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* jfjoch_broker: Optional per-dataset authentication - statistics, images and plots can require a bearer token, which jfjoch_viewer supports. * jfjoch_viewer: Dark mode and a theme-matched colour scheme, a magnifier panel, and simpler contrast and background controls. * Rugnux: Multiple performance improvements on GPU and CPU (CPU-only processing up to 40% faster, faster image decoding on ARM), with unchanged results. * Rugnux: `--model` rigid-body refinement runs on the GPU, and the model-validation check is faster and more reliable. * Rugnux: Improved scaling and merging - error model, outlier rejection, absorption correction and French-Wilson amplitudes now agree more closely with XDS and ctruncate. * Rugnux: Improved integration - radial background on powder and ice rings, crowded rotation data keep their reflections, and CPU-only builds integrate large unit cells as GPU builds do. * Rugnux: More robust detector geometry - measured beam centre, X-ray bandwidth and goniometer rate, and geometry refinement accepted only on significant evidence. * Rugnux: Merged files are written in the standard setting, or in the setting of a reference MTZ, structure-factor mmCIF or model, with its free-R flags. * Rugnux: Richer report - ice and powder rings, further lattices, superstructure candidates and mosaicity, with warnings worded as prompts to check. * Rugnux: Clear error messages when a data set needs more GPU or host memory than is available. Reviewed-on: #83 Co-authored-by: Filip Leonarski <filip.leonarski@psi.ch>
179 lines
7.6 KiB
C++
179 lines
7.6 KiB
C++
// SPDX-FileCopyrightText: 2025 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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#include <QPainterPath>
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#include "JFJochImage.h"
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#include "../../reader/JFJochReaderImage.h"
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#include "../../common/ROIDefinition.h"
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class ROIAzimuthal;
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class DiffractionGeometry;
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class JFJochDiffractionImage : public JFJochImage {
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Q_OBJECT
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QColor spot_color = Qt::green;
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QColor prediction_color = Qt::darkRed;
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QColor ice_ring_color = Qt::cyan;
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QColor second_lattice_color = QColor(0xFA, 0x72, 0x68); // coral, the viewer "finishing" accent
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// With outlining on, spot markers are drawn twice: a black pen this much wider underneath,
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// then the marker on top. The hues mean something - cyan is the colour of ice, magenta is
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// the one colour no colour map contains - so none of them moves to gain contrast. The casing
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// carries the marker where the colour map's low end is light, the bright core carries it
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// where it is dark, so one mechanism covers both without branching on the colour map. It is
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// opt-in (default off): the doubled stroke makes the markers harder to read for some users.
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// Predictions are left alone: darkRed is already legible on a light map and a black casing
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// does nothing for it on a dark one.
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static constexpr int MARKER_CASING_EXTRA_WIDTH = 4;
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float hover_resolution = NAN;
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// The "d = ... A" readout is painted in drawForeground() in viewport pixels rather than kept
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// as a scene item, so updating it dirties only its own rect. hover_text_rect_ is where it
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// currently sits, in viewport coordinates.
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QRect hover_text_rect_;
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[[nodiscard]] QString HoverResolutionLabel() const;
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// Counts are exact integers: label them from the int32 image rather than from a float copy,
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// which both avoids materialising that copy and cannot round large summed values.
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[[nodiscard]] QString PixelLabel(int x, int y) const override;
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// This is the view that has detector counts, so it is the one that offers an ROI
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[[nodiscard]] bool AllowROI() const override { return true; }
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void drawForeground(QPainter *painter, const QRectF &rect) override;
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// The readout sits at a fixed viewport position, but QGraphicsView scrolls by blitting the
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// viewport, which carries the painted text along with it - so its old and new places both have
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// to be repainted when the view pans.
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void scrollContentsBy(int dx, int dy) override;
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public:
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enum class RingMode {Auto, Estimation, Manual, None, IceRings};
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Q_ENUM(RingMode)
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JFJochDiffractionImage(QWidget *parent = nullptr);
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private:
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void addCustomOverlay() override;
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void LoadImageInternal();
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// Colour straight from the int32 detector image; no float copy of it is ever built
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void ColorRow(size_t y, const PixelColorMap &map, QRgb *out) const override;
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void DrawResolutionRings();
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void DrawROIs();
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void DrawAzimuthalROI(const ROIAzimuthal &az, const QColor &color, const DiffractionGeometry &geom);
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void AddROILabel(const std::string &name, const QColor &color, float px, float py);
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// Interactive editing of the selected (named) ROI: move box/circle for now.
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bool roiEditPress(const QPointF &scenePos) override;
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void roiEditMove(const QPointF &scenePos) override;
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void roiEditRelease() override;
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void roiScratchDrawn() override;
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void keyPressEvent(QKeyEvent *event) override; // Delete removes the selected ROI
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[[nodiscard]] ROIDefinition BuildEditedROIDefinition() const; // current ROIs with the edit applied
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[[nodiscard]] ResizeHandle hitTestBoxHandle(const QRectF &r, const QPointF &p, qreal tol) const;
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// Grab points for an azimuthal ROI: inner/outer arc (resize Q/d) and the two phi
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// edges (rotate). The phi handles are only meaningful for a sector (HasPhi()).
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void azimuthalHandles(const ROIAzimuthal &az, const DiffractionGeometry &geom,
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QPointF &inner, QPointF &outer, QPointF &phimin, QPointF &phimax) const;
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QString selected_roi_;
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enum class RoiEdit { None, MoveBox, ResizeBox, MoveCircle, ResizeCircle,
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AzimInner, AzimOuter, RotatePhiMin, RotatePhiMax };
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RoiEdit roi_edit_ = RoiEdit::None;
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ResizeHandle box_handle_ = ResizeHandle::None;
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QString edit_name_;
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QRectF edit_box_;
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QPointF edit_center_;
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double edit_radius_ = 0;
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float edit_d_min_ = 0, edit_d_max_ = 0, edit_phi_min_ = 0, edit_phi_max_ = 0; // azimuthal edit state
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bool edit_has_phi_ = false;
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QPointF move_last_;
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bool live_pending_ = false; // a live edit is being recomputed; throttles emissions
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void DrawSpots();
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void DrawPredictions();
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void DrawBeamCenter();
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void DrawTopPixels();
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void DrawSaturation();
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void DrawResolutionText();
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void DrawCross(float x, float y, float size, float width, float z = 1);
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void UpdateForeground();
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// The foreground the current image suggests: the top of the valid range in HDR mode, the
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// auto-contrast value otherwise. Empty when there is no image to take it from.
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[[nodiscard]] std::optional<float> AutoForegroundValue() const;
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void ResetBackground();
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bool one_shot_auto_ = false; // `A` applied the auto value; pressing it again makes Auto permanent
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void leaveEvent(QEvent *event) override;
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std::shared_ptr<const JFJochReaderImage> image;
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int32_t show_highest_pixels = 0;
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QVector<float> res_ring = {};
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// Constant-d contours traced for res_ring, kept across overlay rebuilds; see DrawResolutionRings
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QVector<float> ring_cache_key_ = {};
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QVector<std::pair<float, QPainterPath>> ring_cache_ = {};
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RingMode ring_mode = RingMode::Estimation;
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bool show_spots = false;
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bool show_predictions = false;
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bool show_roi_labels = false;
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bool show_roi_fill = false;
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bool highlight_ice_rings = true;
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bool hide_unindexed_spots = false;
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bool hide_ice_ring_spots = false;
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bool outline_spots = false; // black casing under spot markers, see MARKER_CASING_EXTRA_WIDTH
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void mouseHover(const QPointF &scenePos, Qt::KeyboardModifiers modifiers) override;
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// The magnifier follows the cursor only while Shift is held, and meanwhile a frame here
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// shows the area it covers. magnifier_frame_ is empty while the frame is hidden.
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QSizeF magnifier_field_;
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QRectF magnifier_frame_;
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void SetMagnifierFrame(const QRectF &r);
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signals:
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void magnifierMoved(QPointF scenePos);
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void roiGeometryEdited(ROIDefinition rois);
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void roiSelected(QString name); // user picked an ROI by clicking it on the image
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public slots:
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void setSelectedROI(QString name);
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void loadImage(std::shared_ptr<const JFJochReaderImage> image);
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void setAutoForeground(bool input);
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// Apply the auto-contrast value once, leaving Auto as it was; pressing it a second time on the
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// same image switches Auto on for good (which keeps recomputing it on every subsequent image).
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void oneShotAutoForeground();
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void setResolutionRing(QVector<float> v);
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void setResolutionRingMode(RingMode mode);
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void showSpots(bool input);
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void showPredictions(bool input);
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void showROILabels(bool input);
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void showROIFill(bool input);
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void setSpotColor(QColor input);
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void setPredictionColor(QColor input);
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void showHighestPixels(int32_t v);
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void showSaturation(bool input);
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void showBeamStop(bool input);
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void highlightIceRings(bool input);
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void hideUnindexedSpots(bool input);
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void hideIceRingSpots(bool input);
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void outlineSpots(bool input);
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void setHDRMode(bool input);
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void setMagnifierField(QSizeF size);
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void hideMagnifierFrame();
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};
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