Files
Jungfraujoch/tests/AdaptiveSpotFinderCPUTest.cpp
T
leonarski_fandClaude Opus 5 4bdb229fb8
Build Packages / build:viewer-tgz:cpu (push) Successful in 7m46s
Build Packages / build:viewer-tgz:cuda (push) Successful in 9m14s
Build Packages / build:rpm (ubuntu2404_nocuda) (push) Successful in 13m51s
Build Packages / build:rpm (rocky8_nocuda) (push) Successful in 14m17s
Build Packages / build:rpm (ubuntu2204_nocuda) (push) Successful in 14m14s
Build Packages / build:rpm (rocky9_nocuda) (push) Successful in 14m43s
Build Packages / build:rpm (rocky8_sls9) (push) Successful in 14m45s
Build Packages / build:rpm (rocky8) (push) Successful in 11m44s
Build Packages / build:rpm (rocky9_sls9) (push) Successful in 13m24s
Build Packages / XDS test (durin plugin) (push) Successful in 8m33s
Build Packages / Generate python client (push) Successful in 28s
Build Packages / Build documentation (push) Successful in 1m4s
Build Packages / Create release (push) Skipped
Build Packages / build:rpm (rocky9) (push) Successful in 12m45s
Build Packages / build:rpm (ubuntu2204) (push) Successful in 12m25s
Build Packages / build:rpm (ubuntu2404) (push) Successful in 13m1s
Build Packages / DIALS test (push) Successful in 14m29s
Build Packages / XDS test (neggia plugin) (push) Successful in 8m17s
Build Packages / XDS test (JFJoch plugin) (push) Successful in 9m5s
Build Packages / Unit tests (push) Successful in 1h16m19s
Build Packages / build:windows:nocuda (push) Failing after 2s
Build Packages / build:windows:cuda (push) Failing after 3s
spot_finding: find connected components on the GPU
The spot finder flagged strong pixels on the device and then labelled them on the
host, so every frame sent the packed bitmask back - 2.26 MB on a large detector -
and the host walked all of it to recover a few hundred pixels. Do the labelling on
the device instead: compact the bitmask into a flat-index-sorted list, find each
pixel's backward neighbours by binary search, union them lock-free with path
halving, then label, accumulate and filter in one kernel. Only the spot list comes
back, and only one stream synchronisation per frame.

The gain in the ordinary case is modest - about a quarter off per-image spot
finding - because the host algorithm is genuinely fast on a normal frame. What
justifies it is the frame that is not ordinary. The host labels a sorted sparse
list through a window spanning two detector lines, so its cost is quadratic in how
many strong pixels share a line. A lit band of detector rows - a hot module, a
panel edge - costs 33 ms at two rows and 377 ms at fifteen, all of it under the
pixel cap that was supposed to bound this, and none of it maskable when the cause
is a diffraction ring rather than a defect: a ring runs tangent to a row at its
top and bottom, which is exactly the shape that hurts. The device version is flat
at 0.05 to 0.64 ms across every geometry tried, so an online run no longer stalls
a quarter of a second on an ice ring. Rejecting an over-cap frame is now free too,
since the count is known before any pixel is written.

Also label once and filter three times. The per-image minimum-pixel search runs the
extraction at three settings, but that setting only decides which components are
kept - it does not change the components - so the search itself need not be
repeated. This helps the host path as much as the device one.

The resolution mask moves to the device as a bit mask, uploaded when the limits
change rather than per frame, since the compaction needs it there.

Parity is asserted permanently rather than argued: five cases covering realistic
frames, occupancy from a hundred pixels to past the cap, the pathological
geometries including rings, the resolution mask, and a hundred-repeat determinism
check - requiring the same partition, the same spot order, and identical counts.
The centroid is a float sum and therefore order-dependent, so the device walks each
component from its root in ascending order and fuses its multiply-add the way the
host's does; note that whether the host fuses at all depends on the architecture
flags, so exact centroid equality is asserted where the compiler fuses and a
two-ulp bound otherwise. Making those accumulators integer would remove that
dependence entirely and is worth doing separately.

Regression set: all 37 crystals identical to the last printed digit. Unit suite
passes with the new cases.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 13:34:43 +02:00

133 lines
5.7 KiB
C++

// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
// SPDX-License-Identifier: GPL-3.0-only
#include <catch2/catch_all.hpp>
#include "../common/AzimuthalIntegrationMapping.h"
#include "../image_analysis/spot_finding/AdaptiveSpotFinderCPU.h"
namespace {
SpotFindingSettings AdaptiveSettings() {
SpotFindingSettings s{};
s.adaptive_threshold = true;
s.false_pixels_per_frame = 100.0f;
s.min_pix_per_spot = 1;
s.max_pix_per_spot = 50;
s.high_resolution_limit = 0.0f;
s.low_resolution_limit = 1.0e6f;
s.high_res_gap_Q_recipA = std::nullopt;
return s;
}
} // namespace
// Raw (untransformed) geometry: the mapping is built over the raw module layout, which is smaller
// than the converted image. The finder has to walk the raw image, so a spot planted at a raw pixel
// comes back at that pixel.
TEST_CASE("AdaptiveSpotFinderCPU_RawGeometry", "[AdaptiveSpotFinder]") {
DiffractionExperiment x(DetJF4M());
x.DetectorDistance_mm(80).BeamX_pxl(1030).BeamY_pxl(1080);
x.QSpacingForAzimInt_recipA(0.05).QRangeForAzimInt_recipA(0.05, 5.0);
x.GeometryTransformation(false);
PixelMask pixel_mask(x);
AzimuthalIntegrationMapping mapping(x, pixel_mask);
const size_t w = x.GetXPixelsNum();
const size_t h = x.GetYPixelsNum();
REQUIRE(w * h == mapping.GetPixelToBin().size());
REQUIRE(w * h < static_cast<size_t>(x.GetPixelsNumConv()));
ImagePreprocessorBuffer buffer(x.GetPixelsNum());
for (size_t i = 0; i < w * h; i++)
buffer[i] = 8 + static_cast<int32_t>(i % 5); // background 8..12
// A 3x3 blob on a pixel that has a ring - with all of its neighbours on one too.
const auto &pixel_to_bin = mapping.GetPixelToBin();
size_t spot_row = 0, spot_col = 0;
for (size_t row = 100; row < h - 100 && spot_row == 0; row++) {
for (size_t col = 100; col < w - 100; col++) {
bool all_binned = true;
for (int dr = -1; dr <= 1; dr++)
for (int dc = -1; dc <= 1; dc++)
all_binned &= pixel_to_bin[(row + dr) * w + col + dc] != UINT16_MAX;
if (all_binned) {
spot_row = row;
spot_col = col;
break;
}
}
}
REQUIRE(spot_row > 0);
for (int dr = -1; dr <= 1; dr++)
for (int dc = -1; dc <= 1; dc++)
buffer[(spot_row + dr) * w + spot_col + dc] = 200;
std::vector<bool> res_mask(x.GetPixelsNum(), false);
AdaptiveSpotFinderCPU finder(mapping);
finder.SetResolutionMask(res_mask);
const auto spots = finder.Run(buffer, AdaptiveSettings());
REQUIRE(spots.size() == 1);
CHECK(std::lround(spots[0].RawCoord().x) == static_cast<long>(spot_col));
CHECK(std::lround(spots[0].RawCoord().y) == static_cast<long>(spot_row));
}
// The property the whole engine exists for: the threshold comes from the image's OWN noise, so the
// same settings behave the same way on a frame whose background is ten times higher. A frame is built
// with background spread S around a mean, one pixel planted a few S above it (must stay unfound) and
// one planted far above (must be found); then the identical frame scaled by ten must give the identical
// answer. Any threshold that does not track the background - a constant, or one that drops the sigma
// term - finds the weak pixel in the scaled frame, or loses the strong one.
TEST_CASE("AdaptiveSpotFinderCPU_ThresholdTracksBackground", "[AdaptiveSpotFinder]") {
DiffractionExperiment x(DetJF4M());
x.DetectorDistance_mm(80).BeamX_pxl(1030).BeamY_pxl(1080);
x.QSpacingForAzimInt_recipA(0.05).QRangeForAzimInt_recipA(0.05, 5.0);
x.GeometryTransformation(false);
PixelMask pixel_mask(x);
AzimuthalIntegrationMapping mapping(x, pixel_mask);
const auto &pixel_to_bin = mapping.GetPixelToBin();
const size_t w = x.GetXPixelsNum();
const size_t h = x.GetYPixelsNum();
// Two well-separated pixels that carry a ring, so both are seen by the finder.
std::vector<size_t> planted;
for (size_t row = 300; row < h - 300 && planted.size() < 2; row += 137)
for (size_t col = 300; col < w - 300; col += 149)
if (pixel_to_bin[row * w + col] != UINT16_MAX) {
planted.push_back(row * w + col);
break;
}
REQUIRE(planted.size() == 2);
// Background takes 5 evenly spaced levels one S apart, i.e. mean + 2S and sigma = sqrt(2) S. With
// ~100 expected noise pixels per frame the cut lands near mean + 4.1 sigma = mean + 5.8 S.
const auto run_at_scale = [&](int32_t scale) {
ImagePreprocessorBuffer buffer(x.GetPixelsNum());
for (size_t i = 0; i < w * h; i++)
buffer[i] = scale * (10 + static_cast<int32_t>(i % 5));
buffer[planted[0]] = scale * (10 + 5); // mean + 3 S: below the cut
buffer[planted[1]] = scale * (10 + 30); // mean + 28 S: well above it
std::vector<bool> res_mask(x.GetPixelsNum(), false);
AdaptiveSpotFinderCPU finder(mapping);
finder.SetResolutionMask(res_mask);
return finder.Run(buffer, AdaptiveSettings());
};
const auto plain = run_at_scale(1);
const auto scaled = run_at_scale(10);
REQUIRE(plain.size() == 1);
CHECK(std::lround(plain[0].RawCoord().x) == static_cast<long>(planted[1] % w));
CHECK(std::lround(plain[0].RawCoord().y) == static_cast<long>(planted[1] / w));
// Ten times the background, ten times the noise, ten times the signal - same answer.
REQUIRE(scaled.size() == plain.size());
CHECK(std::lround(scaled[0].RawCoord().x) == std::lround(plain[0].RawCoord().x));
CHECK(std::lround(scaled[0].RawCoord().y) == std::lround(plain[0].RawCoord().y));
}