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Jungfraujoch/viewer/image_viewer/JFJochDiffractionImage.h
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v1.0.0-rc.173 (#83)
* jfjoch_broker: Optional per-dataset authentication - statistics, images and plots can require a bearer token, which jfjoch_viewer supports.
* jfjoch_viewer: Dark mode and a theme-matched colour scheme, a magnifier panel, and simpler contrast and background controls.
* Rugnux: Multiple performance improvements on GPU and CPU (CPU-only processing up to 40% faster, faster image decoding on ARM), with unchanged results.
* Rugnux: `--model` rigid-body refinement runs on the GPU, and the model-validation check is faster and more reliable.
* Rugnux: Improved scaling and merging - error model, outlier rejection, absorption correction and French-Wilson amplitudes now agree more closely with XDS and ctruncate.
* Rugnux: Improved integration - radial background on powder and ice rings, crowded rotation data keep their reflections, and CPU-only builds integrate large unit cells as GPU builds do.
* Rugnux: More robust detector geometry - measured beam centre, X-ray bandwidth and goniometer rate, and geometry refinement accepted only on significant evidence.
* Rugnux: Merged files are written in the standard setting, or in the setting of a reference MTZ, structure-factor mmCIF or model, with its free-R flags.
* Rugnux: Richer report - ice and powder rings, further lattices, superstructure candidates and mosaicity, with warnings worded as prompts to check.
* Rugnux: Clear error messages when a data set needs more GPU or host memory than is available.

Reviewed-on: #83
Co-authored-by: Filip Leonarski <filip.leonarski@psi.ch>
2026-09-29 15:57:32 +02:00

179 lines
7.6 KiB
C++

// SPDX-FileCopyrightText: 2025 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
// SPDX-License-Identifier: GPL-3.0-only
#pragma once
#include <QPainterPath>
#include "JFJochImage.h"
#include "../../reader/JFJochReaderImage.h"
#include "../../common/ROIDefinition.h"
class ROIAzimuthal;
class DiffractionGeometry;
class JFJochDiffractionImage : public JFJochImage {
Q_OBJECT
QColor spot_color = Qt::green;
QColor prediction_color = Qt::darkRed;
QColor ice_ring_color = Qt::cyan;
QColor second_lattice_color = QColor(0xFA, 0x72, 0x68); // coral, the viewer "finishing" accent
// With outlining on, spot markers are drawn twice: a black pen this much wider underneath,
// then the marker on top. The hues mean something - cyan is the colour of ice, magenta is
// the one colour no colour map contains - so none of them moves to gain contrast. The casing
// carries the marker where the colour map's low end is light, the bright core carries it
// where it is dark, so one mechanism covers both without branching on the colour map. It is
// opt-in (default off): the doubled stroke makes the markers harder to read for some users.
// Predictions are left alone: darkRed is already legible on a light map and a black casing
// does nothing for it on a dark one.
static constexpr int MARKER_CASING_EXTRA_WIDTH = 4;
float hover_resolution = NAN;
// The "d = ... A" readout is painted in drawForeground() in viewport pixels rather than kept
// as a scene item, so updating it dirties only its own rect. hover_text_rect_ is where it
// currently sits, in viewport coordinates.
QRect hover_text_rect_;
[[nodiscard]] QString HoverResolutionLabel() const;
// Counts are exact integers: label them from the int32 image rather than from a float copy,
// which both avoids materialising that copy and cannot round large summed values.
[[nodiscard]] QString PixelLabel(int x, int y) const override;
// This is the view that has detector counts, so it is the one that offers an ROI
[[nodiscard]] bool AllowROI() const override { return true; }
void drawForeground(QPainter *painter, const QRectF &rect) override;
// The readout sits at a fixed viewport position, but QGraphicsView scrolls by blitting the
// viewport, which carries the painted text along with it - so its old and new places both have
// to be repainted when the view pans.
void scrollContentsBy(int dx, int dy) override;
public:
enum class RingMode {Auto, Estimation, Manual, None, IceRings};
Q_ENUM(RingMode)
JFJochDiffractionImage(QWidget *parent = nullptr);
private:
void addCustomOverlay() override;
void LoadImageInternal();
// Colour straight from the int32 detector image; no float copy of it is ever built
void ColorRow(size_t y, const PixelColorMap &map, QRgb *out) const override;
void DrawResolutionRings();
void DrawROIs();
void DrawAzimuthalROI(const ROIAzimuthal &az, const QColor &color, const DiffractionGeometry &geom);
void AddROILabel(const std::string &name, const QColor &color, float px, float py);
// Interactive editing of the selected (named) ROI: move box/circle for now.
bool roiEditPress(const QPointF &scenePos) override;
void roiEditMove(const QPointF &scenePos) override;
void roiEditRelease() override;
void roiScratchDrawn() override;
void keyPressEvent(QKeyEvent *event) override; // Delete removes the selected ROI
[[nodiscard]] ROIDefinition BuildEditedROIDefinition() const; // current ROIs with the edit applied
[[nodiscard]] ResizeHandle hitTestBoxHandle(const QRectF &r, const QPointF &p, qreal tol) const;
// Grab points for an azimuthal ROI: inner/outer arc (resize Q/d) and the two phi
// edges (rotate). The phi handles are only meaningful for a sector (HasPhi()).
void azimuthalHandles(const ROIAzimuthal &az, const DiffractionGeometry &geom,
QPointF &inner, QPointF &outer, QPointF &phimin, QPointF &phimax) const;
QString selected_roi_;
enum class RoiEdit { None, MoveBox, ResizeBox, MoveCircle, ResizeCircle,
AzimInner, AzimOuter, RotatePhiMin, RotatePhiMax };
RoiEdit roi_edit_ = RoiEdit::None;
ResizeHandle box_handle_ = ResizeHandle::None;
QString edit_name_;
QRectF edit_box_;
QPointF edit_center_;
double edit_radius_ = 0;
float edit_d_min_ = 0, edit_d_max_ = 0, edit_phi_min_ = 0, edit_phi_max_ = 0; // azimuthal edit state
bool edit_has_phi_ = false;
QPointF move_last_;
bool live_pending_ = false; // a live edit is being recomputed; throttles emissions
void DrawSpots();
void DrawPredictions();
void DrawBeamCenter();
void DrawTopPixels();
void DrawSaturation();
void DrawResolutionText();
void DrawCross(float x, float y, float size, float width, float z = 1);
void UpdateForeground();
// The foreground the current image suggests: the top of the valid range in HDR mode, the
// auto-contrast value otherwise. Empty when there is no image to take it from.
[[nodiscard]] std::optional<float> AutoForegroundValue() const;
void ResetBackground();
bool one_shot_auto_ = false; // `A` applied the auto value; pressing it again makes Auto permanent
void leaveEvent(QEvent *event) override;
std::shared_ptr<const JFJochReaderImage> image;
int32_t show_highest_pixels = 0;
QVector<float> res_ring = {};
// Constant-d contours traced for res_ring, kept across overlay rebuilds; see DrawResolutionRings
QVector<float> ring_cache_key_ = {};
QVector<std::pair<float, QPainterPath>> ring_cache_ = {};
RingMode ring_mode = RingMode::Estimation;
bool show_spots = false;
bool show_predictions = false;
bool show_roi_labels = false;
bool show_roi_fill = false;
bool highlight_ice_rings = true;
bool hide_unindexed_spots = false;
bool hide_ice_ring_spots = false;
bool outline_spots = false; // black casing under spot markers, see MARKER_CASING_EXTRA_WIDTH
void mouseHover(const QPointF &scenePos, Qt::KeyboardModifiers modifiers) override;
// The magnifier follows the cursor only while Shift is held, and meanwhile a frame here
// shows the area it covers. magnifier_frame_ is empty while the frame is hidden.
QSizeF magnifier_field_;
QRectF magnifier_frame_;
void SetMagnifierFrame(const QRectF &r);
signals:
void magnifierMoved(QPointF scenePos);
void roiGeometryEdited(ROIDefinition rois);
void roiSelected(QString name); // user picked an ROI by clicking it on the image
public slots:
void setSelectedROI(QString name);
void loadImage(std::shared_ptr<const JFJochReaderImage> image);
void setAutoForeground(bool input);
// Apply the auto-contrast value once, leaving Auto as it was; pressing it a second time on the
// same image switches Auto on for good (which keeps recomputing it on every subsequent image).
void oneShotAutoForeground();
void setResolutionRing(QVector<float> v);
void setResolutionRingMode(RingMode mode);
void showSpots(bool input);
void showPredictions(bool input);
void showROILabels(bool input);
void showROIFill(bool input);
void setSpotColor(QColor input);
void setPredictionColor(QColor input);
void showHighestPixels(int32_t v);
void showSaturation(bool input);
void showBeamStop(bool input);
void highlightIceRings(bool input);
void hideUnindexedSpots(bool input);
void hideIceRingSpots(bool input);
void outlineSpots(bool input);
void setHDRMode(bool input);
void setMagnifierField(QSizeF size);
void hideMagnifierFrame();
};