length for reduction
|
|
Sort(A,B,C);
|
|
|
|
CrystalLattice raw(A, B, C);
|
|
CrystalLattice reduced = raw.NiggliReduce(); // Reduce cell
|
|
const auto uc = reduced.GetUnitCell();
|
|
|
|
if (uc.a < min_length_A || uc.b < min_length_A || uc.c < min_length_A)
|
|
continue;
|
|
|
|
float alpha = uc.alpha, beta = uc.beta, gamma = uc.gamma;
|
|
if (alpha < min_angle_deg || alpha > max_angle_deg ||
|
|
beta < min_angle_deg || beta > max_angle_deg ||
|
|
gamma < min_angle_deg || gamma > max_angle_deg)
|
|
continue;
|
|
|
|
// Three coplanar rows are invisible to the two tests above: they give perfectly
|
|
// ordinary lengths and angles - 30 to 150 deg admits any flat combination - and
|
|
// only the volume betrays them. Such a cell has no reciprocal basis at all
|
|
// (1/V -> infinity), so it cannot be refined, only crashed into.
|
|
if (reduced.VolumeFraction() < MIN_BASIS_VOLUME_FRACTION)
|
|
continue;
|
|
|
|
candidates.emplace_back(std::move(reduced));
|
|
}
|
|
}
|
|
}
|
|
return candidates;
|
|
}
|
|
|
|
// Fallback: anchor the two short axes (first 12) but let the third reach any longer axis, so a
|
|
// large/elongated cell whose long axis sits beyond the standard window is built. Dedup because
|
|
// most triples of one lattice Niggli-reduce to the same cell (keeps the refine set small).
|
|
const size_t n = std::min<size_t>(results.size(), 64);
|
|
const size_t n_short = std::min<size_t>(n, 12);
|
|
// The cells accepted so far, ordered by a, for the dedup test below. A triple duplicates an accepted
|
|
// cell only if is_close holds, which needs the two a to agree within 2% of the new one; so only the
|
|
// accepted cells in that window of a are asked, with the window a little wider than the tolerance so
|
|
// rounding cannot leave a match outside it. The answer - is there any accepted cell close to this
|
|
// one - is the one a scan over all of them gives. A cell that is not finite is close to nothing, so
|
|
// it is never a duplicate and never needs to be found.
|
|
std::vector<UnitCell> candidate_cells;
|
|
for (size_t i = 0; i < n_short; i++) {
|
|
for (size_t j = i + 1; j < n_short; j++) {
|
|
for (size_t k = j + 1; k < n; k++) {
|
|
Coord A = results[i], B = results[j], C = results[k];
|
|
Sort(A, B, C);
|
|
CrystalLattice reduced = CrystalLattice(A, B, C).NiggliReduce();
|
|
const auto uc = reduced.GetUnitCell();
|
|
|
|
if (uc.a < min_length_A || uc.b < min_length_A || uc.c < min_length_A)
|
|
continue;
|
|
if (uc.alpha < min_angle_deg || uc.alpha > max_angle_deg ||
|
|
uc.beta < min_angle_deg || uc.beta > max_angle_deg ||
|
|
uc.gamma < min_angle_deg || uc.gamma > max_angle_deg)
|
|
continue;
|
|
if (reduced.VolumeFraction() < MIN_BASIS_VOLUME_FRACTION)
|
|
continue;
|
|
|
|
const auto by_a = [](const UnitCell &x, float a) { return x.a < a; };
|
|
bool duplicate = false;
|
|
if (uc.is_finite()) {
|
|
const float window = 0.021f * std::max(std::fabs(uc.a), 1e-6f);
|
|
for (auto c = std::lower_bound(candidate_cells.begin(), candidate_cells.end(),
|
|
uc.a - window, by_a);
|
|
c != candidate_cells.end() && c->a <= uc.a + window; ++c)
|
|
if (c->is_close(uc, 0.02f, 1.0f)) { duplicate = true; break; }
|
|
}
|
|
if (!duplicate) {
|
|
// Keep each accepted candidate's cell rather than re-deriving it on the next
|
|
// triple: GetUnitCell costs three acos.
|
|
if (uc.is_finite())
|
|
candidate_cells.insert(std::upper_bound(candidate_cells.begin(), candidate_cells.end(), uc.a,
|
|
[](float a, const UnitCell &x) { return a < x.a; }),
|
|
uc);
|
|
candidates.emplace_back(std::move(reduced));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return candidates;
|
|
}
|
|
|
|
std::vector<Coord> FFTIndexer::FilterFFTResults(size_t max_vectors,
|
|
std::vector<float> *magnitudes) const {
|
|
// No legitimate row is non-finite (lengths are bin*coeff or -1, magnitudes guarded
|
|
// prominences), but a corrupted result buffer would put NaN into the magnitude sort below,
|
|
// and std::sort with a NaN key walks out of bounds. Drop such rows instead.
|
|
std::vector<int> by_magnitude;
|
|
by_magnitude.reserve(direction_vectors.size());
|
|
for (int i = 0; i < direction_vectors.size(); i++) {
|
|
if (!std::isfinite(result_fft[i].magnitude) || !std::isfinite(result_fft[i].length))
|
|
continue;
|
|
by_magnitude.push_back(i);
|
|
}
|
|
|
|
// Strongest first, and among equal magnitudes the later direction first - the order a multimap
|
|
// keyed on the magnitude, walked from its end, gives. Only the head of that order is read in the
|
|
// normal case, so only the head is sorted; the tail is sorted on the rare walk that reaches it.
|
|
const auto stronger = [this](int a, int b) {
|
|
const float ma = result_fft[a].magnitude, mb = result_fft[b].magnitude;
|
|
if (ma != mb)
|
|
return ma > mb;
|
|
return a > b;
|
|
};
|
|
const size_t head = std::min(by_magnitude.size(), std::max<size_t>(4 * max_vectors, 256));
|
|
std::partial_sort(by_magnitude.begin(), by_magnitude.begin() + head, by_magnitude.end(), stronger);
|
|
|
|
std::vector<FFTResult> fft_result_filtered;
|
|
// `it` outlives the loop: the extra scan at the end of the function carries on from the
|
|
// first direction the budget did not reach.
|
|
size_t it = 0;
|
|
for (; it < by_magnitude.size() && it < max_vectors; ++it)
|
|
fft_result_filtered.emplace_back(result_fft[by_magnitude[it]]);
|
|
|
|
std::vector<Coord> ret;
|
|
|
|
// Remove vectors less than 5 deg apart, as most likely these are colinear
|
|
const float COS_5_DEG = std::cos(5.0f * PI / 180.0f);
|
|
|
|
// Minimum relative amplitude to accept a shorter vector (fundamental)
|
|
// over a longer one (harmonic).
|
|
// 0.25 means the fundamental frequency must have at least 25% of the
|
|
// intensity of the harmonic. If less, the odd-indexed spots are likely
|
|
// systematic absences or noise, and the longer vector is the true cell.
|
|
constexpr float MIN_FUNDAMENTAL_PEAK_RATIO = 0.25f;
|
|
|
|
std::vector<bool> ignore(fft_result_filtered.size(), false);
|
|
|
|
for (int i = 0; i < fft_result_filtered.size(); i++) {
|
|
if (ignore[i])
|
|
continue;
|
|
|
|
Coord dir_i = direction_vectors.at(fft_result_filtered[i].direction);
|
|
float len_i = fft_result_filtered[i].length;
|
|
int best_idx = i; // Index of the vector we currently plan to keep
|
|
|
|
for (int j = i + 1; j < fft_result_filtered.size(); j++) {
|
|
if (ignore[j]) continue;
|
|
|
|
Coord dir_j = direction_vectors.at(fft_result_filtered[j].direction);
|
|
|
|
// If vectors are colinear (angle < 5 deg)
|
|
if (std::fabs(dir_i * dir_j) > COS_5_DEG) {
|
|
ignore[j] = true;
|
|
|
|
// CHECK: Is the new candidate (j) shorter than current best (best_idx)?
|
|
// We prefer shorter vectors (fundamental periodicity) over longer ones (harmonics)
|
|
// BUT only if the shorter vector has "enough" amplitude to be real.
|
|
|
|
if (fft_result_filtered[j].length < len_i * 0.9f) {
|
|
// Compare against 'i' (the strongest in the cluster) to define the noise floor.
|
|
// Using 'best_idx' could allow stepping down into noise if we already swapped to a weak peak.
|
|
float magnitude_ratio = fft_result_filtered[j].magnitude / fft_result_filtered[i].magnitude;
|
|
|
|
// Heuristic: If the shorter vector has at least 25% of the amplitude of the
|
|
// stronger (longer) vector, assume the shorter one is the true unit cell.
|
|
// If it's less than 25%, the shorter peak is likely noise/aliasing,
|
|
// and the longer vector is the true primitive cell.
|
|
if (magnitude_ratio > MIN_FUNDAMENTAL_PEAK_RATIO) {
|
|
dir_i = dir_j;
|
|
len_i = fft_result_filtered[j].length;
|
|
best_idx = j;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Coord best_dir = direction_vectors.at(fft_result_filtered[best_idx].direction);
|
|
ret.push_back(best_dir * fft_result_filtered[best_idx].length);
|
|
if (magnitudes)
|
|
magnitudes->push_back(fft_result_filtered[best_idx].magnitude);
|
|
}
|
|
|
|
// Sort filtered vectors by length. The keys are computed once, never inside the comparator:
|
|
// with FMA contraction the compiler may evaluate Length() with different roundings at different
|
|
// inlined call sites, so a key recomputed per comparison can differ by one ulp between calls.
|
|
// Lengths come from quantised FFT bins and tie often, and on a tie that one-ulp flip lets
|
|
// std::sort's unguarded partition scan run off the index array (the broker SEGV).
|
|
std::vector<float> length(ret.size());
|
|
for (size_t i = 0; i < ret.size(); i++)
|
|
length[i] = ret[i].Length();
|
|
std::vector<size_t> order(ret.size());
|
|
std::iota(order.begin(), order.end(), 0);
|
|
std::stable_sort(order.begin(), order.end(), [&](size_t a, size_t b) {
|
|
return length[a] < length[b];
|
|
});
|
|
std::vector<Coord> sorted_ret;
|
|
std::vector<float> sorted_mag;
|
|
sorted_ret.reserve(order.size());
|
|
sorted_mag.reserve(order.size());
|
|
for (const auto i : order) {
|
|
sorted_ret.push_back(ret[i]);
|
|
if (magnitudes)
|
|
sorted_mag.push_back((*magnitudes)[i]);
|
|
}
|
|
ret = std::move(sorted_ret);
|
|
if (magnitudes)
|
|
*magnitudes = std::move(sorted_mag);
|
|
|
|
// max_vectors counts RAW search directions, but one lattice row is sampled by many neighbouring
|
|
// directions of the 16k half-sphere, so nearly all the strongest entries belong to the same two or
|
|
// three rows: 30 raw peaks prune down to only four or five distinct directions in practice, and
|
|
// those are the strongest - hence the shortest, densest - rows. When a crystal's densest rows share
|
|
// one plane, every direction that survives is coplanar, every triple ReduceResults forms from them
|
|
// is degenerate, and the indexer returns no cell at all. Keep walking the same magnitude order for
|
|
// a few more directions that are 5 deg clear of everything kept - the weak long axis that closes
|
|
// such a cell sits well past where the budget stops. They are appended AFTER the sort, so the
|
|
// entries above hold their positions and ReduceResults still forms every triple it formed before;
|
|
// the shortlist only gains candidates at its end. Four, because the standard reduction combines
|
|
// results[0..8] and a five-vector shortlist leaves most of that window unusable.
|
|
constexpr int EXTRA_DISTINCT_DIRECTIONS = 4;
|
|
|
|
for (int extra = 0; it < by_magnitude.size() && extra < EXTRA_DISTINCT_DIRECTIONS; ++it) {
|
|
if (it == head)
|
|
std::sort(by_magnitude.begin() + head, by_magnitude.end(), stronger);
|
|
const FFTResult &r = result_fft[by_magnitude[it]];
|
|
Coord dir = direction_vectors.at(r.direction);
|
|
|
|
bool distinct = true;
|
|
for (const auto &v: ret) {
|
|
if (std::fabs(dir * v.Normalize()) > COS_5_DEG) {
|
|
distinct = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (distinct) {
|
|
ret.push_back(dir * r.length);
|
|
if (magnitudes)
|
|
magnitudes->push_back(r.magnitude);
|
|
extra++;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
|
|
// The projected histogram is sampled every histogram_spacing = 1/(2*max_length_A) of 1/d, so its
|
|
// transform holds lengths up to max_length_A and no further: a lattice row of length L between
|
|
// max_length_A and 2*max_length_A is not lost but FOLDED, and peaks at 2*max_length_A - L. The fold is
|
|
// as sharp as a real peak (it is the same samples) and nothing downstream can tell it from one - a
|
|
// 602 A axis comes back as a 398 A one, a 701 A axis as 299 A, and a cell built on such a row puts
|
|
// only the reflections whose index happens to land on an integer of the folded period on itself.
|
|
//
|
|
// The samples cannot say which of the two lengths they came from, but the spots can: the transform at
|
|
// a single length, summed over the spot positions themselves, has no sampling and so no fold. So each
|
|
// row is asked once, at its own length and at its partner's, and keeps whichever the spots carry more
|
|
// strongly. Where the partner is an integer multiple of the row (within a tenth), the row itself
|
|
// explains it as a harmonic and the question is an axis-multiple one that is settled elsewhere, so
|
|
// such a row is left as it is.
|
|
void FFTIndexer::DeAlias(const std::vector<Coord> &coord, size_t nspots, std::vector<Coord> &rows) const {
|
|
// The sum is a test between two lengths, not a measurement, so a sample of the spots decides it as
|
|
// well as all of them: the coherent part grows as N and the incoherent one as sqrt(N).
|
|
constexpr size_t MAX_SPOTS = 4096;
|
|
const size_t stride = std::max<size_t>(1, nspots / MAX_SPOTS);
|
|
// The FFT gives a row's length to one bin, 2*max_length_A/histogram_size; the partner inherits that
|
|
// error, and the spots' phases stay coherent only over a fraction of it at high resolution. Search
|
|
// both lengths over +-1 bin in quarter-bin steps.
|
|
const double bin_A = 2.0 * static_cast<double>(max_length_A) / static_cast<double>(histogram_size);
|
|
std::vector<float> proj;
|
|
proj.reserve(nspots / stride + 1);
|
|
|
|
const auto amplitude = [&](double centre_A) {
|
|
double best = 0.0;
|
|
for (int k = -4; k <= 4; k++) {
|
|
const double len = centre_A + 0.25 * k * bin_A;
|
|
double re = 0.0, im = 0.0;
|
|
for (const float p : proj) {
|
|
const double phase = 2.0 * PI * len * p;
|
|
re += std::cos(phase);
|
|
im += std::sin(phase);
|
|
}
|
|
best = std::max(best, std::hypot(re, im));
|
|
}
|
|
return best;
|
|
};
|
|
|
|
for (auto &row : rows) {
|
|
const double len = row.Length();
|
|
if (!(len > 0.0))
|
|
continue;
|
|
const double partner = 2.0 * static_cast<double>(max_length_A) - len;
|
|
const double ratio = partner / len;
|
|
if (std::abs(ratio - std::round(ratio)) < 0.1)
|
|
continue;
|
|
const Coord dir = row.Normalize();
|
|
proj.clear();
|
|
for (size_t i = 0; i < nspots; i += stride)
|
|
proj.push_back(dir * coord[i]);
|
|
const double a_len = amplitude(len), a_partner = amplitude(partner);
|
|
if (a_partner > a_len) {
|
|
Logger("FFTIndexer").Debug("FFT row of {:.1f} A unfolded to {:.1f} A: the spots carry {:.0f} at "
|
|
"the longer length against {:.0f} at the folded one",
|
|
len, partner, a_partner, a_len);
|
|
row = dir * static_cast<float>(partner);
|
|
}
|
|
}
|
|
}
|
|
|
|
float FFTIndexer::IndexedFraction(const CrystalLattice &latt,
|
|
const std::vector<Coord> &coord, size_t nspots) const {
|
|
if (nspots == 0)
|
|
return 0.0f;
|
|
const Coord a = latt.Vec0(), b = latt.Vec1(), c = latt.Vec2();
|
|
const float tol_sq = indexing_tolerance * indexing_tolerance;
|
|
size_t indexed = 0;
|
|
for (size_t i = 0; i < nspots; i++) {
|
|
const Coord &s = coord[i];
|
|
const float hf = a * s, kf = b * s, lf = c * s; // Coord operator* = dot product = Miller index
|
|
// std::rint, not std::round: rounding half away from zero has to be a libm call, half to even is
|
|
// inlined. Only the squared residual is used, and the rules can differ only at an exact .5, where
|
|
// either leaves |frac| = 0.5 - so the indexed count is the same either way.
|
|
const float dh = hf - std::rint(hf);
|
|
const float dk = kf - std::rint(kf);
|
|
const float dl = lf - std::rint(lf);
|
|
if (dh * dh + dk * dk + dl * dl < tol_sq)
|
|
++indexed;
|
|
}
|
|
return static_cast<float>(indexed) / static_cast<float>(nspots);
|
|
}
|
|
|
|
std::vector<CrystalLattice> FFTIndexer::ReduceAndRefine(const std::vector<Coord> &coord, size_t nspots,
|
|
const std::vector<Coord> &filtered, bool widen) {
|
|
const auto r = ReduceResults(filtered, widen);
|
|
|
|
Eigen::MatrixX3<float> oCell(r.size() * 3u, 3u);
|
|
Eigen::VectorX<float> scores(r.size());
|
|
|
|
for (int i = 0; i < r.size(); i++) {
|
|
oCell(i * 3u, 0u) = r[i].Vec0().x;
|
|
oCell(i * 3u, 1u) = r[i].Vec0().y;
|
|
oCell(i * 3u, 2u) = r[i].Vec0().z;
|
|
|
|
oCell(i * 3u + 1, 0u) = r[i].Vec1().x;
|
|
oCell(i * 3u + 1, 1u) = r[i].Vec1().y;
|
|
oCell(i * 3u + 1, 2u) = r[i].Vec1().z;
|
|
|
|
oCell(i * 3u + 2, 0u) = r[i].Vec2().x;
|
|
oCell(i * 3u + 2, 1u) = r[i].Vec2().y;
|
|
oCell(i * 3u + 2, 2u) = r[i].Vec2().z;
|
|
|
|
// Bootstrap score
|
|
scores(i) = 0.2;
|
|
}
|
|
|
|
RefineParameters parameters{
|
|
.viable_cell_min_spots = viable_cell_min_spots,
|
|
.dist_tolerance_vs_reference = dist_tolerance_vs_reference,
|
|
.reference_unit_cell = reference_unit_cell,
|
|
.min_length_A = min_length_A,
|
|
// A row DeAlias unfolded is longer than max_length_A by construction, and shorter than twice it.
|
|
.max_length_A = std::any_of(filtered.begin(), filtered.end(),
|
|
[&](const Coord &v) { return v.Length() > max_length_A; })
|
|
? 2.0f * max_length_A : max_length_A,
|
|
.min_angle_deg = min_angle_deg,
|
|
.max_angle_deg = max_angle_deg,
|
|
.indexing_tolerance = indexing_tolerance,
|
|
.refine_threads = refine_threads
|
|
};
|
|
|
|
return Refine(coord, nspots, oCell, scores, parameters);
|
|
}
|
|
|
|
// Vector perpendicular to a shortlist that lies in a single plane. Three vectors of one plane can
|
|
// never be reduced to a cell - every triple ReduceResults forms from them is degenerate - so a
|
|
// shortlist like that means the row that closes the cell was not among the search directions at all.
|
|
// The scatter matrix's smallest eigenvector is that plane's normal, and its eigenvalue ratio says how
|
|
// flat the set is: lambda_min/lambda_max = 2 <sin^2(out-of-plane angle)>. The threshold below is a
|
|
// 3.5 deg rms out-of-plane spread, which sits in a wide empty gap - measured over the accumulated
|
|
// clouds of ten rotation first passes, a degenerate shortlist scores 2e-5 to 3e-4 (0.2-0.8 deg) and
|
|
// every non-degenerate one 0.026 or more (7.7 deg and up).
|
|
std::optional<Coord> FFTIndexer::DegeneratePlaneNormal(const std::vector<Coord> &filtered) const {
|
|
// Below five rows the test says nothing: three directions drawn at random pass it 23% of the time
|
|
// and four 4.2%, against 0.7% at five and under 0.01% at eight (measured, 20000 draws each). A net
|
|
// that really is planar contributes far more rows than five - the crystal here gives sixteen.
|
|
if (filtered.size() < 5)
|
|
return {};
|
|
|
|
Eigen::Matrix3f scatter = Eigen::Matrix3f::Zero();
|
|
for (const auto &v : filtered) {
|
|
const Coord n = v.Normalize();
|
|
const Eigen::Vector3f e(n.x, n.y, n.z);
|
|
scatter += e * e.transpose();
|
|
}
|
|
|
|
Eigen::SelfAdjointEigenSolver<Eigen::Matrix3f> es(scatter);
|
|
if (es.info() != Eigen::Success)
|
|
return {};
|
|
|
|
constexpr float MAX_OUT_OF_PLANE = 0.0076f; // 2*<sin^2 eps> at eps_rms = 3.5 deg
|
|
if (es.eigenvalues()(0) > MAX_OUT_OF_PLANE * es.eigenvalues()(2))
|
|
return {};
|
|
|
|
const auto v = es.eigenvectors().col(0);
|
|
return Coord(v(0), v(1), v(2));
|
|
}
|
|
|
|
// One more transform, with every search direction inside a cap about `axis`. The peak of a length-L
|
|
// row stays coherent only within roughly 10.7/(L * sigma_perp) degrees of its own direction (sigma_perp
|
|
// = the spread of the accumulated cloud across that direction), which for a long axis is finer than the
|
|
// ~0.43 deg the half-sphere grid leaves between a direction and its nearest node. Spending the same
|
|
// number of directions on a 3 deg cap samples it to ~0.016 deg instead, so the row is found where the
|
|
// global pass could only miss it. The count is unchanged, so the transform and its plan are untouched
|
|
// and this costs exactly one extra pass.
|
|
std::optional<Coord> FFTIndexer::SearchCap(const std::vector<Coord> &coord, size_t nspots,
|
|
const Coord &axis, float half_angle_deg) {
|
|
// An axis that is not a direction normalizes to NaN, and a grid of NaN directions is not a worse
|
|
// answer but a crash: every row it produces is a NaN length, and a NaN key makes the sort in
|
|
// FilterFFTResults walk off its index array. There is nothing to search about such an axis.
|
|
const float axis_length = axis.Length();
|
|
if (!std::isfinite(axis_length) || (axis_length <= 0.0f))
|
|
return {};
|
|
|
|
const Coord u = axis.Normalize();
|
|
Coord seed = std::fabs(u.x) < 0.9f ? Coord(1.0f, 0.0f, 0.0f) : Coord(0.0f, 1.0f, 0.0f);
|
|
const Coord e1 = (u % seed).Normalize();
|
|
const Coord e2 = u % e1;
|
|
|
|
const double cos_half = std::cos(half_angle_deg * PI / 180.0);
|
|
const double golden_angle = 2.0 * PI / ((1.0 + std::sqrt(5.0)) / 2.0);
|
|
|
|
std::vector<Coord> saved;
|
|
saved.swap(direction_vectors);
|
|
|
|
// The search borrows a member the object keeps using afterwards, and an indexer outlives a failed
|
|
// transform - the broker's pool logs the error and hands the same indexer the next image - so the
|
|
// grid has to go back however this function leaves. Everything between the swap and the restore is
|
|
// inside the try for that reason: the fill can run out of memory, the upload can fail, and the
|
|
// .at() below throws on exactly the corrupted result row this search has to survive. Leaving the
|
|
// cap grid installed poisons every later image on that indexer.
|
|
std::optional<Coord> found;
|
|
try {
|
|
direction_vectors.reserve(saved.size());
|
|
for (size_t i = 0; i < saved.size(); i++) {
|
|
// Same spiral as SetupDirectionVectors, with z restricted to the cap instead of the half-sphere.
|
|
const double z = 1.0 - (1.0 - cos_half) * static_cast<double>(i) / static_cast<double>(saved.size() - 1);
|
|
const double r = std::sqrt(std::max(0.0, 1.0 - z * z));
|
|
const double theta = golden_angle * static_cast<double>(i);
|
|
direction_vectors.emplace_back(u * static_cast<float>(z)
|
|
+ e1 * static_cast<float>(r * std::cos(theta))
|
|
+ e2 * static_cast<float>(r * std::sin(theta)));
|
|
}
|
|
DirectionsChanged();
|
|
|
|
ExecuteFFT(coord, nspots);
|
|
|
|
int best = 0;
|
|
for (int i = 1; i < nDirections; i++)
|
|
if (result_fft[i].magnitude > result_fft[best].magnitude)
|
|
best = i;
|
|
const FFTResult peak = result_fft[best];
|
|
if (peak.length >= min_length_A)
|
|
found = direction_vectors.at(peak.direction) * peak.length;
|
|
} catch (...) {
|
|
direction_vectors.swap(saved);
|
|
DirectionsChanged();
|
|
throw;
|
|
}
|
|
|
|
direction_vectors.swap(saved);
|
|
DirectionsChanged();
|
|
|
|
return found;
|
|
}
|
|
|
|
std::optional<SpindleSeverity> FFTIndexer::RunSeverityOnly(const std::vector<Coord> &coord) {
|
|
if (!spindle_axis || spindle_theta_max_deg <= 0 || coord.size() < SPINDLE_MIN_SPOTS)
|
|
return {};
|
|
const size_t nspots = std::min(coord.size(), static_cast<size_t>(FFT_MAX_SPOTS));
|
|
ExecuteFFT(coord, nspots);
|
|
std::vector<float> magnitudes;
|
|
const auto shortlist = FilterFFTResults(30, &magnitudes);
|
|
return SpindleBlindFraction(shortlist, magnitudes, *spindle_axis, spindle_theta_max_deg);
|
|
}
|
|
|
|
std::vector<CrystalLattice> FFTIndexer::RunInternal(const std::vector<Coord> &coord, size_t nspots) {
|
|
if (nspots > coord.size())
|
|
nspots = coord.size();
|
|
|
|
if (nspots < viable_cell_min_spots)
|
|
return {};
|
|
|
|
assert(nspots <= FFT_MAX_SPOTS);
|
|
assert(coord.size() <= FFT_MAX_SPOTS);
|
|
|
|
ExecuteFFT(coord, nspots);
|
|
|
|
// Standard reduction: 30 strongest peaks, shortest-vector triples. Unchanged for the common case.
|
|
std::vector<float> magnitudes;
|
|
const auto shortlist = FilterFFTResults(30, &magnitudes);
|
|
|
|
// Free ride on that shortlist: how much of a single sweep's blind cone this orientation makes
|
|
// unrecoverable. Needs the spindle and the cone width, both already computed in Setup; costs one
|
|
// pass over 30-odd rows. The cone is the GEOMETRIC one (see spindle_theta_max_deg in Indexer.h),
|
|
// not the still's own spot resolution, which on a weak attenuated frame understates the sweep's
|
|
// real loss.
|
|
// The floor was calibrated on a pass over a frame's WHOLE spot list, but nspots here is whatever
|
|
// the caller fed this call - IndexAndRefine escalates 30 -> 80 -> all and usually stops at 30,
|
|
// so on a frame that indexes cleanly nothing is computed here; the caller then asks for the
|
|
// severity with a RunSeverityOnly pass over the full list instead of leaving it absent.
|
|
spindle_severity = {};
|
|
if (spindle_axis && spindle_theta_max_deg > 0 && nspots >= SPINDLE_MIN_SPOTS)
|
|
spindle_severity = SpindleBlindFraction(shortlist, magnitudes, *spindle_axis,
|
|
spindle_theta_max_deg);
|
|
|
|
auto rows = shortlist;
|
|
DeAlias(coord, nspots, rows);
|
|
auto lattices = ReduceAndRefine(coord, nspots, rows, false);
|
|
|
|
// If the best cell indexes few of the (un-refined) accumulated spots, the true cell may be large/
|
|
// elongated with a long axis beyond the standard triple window (a superstructure, or a satellite-
|
|
// bearing modulated crystal). OFFER widened alternatives too - the raw fraction here is not a
|
|
// reliable enough discriminator to replace, so the caller refines each candidate and picks the one
|
|
// that indexes best after geometry refinement. A well-indexing compact crystal keeps only its
|
|
// standard candidates (the widened pass never runs).
|
|
const float frac = lattices.empty() ? 0.0f : IndexedFraction(lattices.front(), coord, nspots);
|
|
if (frac < 0.5f) {
|
|
auto filtered = FilterFFTResults(60);
|
|
// A shortlist confined to one plane cannot close a cell whatever is done with it, and the row
|
|
// that would close it is the one perpendicular to that plane. Look for it there, at an angular
|
|
// resolution the global grid does not have.
|
|
if (const auto normal = DegeneratePlaneNormal(filtered))
|
|
if (const auto v = SearchCap(coord, nspots, *normal, 3.0f))
|
|
filtered.push_back(*v);
|
|
DeAlias(coord, nspots, filtered);
|
|
|
|
for (auto &w : ReduceAndRefine(coord, nspots, filtered, true)) {
|
|
bool duplicate = false;
|
|
for (const auto &l : lattices)
|
|
if (l.GetUnitCell().is_close(w.GetUnitCell(), 0.02f, 1.0f)) { duplicate = true; break; }
|
|
if (!duplicate)
|
|
lattices.push_back(std::move(w));
|
|
}
|
|
}
|
|
|
|
return lattices;
|
|
} |