GPU threads: block instead of spin, and stay on the GPU's NUMA node

- set_gpu_blocking_sync(): every device is put in
  cudaDeviceScheduleBlockingSync before its context exists, so a host thread
  waiting on the GPU sleeps instead of spinning on a core. On a 16M rotation
  run a fifth of all CPU time was that spinning; wall time unchanged within
  noise. Called first thing in rugnux.
- enable_gpu_numa_binding(): from then on pin_gpu() (and the new
  pin_gpu(dev), used by the first-pass spot workers that take a card by
  index) also keeps the thread on the CPUs of the NUMA node the card hangs
  off. The node and its CPUs come from /sys (no libnuma), intersected with
  the process's own mask; Linux only, and nothing happens on a machine with a
  single node. rugnux turns it on; the broker does not.
- A thread inherits its creator's affinity, so the shared ParallelFor pool
  would run every later pass on one socket if a pinned worker created it:
  its threads now reset to the mask the process started with
  (common/ThreadAffinity).

Byte-identical output. The NUMA part is a no-op on the single-node test box
and still has to be measured on a two-socket machine.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D1G8gJVAy6gp1K5Dz3NE5C
This commit is contained in:
2026-09-26 19:30:01 +02:00
co-authored by Claude Opus 5.5
parent 25ea9bf555
commit 4b1d7feebd
8 changed files with 212 additions and 2 deletions
+1
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@@ -61,6 +61,7 @@ ADD_LIBRARY(JFJochCommon STATIC
DetectorModuleGeometry.cpp DetectorModuleGeometry.h
DetectorSetup.h DetectorSetup.cpp ZeroCopyReturnValue.h Histogram.h DiffractionGeometry.h
CUDAWrapper.cpp CUDAWrapper.h
ThreadAffinity.cpp ThreadAffinity.h
ADUHistogram.cpp ADUHistogram.h
RawToConvertedGeometryCore.h
Plot.h
+6
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@@ -38,6 +38,12 @@ void set_gpu(int32_t dev_id) {}
void pin_gpu() {}
void pin_gpu(int32_t dev_id) {}
void enable_gpu_numa_binding() {}
void set_gpu_blocking_sync() {}
void cuda_clear_error() {}
#endif
+50 -1
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@@ -3,8 +3,11 @@
#include <fstream>
#include <atomic>
#include <mutex>
#include <vector>
#include "CUDAWrapper.h"
#include "ThreadAffinity.h"
#include "JFJochException.h"
inline void cuda_err(cudaError_t val) {
@@ -55,11 +58,57 @@ void set_gpu(int32_t dev_id) {
}
}
namespace {
std::atomic<bool> gpu_numa_binding{false};
// The NUMA node of each device, read once.
int GpuNumaNode(int32_t dev_id) {
static std::mutex m;
static std::vector<int> node;
std::lock_guard lock(m);
if (node.empty()) {
const int32_t count = get_gpu_count();
node.assign(count, -1);
for (int32_t i = 0; i < count; i++) {
char bus_id[32] = {};
if (cudaDeviceGetPCIBusId(bus_id, sizeof(bus_id), i) == cudaSuccess)
node[i] = NumaNodeOfPciDevice(bus_id);
}
}
return dev_id < static_cast<int32_t>(node.size()) ? node[dev_id] : -1;
}
}
void enable_gpu_numa_binding() {
gpu_numa_binding = true;
}
void pin_gpu(int32_t dev_id) {
if (get_gpu_count() == 0)
return;
set_gpu(dev_id);
if (gpu_numa_binding)
PinThreadToNumaNode(GpuNumaNode(dev_id));
}
void pin_gpu() {
static std::atomic<uint32_t> counter{0};
auto dev_count = get_gpu_count();
if (dev_count > 0)
set_gpu(counter.fetch_add(1) % dev_count);
pin_gpu(static_cast<int32_t>(counter.fetch_add(1) % dev_count));
}
void set_gpu_blocking_sync() {
const int32_t count = get_gpu_count();
for (int32_t i = 0; i < count; i++) {
if (cudaSetDevice(i) != cudaSuccess)
continue;
// cudaErrorSetOnActiveProcess where a context exists already: it keeps its flags.
if (cudaSetDeviceFlags(cudaDeviceScheduleBlockingSync) != cudaSuccess)
cudaGetLastError();
}
if (count > 0)
cudaSetDevice(0);
}
void cuda_clear_error() {
+14
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@@ -23,6 +23,20 @@ void set_gpu(int32_t dev_id);
// is visible. Honours CUDA_VISIBLE_DEVICES via get_gpu_count().
void pin_gpu();
// From here on, pin_gpu() also keeps the calling thread on the CPUs of the NUMA node its GPU is
// attached to (ThreadAffinity.h) - on a machine with one node, or without CUDA, nothing changes.
// Off unless a program asks for it.
void enable_gpu_numa_binding();
// pin_gpu() onto a given device: set_gpu(dev_id), and the NUMA binding above where it is enabled.
// For a worker that takes its card by index rather than round-robin.
void pin_gpu(int32_t dev_id);
// Have every GPU's host threads BLOCK in a synchronisation (cudaDeviceScheduleBlockingSync) instead
// of spinning on a core until the device finishes. Must be called before anything creates a CUDA
// context; a device that already has one keeps the flags it was created with. No-op without CUDA.
void set_gpu_blocking_sync();
// Drop the error CUDA has recorded for the calling thread. Call it where a CUDA failure has been
// HANDLED - a device route that fell back to the host, an indexing attempt whose failure was turned
// into a result - because the error otherwise stays as the thread's last error and the next
+8 -1
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@@ -13,6 +13,8 @@
#include <thread>
#include <vector>
#include "ThreadAffinity.h"
// Two shapes of "run this over a range on several threads", used by the analysis code. Both take the
// worker count from the caller rather than asking the hardware, so a run that was told how many
// threads to use keeps to it.
@@ -58,7 +60,12 @@ namespace parallel_detail {
const unsigned hw = std::max(1u, std::thread::hardware_concurrency());
workers.reserve(hw - 1);
for (unsigned i = 0; i + 1 < hw; i++) // the submitting thread takes a share too
workers.emplace_back([this] { in_worker = true; Loop(); });
workers.emplace_back([this] {
// It inherited whatever CPUs the thread that first used the pool was kept to.
RestoreThreadAffinity();
in_worker = true;
Loop();
});
}
~WorkerPool() {
+104
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@@ -0,0 +1,104 @@
// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
// SPDX-License-Identifier: GPL-3.0-only
#include "ThreadAffinity.h"
#ifdef __linux__
#include <cstdio>
#include <filesystem>
#include <fstream>
#include <sstream>
#include <pthread.h>
#include <sched.h>
namespace {
// The process's CPUs, taken before any thread has been pinned: static initialisation runs on the
// main thread before main().
cpu_set_t StartMask() {
cpu_set_t mask;
CPU_ZERO(&mask);
if (sched_getaffinity(0, sizeof(mask), &mask) != 0)
for (int c = 0; c < CPU_SETSIZE; c++)
CPU_SET(c, &mask);
return mask;
}
const cpu_set_t start_mask = StartMask();
int NumaNodeCount() {
int n = 0;
std::error_code ec;
for (const auto &e : std::filesystem::directory_iterator("/sys/devices/system/node", ec)) {
const std::string name = e.path().filename().string();
if (name.rfind("node", 0) == 0 && name.size() > 4
&& name.find_first_not_of("0123456789", 4) == std::string::npos)
n++;
}
return n;
}
// "0-23,48-71" -> the CPUs it names.
bool ParseCpuList(const std::string &list, cpu_set_t &out) {
CPU_ZERO(&out);
std::stringstream ss(list);
std::string range;
bool any = false;
while (std::getline(ss, range, ',')) {
int lo, hi;
if (std::sscanf(range.c_str(), "%d-%d", &lo, &hi) == 2) {
} else if (std::sscanf(range.c_str(), "%d", &lo) == 1) {
hi = lo;
} else
continue;
for (int c = lo; c <= hi && c < CPU_SETSIZE; c++) {
CPU_SET(c, &out);
any = true;
}
}
return any;
}
}
int NumaNodeOfPciDevice(const std::string &pci_bus_id) {
if (NumaNodeCount() < 2)
return -1;
unsigned domain, bus, device, function;
if (std::sscanf(pci_bus_id.c_str(), "%x:%x:%x.%x", &domain, &bus, &device, &function) != 4)
return -1;
char path[128];
std::snprintf(path, sizeof(path), "/sys/bus/pci/devices/%04x:%02x:%02x.%x/numa_node",
domain, bus, device, function);
std::ifstream f(path);
int node = -1;
if (!(f >> node))
return -1;
return node;
}
void PinThreadToNumaNode(int node) {
if (node < 0)
return;
std::ifstream f("/sys/devices/system/node/node" + std::to_string(node) + "/cpulist");
std::string list;
cpu_set_t node_cpus;
if (!std::getline(f, list) || !ParseCpuList(list, node_cpus))
return;
cpu_set_t mask;
CPU_AND(&mask, &node_cpus, &start_mask);
if (CPU_COUNT(&mask) == 0)
return;
pthread_setaffinity_np(pthread_self(), sizeof(mask), &mask);
}
void RestoreThreadAffinity() {
pthread_setaffinity_np(pthread_self(), sizeof(start_mask), &start_mask);
}
#else
int NumaNodeOfPciDevice(const std::string &) { return -1; }
void PinThreadToNumaNode(int) {}
void RestoreThreadAffinity() {}
#endif
+24
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@@ -0,0 +1,24 @@
// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
// SPDX-License-Identifier: GPL-3.0-only
#pragma once
#include <string>
// Keeping a GPU's worker threads on the socket the card hangs off, on a machine with more than one
// NUMA node, so the pinned host buffers they allocate and the copies to the card stay on that
// socket's memory controller and PCIe root. Read from /sys - no libnuma - and Linux only: elsewhere,
// and on a machine with a single node, every call is a no-op.
// The NUMA node of a PCI device, from its bus id as CUDA gives it ("0000:41:00.0"); -1 where it is
// not known or the machine has a single node.
int NumaNodeOfPciDevice(const std::string &pci_bus_id);
// Restrict the calling thread to the CPUs of `node` that the process may run on. Nothing happens for
// node < 0, or where that would leave the thread no CPU.
void PinThreadToNumaNode(int node);
// Give the calling thread back the CPUs the process started with. A thread inherits the affinity of
// the thread that creates it, so a thread pool first reached from a pinned worker would otherwise
// run every later parallel pass of the process on one socket.
void RestoreThreadAffinity();
+5
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@@ -2937,6 +2937,11 @@ static int RunRugnux(int argc, char **argv) {
int main(int argc, char **argv) {
try {
// Before anything creates a CUDA context, which fixes the flags for the device. A thread
// waiting on the GPU then sleeps instead of spinning on a core - measured on a 16M rotation
// run, a fifth of all CPU time went to that spinning, with no change in wall time either way.
set_gpu_blocking_sync();
enable_gpu_numa_binding();
return RunRugnux(argc, argv);
} catch (const std::exception &e) {
Logger("rugnux").Error("{}", e.what());