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Jungfraujoch/tests/CUDAMemHelpersTest.cpp
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leonarski_f c17002379c Merge cufft-cache into rc175: cuFFT plans reused within a rugnux run and destroyed when it ends, output unchanged
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

# Conflicts:
#	image_analysis/geom_refinement/BeamCenterFFTGPU.cu
2026-10-14 22:12:53 +02:00

350 lines
14 KiB
C++

// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute
// SPDX-License-Identifier: GPL-3.0-only
#include <catch2/catch_all.hpp>
#include "../common/CUDAWrapper.h"
#include <optional>
#include <thread>
#ifdef JFJOCH_USE_CUDA
#include <cstring>
#include <future>
#include <latch>
#include <set>
#include <thread>
#include "../image_analysis/indexing/CUDAMemHelpers.h"
#include "../image_analysis/indexing/IndexerThreadPool.h"
// Whether the current GPU shares the host's memory (GB10, Jetson). A test that fills the card until an
// allocation fails would there fill the host's RAM - every process on the machine runs out with it.
static bool gpu_is_integrated() {
int device = 0, integrated = 0;
return cudaGetDevice(&device) == cudaSuccess
&& cudaDeviceGetAttribute(&integrated, cudaDevAttrIntegrated, device) == cudaSuccess && integrated;
}
// The broker starts fresh worker threads for every data collection. A stream per thread ever started
// is a device-memory leak that ends a long-running broker, so threads that follow one another have to
// end up on the same stream.
TEST_CASE("CudaAllocationStream_ReusedByLaterThreads", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
std::set<cudaStream_t> seen;
for (int i = 0; i < 100; i++)
std::thread([&seen] {
CudaDevicePtr<uint8_t> buffer(1 << 16);
seen.insert(cuda_allocation_stream());
}).join();
CHECK(seen.size() == 1);
CHECK(*seen.begin() != nullptr);
}
TEST_CASE("CudaAllocationStream_DistinctForConcurrentThreads", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
// Neither thread may exit - and hand its stream back - before the other has taken its own.
std::latch both_have_one(2);
auto take = [&both_have_one] {
const cudaStream_t stream = cuda_allocation_stream();
both_have_one.count_down();
both_have_one.wait();
return stream;
};
auto a = std::async(std::launch::async, take);
auto b = std::async(std::launch::async, take);
const cudaStream_t stream_a = a.get();
const cudaStream_t stream_b = b.get();
CHECK(stream_a != nullptr);
CHECK(stream_b != nullptr);
CHECK(stream_a != stream_b);
}
// The shadow finder builds its GPU accumulator on a throw-away thread and frees it from another one
// long after. The free is ordered on the allocating thread's stream, so that stream has to outlive
// the thread - including while a later thread has borrowed it.
TEST_CASE("CudaDevicePtr_FreedAfterAllocatingThreadExited", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
auto buffer = std::async(std::launch::async, [] {
return std::make_unique<CudaDevicePtr<uint8_t>>(1 << 20);
}).get();
std::thread([] { CudaDevicePtr<uint8_t> other(1 << 16); }).join();
REQUIRE(cudaMemset(buffer->get(), 0, 1 << 20) == cudaSuccess);
buffer.reset();
CHECK(cudaDeviceSynchronize() == cudaSuccess);
CHECK(cudaGetLastError() == cudaSuccess);
}
// A pool that cannot serve the request is not an error: the buffer comes from cudaMalloc instead. It
// must then not stay behind as the thread's last error, or the cudaGetLastError() after the next
// kernel launch throws "out of memory" over work that went fine.
TEST_CASE("CudaDevicePtr_HandledPoolFailureLeavesNoError", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
int device = 0;
REQUIRE(cudaGetDevice(&device) == cudaSuccess);
cudaMemPoolProps props{};
props.allocType = cudaMemAllocationTypePinned;
props.location.type = cudaMemLocationTypeDevice;
props.location.id = device;
props.maxSize = 4 << 20;
cudaMemPool_t previous = nullptr, capped = nullptr;
REQUIRE(cudaDeviceGetMemPool(&previous, device) == cudaSuccess);
REQUIRE(cudaMemPoolCreate(&capped, &props) == cudaSuccess);
REQUIRE(cudaDeviceSetMemPool(device, capped) == cudaSuccess);
{
CudaDevicePtr<uint8_t> buffer(64 << 20);
CHECK(buffer.get() != nullptr);
CHECK(cudaGetLastError() == cudaSuccess);
}
REQUIRE(cudaDeviceSetMemPool(device, previous) == cudaSuccess);
cudaMemPoolDestroy(capped);
}
// Engines built one after another take the pinned buffers the previous one gave back - also a little
// larger ones, within the size class - while a frame-sized buffer is not kept at all.
TEST_CASE("CudaPinnedPool_ReusedByTheNextEngine", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
cuda_release_pinned_pool();
void *first = nullptr;
{
CudaHostPtr<float> a(1000);
first = a.get();
}
{
PinnedVector<float> b(1020);
CHECK(static_cast<void *>(b.data()) == first);
}
{
CudaHostPtr<uint8_t> large(CUDA_PINNED_POOL_MAX_BUFFER + 1);
large.get()[CUDA_PINNED_POOL_MAX_BUFFER] = 1;
}
CHECK(cuda_release_pinned_pool() == 4096);
CHECK(cuda_release_pinned_pool() == 0);
}
// Within a scope a cuFFT plan is kept once made and lent to one user at a time: two users at once get
// two plans, the next one after them gets one of those back, and a transform on a lent plan - another
// stream, a work area of the caller's - gives the same result bit for bit. When the scope ends, every
// kept plan is destroyed; outside a scope nothing is kept.
TEST_CASE("CudaFFTPlan_KeptAndLentToOneUserAtATime", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
REQUIRE(jfjoch_cufft_plans::kept() == 0);
auto scope = std::make_unique<CudaFFTPlanScope>();
const int n = 1000, batch = 7, nc = n / 2 + 1;
const CudaFFTShape shape{.n = {n}, .idist = n, .odist = nc, .type = CUFFT_R2C, .batch = batch};
std::vector<float> input(n * batch);
for (size_t i = 0; i < input.size(); i++)
input[i] = static_cast<float>((i * 7919) % 1013) - 500.0f;
CudaDevicePtr<float> d_in(input.size());
CudaDevicePtr<cufftComplex> d_out(nc * batch);
REQUIRE(cudaMemcpy(d_in, input.data(), input.size() * sizeof(float), cudaMemcpyHostToDevice) == cudaSuccess);
auto transform = [&](const CudaFFTPlan &plan, cudaStream_t stream) {
REQUIRE(cufftExecR2C(plan, d_in, d_out) == CUFFT_SUCCESS);
std::vector<cufftComplex> out(nc * batch);
REQUIRE(cudaMemcpyAsync(out.data(), d_out, out.size() * sizeof(cufftComplex), cudaMemcpyDeviceToHost,
stream) == cudaSuccess);
REQUIRE(cudaStreamSynchronize(stream) == cudaSuccess);
return out;
};
CudaStream stream_a, stream_c;
std::vector<cufftComplex> first;
cufftHandle handle_a = 0;
{
CudaFFTPlan a(shape, stream_a);
CudaFFTPlan b(shape);
handle_a = a.get();
CHECK(handle_a != b.get());
first = transform(a, stream_a);
}
const size_t work = CudaFFTPlan::WorkBytes(shape);
CudaDevicePtr<char> work_area(std::max<size_t>(work, 1));
CudaFFTPlan c(shape, stream_c, work_area);
CHECK(c.get() == handle_a);
CHECK(c.WorkBytes() == work);
const std::vector<cufftComplex> again = transform(c, stream_c);
REQUIRE(again.size() == first.size());
CHECK(memcmp(again.data(), first.data(), first.size() * sizeof(cufftComplex)) == 0);
CHECK(jfjoch_cufft_plans::kept() == 1); // b; a is lent to c
c = CudaFFTPlan();
CHECK(jfjoch_cufft_plans::kept() == 2);
scope.reset();
CHECK(jfjoch_cufft_plans::kept() == 0);
CHECK(CudaFFTPlan::WorkBytes(shape) == work);
{ CudaFFTPlan d(shape); }
CHECK(jfjoch_cufft_plans::kept() == 0);
}
// An FFT indexer that finds the card full waits for the GPU work beside it to give its memory back, and
// is built then: the main line's for the probes, a probe's for the main line's image pass - never for a
// probe, itself included. With nothing to wait for it fails at once, as one that does not fit always has.
TEST_CASE("IndexerThreadPool_FFTIndexerWaitsForGPUWorkBeside", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
if (gpu_is_integrated())
SKIP("Fills the card, which on an integrated GPU is the host's memory");
IndexingSettings settings;
settings.Algorithm(IndexingAlgorithmEnum::FFT).IndexingThreads(1);
DiffractionExperiment x;
x.ImportIndexingSettings(settings);
const std::vector<Coord> recip{{0.1, 0, 0}, {0, 0.1, 0}, {0, 0, 0.1}};
// Every card, held by the work beside: an indexer worker takes its card round-robin (pin_gpu), so on
// a machine with several the one it lands on is not the test thread's. Topped up right before each
// Run, so memory something else gave back in between does not let the indexer fit.
const int gpus = get_gpu_count();
std::vector<std::vector<CudaDevicePtr<uint8_t>>> held(gpus);
const auto fill = [&] {
for (int d = 0; d < gpus; d++) {
ScopedGpuPin pin(d);
for (size_t chunk = size_t(256) << 20; chunk >= (size_t(1) << 20); chunk /= 2)
while (true) {
try {
held[d].emplace_back(chunk, CudaAlloc::Synchronous);
} catch (const JFJochException &) {
break;
}
}
}
};
const auto release = [&] {
for (int d = 0; d < gpus; d++) {
ScopedGpuPin pin(d);
held[d].clear();
}
};
// The pools' indexers go back to the allocation pool when they are destroyed; trim it after them, so
// the next test finds the cards free.
{
IndexerThreadPool probe(settings, IndexerConstruction::OnFirstUse, /*beside=*/true);
IndexerThreadPool pool(settings, IndexerConstruction::OnFirstUse);
{
GPUWorkBeside work;
fill();
CHECK(probe.Run(x, recip).error != nullptr);
}
{
std::optional<GPUImagePass> image_pass(std::in_place);
GPUWorkBeside work;
fill();
std::thread ends([&] {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
release();
image_pass.reset();
});
CHECK(probe.Run(x, recip).error == nullptr);
ends.join();
}
{
std::optional<GPUWorkBeside> work(std::in_place);
fill();
std::thread ends([&] {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
release();
work.reset();
});
CHECK(pool.Run(x, recip).error == nullptr);
ends.join();
}
}
for (int d = 0; d < gpus; d++) {
ScopedGpuPin pin(d);
cuda_trim_allocation_pool();
}
}
// A merge helper's buffer that finds the card full while a probe pass holds the rest of it waits for
// that work to end and its memory to come back (CudaAlloc::SynchronousAfterWorkBeside); a plain
// synchronous one fails at once.
TEST_CASE("CudaDevicePtr_AfterWorkBesideWaitsForItsMemory", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("no GPU");
if (gpu_is_integrated())
SKIP("Fills the card, which on an integrated GPU is the host's memory");
std::vector<CudaDevicePtr<uint8_t>> held;
const auto fill = [&] {
for (size_t chunk = size_t(256) << 20; chunk >= (size_t(1) << 20); chunk /= 2)
while (true) {
try {
held.emplace_back(chunk, CudaAlloc::Synchronous);
} catch (const JFJochException &) {
break;
}
}
};
constexpr size_t BYTES = size_t(64) << 20;
{
std::optional<GPUWorkBeside> work(std::in_place);
fill();
CHECK_THROWS_AS(CudaDevicePtr<uint8_t>(BYTES, CudaAlloc::Synchronous), JFJochException);
std::thread ends([&] {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
held.clear();
work.reset();
});
CHECK_NOTHROW(CudaDevicePtr<uint8_t>(BYTES, CudaAlloc::SynchronousAfterWorkBeside));
ends.join();
}
cuda_trim_allocation_pool();
}
// The free memory waited on is cudaMemGetInfo's on a discrete card. On one that shares the host's memory
// (GB10, Jetson) it also counts the page cache the host hands back, less a tenth of the card for the host:
// never less than cudaMemGetInfo's. Allocations between the readings move them, hence the 1 GB slack.
TEST_CASE("GetGpuFreeMemory_IntegratedCountsThePageCache", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
constexpr double SLACK = 1e9;
size_t free_bytes = 0, total_bytes = 0;
REQUIRE(get_gpu_free_memory(free_bytes, total_bytes));
size_t cuda_free = 0, cuda_total = 0;
REQUIRE(cudaMemGetInfo(&cuda_free, &cuda_total) == cudaSuccess);
CHECK(total_bytes == cuda_total);
CHECK(free_bytes <= total_bytes);
CHECK(double(free_bytes) >= double(cuda_free) - SLACK);
if (!gpu_is_integrated())
CHECK(double(free_bytes) == Catch::Approx(double(cuda_free)).margin(SLACK));
}
#endif
// A merge that finds the card full waits for the GPU work running beside it: until the last one
// ends, and not forever.
TEST_CASE("GPUWorkBeside_WaitEndsWithTheWork", "[CUDAMemHelpers]") {
CHECK(wait_for_gpu_work_beside(std::chrono::seconds(0)));
std::optional<GPUWorkBeside> work;
work.emplace();
CHECK_FALSE(wait_for_gpu_work_beside(std::chrono::seconds(0)));
std::thread ends([&work] {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
work.reset();
});
CHECK(wait_for_gpu_work_beside(std::chrono::seconds(60)));
ends.join();
}