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v1.0.0-rc.177 (#87)
* jfjoch_broker: Faster live Rugnux analysis, with the GPU indexers prepared at the start of a collection and kept between collections; Rugnux no longer writes `.ccp4` maps (the map coefficients are in `<prefix>_maps.mtz`).

Reviewed-on: #87
Co-authored-by: Filip Leonarski <filip.leonarski@psi.ch>
2026-10-19 16:07:31 +02:00

200 lines
5.3 KiB
C++

// SPDX-FileCopyrightText: 2024 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
// SPDX-License-Identifier: GPL-3.0-only
#include "CUDAWrapper.h"
#include <atomic>
#include <condition_variable>
#include <mutex>
// Build-independent: the CUDA build gets get_gpu_names() from CUDAWrapper.cu, the CPU-only build from
// the stub below, and this collapses whichever list came back. Four identical cards read better as
// "4x <name>" than as the same name four times, and a mixed machine keeps one group per model.
std::string get_gpu_description() {
const auto names = get_gpu_names();
std::string out;
for (size_t i = 0; i < names.size();) {
size_t n = 1;
while (i + n < names.size() && names[i + n] == names[i])
n++;
if (!out.empty())
out += ", ";
if (n > 1)
out += std::to_string(n) + "x ";
out += names[i];
i += n;
}
return out;
}
namespace {
// How many probe passes (GPUWorkBeside) and main-line image passes (GPUImagePass) are running, for a
// thread to wait until none of one kind is.
std::mutex gpu_work_m;
std::condition_variable gpu_work_changed;
int gpu_work_beside_n = 0, gpu_image_passes_n = 0, gpu_merges_n = 0;
// What the merges hold of the card, as they said (GPUMerge::Holds), and how many have not said yet.
size_t gpu_merge_bytes = 0;
int gpu_merges_unsized_n = 0;
// A card too small for a probe pass beside the main line's image pass, or beside another probe pass:
// measured on a 16 Mpx detector, two of them together held 8.6 GB. On such a card a probe pass waits,
// before it starts, for every other one and for the image passes to end, and an image pass for the
// probe passes - so they take turns, and only when each runs depends on the card, never what it
// computes. None waits once it is running, so nothing waits in a circle.
constexpr size_t TAKE_TURNS_BELOW_BYTES = 12'000'000'000ull;
bool take_turns() {
static const bool small = get_gpu_count() > 0 && get_gpu_total_memory(0) < TAKE_TURNS_BELOW_BYTES;
return small;
}
// Whether work holding `bytes` fits beside the merges: within 80% of the first card's total, as the
// GPU budgets of the merge and the model validation count it. With no card there is nothing to share.
bool fits_beside_merges(size_t bytes) {
static const size_t card = get_gpu_count() > 0 ? get_gpu_total_memory(0) : 0;
return card == 0 || (gpu_merges_unsized_n == 0 && bytes + gpu_merge_bytes <= card / 5 * 4);
}
void remove(int &n) {
{
std::lock_guard lock(gpu_work_m);
--n;
}
gpu_work_changed.notify_all();
}
}
bool gpu_takes_turns() {
return take_turns();
}
GPUWorkBeside::GPUWorkBeside(bool after_merges, size_t bytes) {
std::unique_lock lock(gpu_work_m);
gpu_work_changed.wait(lock, [after_merges, bytes] {
return (!take_turns() || (gpu_image_passes_n == 0 && gpu_work_beside_n == 0))
&& (!after_merges || gpu_merges_n == 0 || fits_beside_merges(bytes));
});
++gpu_work_beside_n;
}
GPUWorkBeside::~GPUWorkBeside() {
remove(gpu_work_beside_n);
}
bool wait_for_gpu_work_beside(std::chrono::seconds timeout) {
std::unique_lock lock(gpu_work_m);
return gpu_work_changed.wait_for(lock, timeout, [] { return gpu_work_beside_n == 0; });
}
GPUImagePass::GPUImagePass() {
std::unique_lock lock(gpu_work_m);
if (take_turns())
gpu_work_changed.wait(lock, [] { return gpu_work_beside_n == 0; });
++gpu_image_passes_n;
}
GPUImagePass::~GPUImagePass() {
remove(gpu_image_passes_n);
}
GPUMerge::GPUMerge() {
std::lock_guard lock(gpu_work_m);
++gpu_merges_n;
++gpu_merges_unsized_n;
}
GPUMerge::~GPUMerge() {
{
std::lock_guard lock(gpu_work_m);
if (bytes_)
gpu_merge_bytes -= *bytes_;
else
--gpu_merges_unsized_n;
}
remove(gpu_merges_n);
}
void GPUMerge::Holds(size_t bytes) {
{
std::lock_guard lock(gpu_work_m);
if (bytes_)
gpu_merge_bytes -= *bytes_;
else
--gpu_merges_unsized_n;
gpu_merge_bytes += bytes;
bytes_ = bytes;
}
gpu_work_changed.notify_all();
}
void wait_for_gpu_image_passes() {
std::unique_lock lock(gpu_work_m);
gpu_work_changed.wait(lock, [] { return gpu_image_passes_n == 0; });
}
#ifndef JFJOCH_USE_CUDA
int32_t get_gpu_count() {
return 0;
}
namespace {
std::atomic<bool> gpus_hidden{false};
}
void hide_gpus() {
gpus_hidden = true;
}
bool gpus_are_hidden() {
return gpus_hidden;
}
std::vector<std::string> get_gpu_names() {
return {};
}
size_t get_gpu_total_memory(int32_t) {
return 0;
}
bool get_gpu_free_memory(size_t &, size_t &) {
return false;
}
void set_gpu(int32_t dev_id) {}
int32_t get_gpu() {
return 0;
}
bool gpu_direct_host_read() {
return false;
}
void pin_gpu() {}
void pin_gpu(int32_t dev_id) {}
ScopedGpuPin::ScopedGpuPin(int32_t) {}
ScopedGpuPin::~ScopedGpuPin() {}
void enable_gpu_numa_binding() {}
std::vector<int> get_gpu_numa_nodes() { return {}; }
void set_gpu_blocking_sync() {}
void create_gpu_contexts(int32_t) {}
void release_gpu_contexts() {}
void cuda_clear_error() {}
void cuda_throw_if_context_lost() {}
#endif