The signal disk and the r2..r3 background ring were fixed pixel circles, identical for every reflection at every resolution. A reflection is not round: a finite bandwidth streaks it radially by bw_sigma*Rpx, so at high resolution the ring sits within 1.3-2.2 sigma of the reflection's own profile and measures its tails as background. --integration-stencil <k> makes the RING an ellipse, elongated along the beam->reflection direction by k times that streak, capped at 2*r3. The tangential half-widths stay r2 and r3, and the r1 signal disk stays a circle: r1 drives the all-or-nothing n_inner_valid == n_inner gate, so growing it rejects any reflection carrying one bad pixel along a long streak, and the flux a circular r1 loses is a function of resolution alone, which the per-shell scale absorbs. The geometry lives in one shared header compiled by both the host compiler and nvcc, so the seven pixel-classification sites - the CPU mask/main/clip loops and the GPU mark_mask/main/trim/clip kernels - cannot drift apart. Rather than evaluate an ellipse, each pixel's squared distance has its radial part scaled down, d2 - q*rad^2 against r2^2/r3^2 with q = 1 - (r/(r+grow))^2, so grow = 0 gives q = 0 and both tests collapse onto d2 exactly in floating point. The width is the bandwidth streak alone, not the profile's full radial variance, which also carries the sensor parallax and weak-spot capture terms. Deriving the growth from those was implemented first and measured on the rotation battery: at k=1 it took Thau_9's high-shell CC1/2 from 75.8 to 27.9 and Benas_3's from 14.1 to 6.0, against cytC_10 +1.2 and lyso_ref flat. On a monochromatic beam they are the only terms there are, and C_CAPTURE is 64% of them. Keeping only the streak also makes the option exactly inert without a bandwidth, rather than merely small. Default 0. Measured on broadband rotation data with the bandwidth set to its spectroscopic value, matched resolution limits: high-shell CC1/2 30.6 -> 46.4 at k=4, and better in EVERY shell in both CC1/2 and R_meas (top shell R_meas 194.7% -> 138.7%), with completeness, multiplicity and space group unchanged and 28 of 98833 unique reflections lost. Anomalous peak height over 18 sites +0.107 +- 0.039 sigma (p = 0.013). The full 38-crystal rotation battery is unchanged to every reported digit, base against k=3. Two consequences of an elongated ring are handled rather than inherited. The neighbour exclusion marks the inner ELLIPSE in each neighbour's own frame, or an elongated neighbour leaks its tails into this reflection's ring. And the radial-background curvature kernel becomes a small table indexed by the growth, because its azimuthal average makes one kernel serve every reflection only while their stencils are identical; the GPU's radial window, previously a fixed 32 bins, is now sized on the host from the widest ring on the detector. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
194 lines
12 KiB
C++
194 lines
12 KiB
C++
// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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// =============================================================================
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// BraggIntegrationEngine — box-sum + profile-fitting 2D integrator, GPU-ready
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// =============================================================================
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//
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// A reimplementation of BraggIntegrate2D (box sum) and ProfileIntegrate2D (Kabsch profile
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// fit) under one roof, following the AzIntEngine / ROIIntegration pattern: a base class that
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// extracts the fixed per-experiment configuration, a plain-C++ CPU engine (the fallback and the
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// numeric oracle), and a CUDA engine (BraggIntegrationEngineGPU) that reaches the same result up
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// to floating-point precision.
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//
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// Unlike BraggIntegrate2D/ProfileIntegrate2D, which read the raw CompressedImage per pixel type
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// and reject the special/saturation +/-1 band, this engine reads the already-preprocessed int32
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// image held in an ImagePreprocessorBuffer (the same buffer AzIntEngineGPU/ROIIntegrationGPU
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// consume): masked/bad pixels are INT32_MIN and saturated pixels INT32_MAX, so bad-pixel identity
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// is owned by the preprocessor and a pixel is valid iff v != INT32_MIN && v != INT32_MAX.
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//
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// The integrator is selected by BraggIntegrationSettings::Integrator:
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// BoxSum -> BraggIntegrate2D equivalent (rough disk sum minus ring-mean background)
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// ProfileGaussian -> per-reflection measured-width Gaussian profile fit (the default)
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// ProfileEmpirical-> per-shell learned empirical profile fit
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// The box sum is also the seed pass (Pass A) of the two profile modes, so it always runs.
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//
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// This is the Bragg integrator used by the pipeline (bound in MXAnalysisWithoutFPGA: the GPU
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// engine when a device is present, otherwise the CPU engine). It takes a preprocessed image +
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// the predicted reflections and returns the vector<Reflection> (I, sigma, bkg, partiality, ...)
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// that the downstream scaling/merge consumes unchanged.
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// =============================================================================
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#include <cmath>
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#include <cstddef>
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#include <cstdint>
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#include <optional>
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#include <vector>
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#include "../../common/BraggIntegrationSettings.h"
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#include "../../common/DiffractionExperiment.h"
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#include "../../common/DiffractionGeometry.h"
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#include "../../common/Reflection.h"
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#include "../image_preprocessing/ImagePreprocessorBuffer.h"
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#include "BraggStencil.h"
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namespace bragg_engine {
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// Shared with both engines so the CPU and GPU paths stay numerically aligned.
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constexpr int N_SHELL = 6; // resolution shells for per-shell profile learning
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constexpr double STRONG_I_OVER_SIGMA = 5.0; // strong-spot threshold that seeds the profile
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constexpr int MIN_STRONG_PER_SHELL = 30; // below this a shell falls back to the global profile
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constexpr double C_CAPTURE = 2.5; // weak-spot radial capture term (coefficient of tan^2(2theta))
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// Lower bound on the background term of the Kabsch fit weights (v = max(bkg, floor) + signal). It
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// guards the background ESTIMATE, not the detector: the r2..r3 ring mean of a high-angle reflection
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// can come out exactly zero, and v = 0 makes the weights P^2/v diverge. A ring of n pixels cannot
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// resolve a background below ~1/n (0.005..0.02 for the default r2=6/r3=10 stencil), so that is the
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// scale the floor has to work at. Anything larger over-regularizes: the floor multiplies the reported
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// variance by floor/bkg for every pixel below it, so the previous 1/12 inflated sigma by 1.3x at
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// 0.05 ct/px and 1.7x at 0.03 - exactly where the weakest high-resolution data live. Digitisation
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// noise, where a detector has it, is additive on top of the background and does not belong here.
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constexpr double PIXEL_VARIANCE_FLOOR = 0.01;
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// The plug-in signal term of the fit weights may lower the per-pixel variance as well as raise it,
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// but not below this fraction of the background. Half-wave rectifying it (max(0, I)) instead makes
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// the weights - and so the reported 1/den - respond only to upward fluctuations of a noisy intensity
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// estimate, which adds ~0.4*sigma*sum(P^3)/sum(P^2)^2 to every sigma whatever the count rate.
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constexpr double WEIGHT_VARIANCE_MIN_FRACTION = 0.5;
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// Most background-ring pixels a block can hold for the GPU trimmed-mean sort. Shared with the CPU so
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// that a ring which overflows it falls back to the plain mean in BOTH engines: the CPU sorts an
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// unbounded vector and would otherwise keep trimming where the GPU had silently stopped. Note that
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// an elongated ring makes this a function of resolution rather than a property of the dataset - the
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// ring area grows with the elongation, so on a wide enough stencil the estimator changes at a fixed
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// detector radius. The growth cap below keeps the default r2=6/r3=10 ring under the bound at any
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// bandwidth; the wider stills radii can cross it, and only ever with --background-trim, which is
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// off by default and kept for back compatibility.
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constexpr int BKG_TRIM_MAX = 512;
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// Ceiling on how far the background ring may be pushed out radially, as a multiple of r3 - so the
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// outer ellipse never exceeds (1 + this) * r3. Bounds what a mis-declared bandwidth can do to the
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// per-reflection bounding box, and with it the shared memory the GPU sizes from the widest ring.
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constexpr float MAX_STENCIL_GROW_OVER_R3 = 2.0f;
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// Guard against profile-fit runaways: on a weak / near-zero reflection the reweighted Kabsch iteration
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// has no real peak to lock onto and can manufacture intensity the box sum never sees. Fall back to the
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// summation (box-sum) intensity when the profile result disagrees with the summation seed by more than
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// this many box-sum sigmas (a real fit agrees within counting noise, so the margin is generous).
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constexpr double PROFILE_SUMMATION_MAX_NSIGMA = 10.0;
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} // namespace bragg_engine
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// One reflection's extracted intensity, produced by the derived engine and turned into a
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// Reflection by Finalize() (which owns the polarization correction and scale bookkeeping).
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struct BraggFitResult {
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float I = 0.0f;
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float sigma = NAN;
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float bkg = 0.0f;
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float observed_x = 0.0f; // intensity-weighted centroid (BoxSum mode only)
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float observed_y = 0.0f;
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// Variance of everything in `sigma` that is NOT the reflection's own Poisson signal (the
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// background and the error of its estimate). The merge rebuilds each partial's variance at the
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// pooled intensity and needs this term; back-deriving it as sigma^2 - I only works while that
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// identity holds exactly, which it does not for a profile fit.
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float var_bkg = 0.0f;
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bool ok = false;
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bool has_observed = false;
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};
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class BraggIntegrationEngine {
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protected:
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// --- fixed configuration extracted from the experiment (see ProfileIntegrate2D) ---
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IntegratorMode mode;
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bool empirical; // ProfileEmpirical (vs ProfileGaussian)
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size_t xpixel, ypixel, npixel;
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float r1_sq;
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float r2, r2_sq;
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float r3, r3_sq;
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int R, G, GG; // profile-grid half-size, edge (2R+1) and area (G*G)
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double bw_sigma; // bandwidth sigma [dimensionless, * Rpx -> px]
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float bkg_clip_nsigma; // high-outlier background sigma-clip multiplier (0 = no clip)
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bool use_ellipse; // radially elongate the per-reflection Gaussian
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double c_radial; // radial variance coefficient of tan^2(2theta): parallax + capture
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double F_px; // detector distance expressed in pixels
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float beam_x, beam_y;
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double r_max; // distance from the beam centre to the far corner [px]
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// Per-reflection signal/background geometry (BraggStencil.h). With k_sigma = 0 this is the fixed
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// r1 disk + r2..r3 ring the integrator has always used, bit for bit; above 0 the RING is
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// elongated radially, per reflection, by the analytic radial smear. Both engines build every
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// stencil through MakeBraggStencil, so the geometry has one definition.
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BraggStencilParams stencil;
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// Effective symmetric trimmed-mean background fraction (BraggIntegrationSettings), used only when
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// the high-side clip is switched off - the two are alternatives. 0 = plain ring mean. Read by both
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// the CPU and GPU engines.
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float bkg_trim = 0.0f;
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// --- radial background curvature correction (BraggIntegrationSettings) ---
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// The disk and the annulus are concentric, so any background LINEAR in position cancels between
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// them; what survives is the curvature of the radial background. mean_annulus(B) - mean_disk(B)
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// of a radial B is a kernel over radial offset:
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// bkg_error = sum_k k_diff[k] * B(r0 + k - k_off)
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// That is one short dot product per reflection and reads no pixels. Built in the constructor,
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// so bkg_radial can be flipped between images at no cost - which is what the auto mode does,
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// applying the correction only to the images whose background really is a smooth function of
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// radius (see BackgroundRadial below). It is built only when that mode, or an explicit setting,
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// could ever raise the correction; an engine that can never apply it keeps the single circular
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// kernel and never reads it.
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//
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// With a circular stencil ONE kernel serves every reflection. An elongated ring does not: its
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// radial-offset histogram depends on how far that reflection's ring was grown. So k_diff holds
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// n_kern kernels of k_len each, indexed by the growth quantized to whole pixels
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// (BraggStencilKernelIndex); n_kern is 1 when nothing is elongated, which is the old
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// single-kernel layout unchanged. The azimuthal average is kept, and still means what it did:
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// the stencil is rebuilt in the reflection's own frame at each azimuth, so it stays radially
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// aligned and what is averaged over is the sub-pixel phase of the detector grid against the
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// radius. What an elongated ring rules out is one kernel for ALL of them, not the average.
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bool bkg_radial = false;
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bool bkg_radial_auto = false; // settings left it unset: decide per image from the ice score
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int k_off = 0; // index of offset 0 within one kernel
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int k_len = 0; // entries per kernel
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int n_kern = 1; // kernels in the table (1 = circular stencil)
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std::vector<float> k_diff; // n_kern * k_len, annulus-minus-disk weight per radial offset
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// One radial-offset kernel for a ring grown by `grow` px, appended to k_diff. Kept out of line
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// so the circular and elongated cases cannot drift apart. The signal disk does not change with
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// the growth, so its histogram is built on the first call and reused.
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void BuildRadialKernel(float grow);
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std::vector<double> hist_disk;
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double sum_disk = 0.0;
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DiffractionGeometry geom; // kept for the per-reflection polarization correction
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std::optional<float> polarization;
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// Assemble output reflections from the per-reflection fit results (polarization + scale corr).
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std::vector<Reflection> Finalize(const std::vector<Reflection> &predicted, size_t npredicted,
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const std::vector<BraggFitResult> &results,
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int64_t image_number) const;
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public:
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explicit BraggIntegrationEngine(const DiffractionExperiment &experiment);
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virtual ~BraggIntegrationEngine() = default;
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// predicted[0..npredicted) are the reflections to extract; image is the preprocessed int32
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// frame (image.size() == npixel). Returns only the observed reflections.
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virtual std::vector<Reflection> Run(const ImagePreprocessorBuffer &image,
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const std::vector<Reflection> &predicted, size_t npredicted,
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int64_t image_number) = 0;
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// Turn the radial background correction on or off for the images that follow. The caller owns
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// the decision; in the auto mode the analysis sets it per image from that image's ice score.
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void BackgroundRadial(bool on) { bkg_radial = on; }
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[[nodiscard]] bool IsBackgroundRadialAuto() const { return bkg_radial_auto; }
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};
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