The GPU kernels exclude sentinel pixels (saturated/masked), but the
CPU path summed them blindly, corrupting the azimuthal integration
result and diverging from the GPU output. Skip them on the CPU too,
deriving the sentinels from the pixel type via std::numeric_limits:
the max value (saturated) for any type, plus the min value
(masked/bad) for signed types.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This is an UNSTABLE release. The release has significant modifications and bug fixes, if things go wrong, it is better to revert to 1.0.0-rc.132.
* jfjoch_broker: Azimuthal integration mapping is generated with parallel computations, significantly reducing setup times
* frontend: Fix selection of FFTW in indexing settings
Reviewed-on: #51
Co-authored-by: Filip Leonarski <filip.leonarski@psi.ch>
Co-committed-by: Filip Leonarski <filip.leonarski@psi.ch>
This is an UNSTABLE release. The release has significant modifications and bug fixes, if things go wrong, it is better to revert to 1.0.0-rc.132.
* jfjoch_broker: Better track time for each operation in the processing stack
* jfjoch_broker: Rewrite preprocessing of diffraction images in the non-FPGA workflow to better use GPUs (work in progress)
* jfjoch_broker: Remove ROI calculation in the non-FPGA workflow (work in progress)
* jfjoch_viewer: Toolbar displays image number starting from 1 (instead of 0)
Reviewed-on: #46