8e4cf98f8a
azint_count is std::vector<uint32_t>; initialize it with 0u instead of the float literal 0.0f. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
13 lines
488 B
C++
13 lines
488 B
C++
// SPDX-FileCopyrightText: 2025 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#include "AzIntEngine.h"
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AzIntEngine::AzIntEngine(const AzimuthalIntegrationMapping &integration)
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: integration(integration),
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azint_bins(integration.GetBinNumber()),
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npixel(integration.GetPixelToBin().size()),
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azint_sum(integration.GetBinNumber(), 0.0f),
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azint_sum2(integration.GetBinNumber(), 0.0f),
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azint_count(integration.GetBinNumber(), 0u){}
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