Auto Centering moves out of the experiment tabs to its own row between
Manual sample and Exp. Config., with an apply-after-mount checkbox that
re-runs it on every detected sample mount (guarded against firing on GUI
startup). Draw a Grid now only shows on the Raster scan tab.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Click is no longer the only way back to the "?" badge: moving the
pointer off the expanded box, or out of the widget entirely, folds it.
Checked before the interaction gate so it works in viewing mode too.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Bottom-right corner shows the hovered pixel coordinates with a grey
1-2-5 scale bar above them, derived from geom.pixel_in_mm and the
current zoom. Works in viewing mode (before the interaction gate),
clears on leave, and skips drawing outside the image.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
basedpyright requires _admin_tip_anchor to exist after __init__, so the
anchor is created eagerly instead of lazily. Cover the red-tip branch and
the status-bar menu gate; the menu test swaps in a QMenu subclass with a
no-op exec because PySide method lookup ignores class-attr monkeypatches.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Beam location, Beamstop alignment and Flux measurement grey out for
non-staff in the state strip and the status-bar transitions menu. All
"not admin" denials now show as an auto-dismissing QToolTip on a
Catppuccin red wash instead of a click-to-close QMessageBox.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Operable controls (Fast Shutter, State, p-group, Session) group right
via addPermanentWidget and share one hover affordance - hand cursor +
underline - now owned by ClickableLabel; ValueLabel opts out for the
passive readouts, and the unwired busy label becomes a plain QLabel.
Cryo sits first in the operable group but stays passive: a cryo
operation is planned (TODO in status_bar.py), the placement just
reserves its spot.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Same exception as the motion watch: busy in Sample alignment is the
alignment itself, and the sample motion is watched in these very
views - the curtain hid exactly what the user needed to see. Gated
at both style call sites (sample camera and the Axis views); the
session-driven 'In viewing mode' badge is unaffected.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Busy in Sample alignment IS the alignment (centring moves) - yanking
the view away to the combined beamline tab hid exactly what the user
was doing. The motion-watch switch now skips that state; robot
exchange and other busy transitions still switch as before.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
_autoscale now defaults on, so the view fits from the first layout
(the constructor's placeholder already carries the camera size and
resizeEvent refits on every resize). update_pixmap additionally
refits when the frame size changes - the real stream resolution can
differ from the placeholder, and only a view resize refit before.
Right-click 'Scale to fit' still toggles back to 1:1.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Run/Remove selected/Clear list act on the queue, whose order only the
Queued chip view shows - in other views they are greyed out with a
tooltip pointing at the chip. Run stays enabled while automation runs
so pausing is always possible. Applies to the docked trio and the
pop-out clones alike.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The queue engine keeps insertion order and Run pops its head, but the
Queued view sorted by the dewar table's header sort - the top row was
not what runs next. set_queued_ids now keeps the order it is fed (the
queue model's order) and the Queued view displays exactly that; header
clicks no longer reorder it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Mirrors the Beamline setup live readout above Set Energy, fed by the
same DAQ tick with the zero-energy guard and repaint skip.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
basedpyright disables mypy-style 'type: ignore' comments by default, so
the diff-quality gate still counted the violation; match the existing
'pyright: ignore[reportArgumentType]' convention from main_window.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Status flag on the left (same rich-text scheme as the status bar,
theme-aware via set_theme), Open/Close buttons on the right, wired
to the same daq.open_shutter/close_shutter slots staff-gated in
main_window.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The '?' badge moved to the top middle but the cheat sheet still
opened bottom-left, sending the mouse across the view to close it.
The overlay now drops in where the badge was.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The status column holds no sortable data, so its header click slot
was free: it now does Ctrl+A, pairing with the Unmeasured chip to
grab everything still to be done in one motion. The sort indicator
is put back afterwards - the click drags it onto '#' even though
the model ignores sorting there.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Confirmed by Dawn: any rotation data counts as measured; unmeasured
is exactly rotation count 0. The old > 1 rule left single-rotation
samples looking like still-to-do work in the Unmeasured view.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The '?' badge sat in a corner, which drifts oddly when the view is
scaled to fit; the top middle stays put and out of the sample's way.
Transparency unchanged - visible enough to find, not disturbing.
'More... (F1)' moves to the overlay's right edge, reading like a
dialog's action button.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Unmeasured and All are both 'what is left' views; the hand-applied
labels (Queued/Flagged/Measured) follow. The 1px spacing keeps the
chips readable as separate buttons instead of one solid bar.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Beam-path order in the status bar: the hutch shutter sits upstream
of the fast shutter, so it reads left to right along the beam.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
New 'Current energy / lambda' row above the setpoint, fed per DAQ
tick from diffraction.energy_keV; the setpoint row is renamed
'Set Energy (keV)' so 'what is' and 'what to set' are distinct.
Guards energy 0.0 (server's detector-unavailable fallback) because
the wavelength property divides by it. The copied energy row in the
experiment configuration is renamed to match.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Below Mount/Unmount, acting on the selection like the queue actions.
Flagging happens by dropping rows on the Flagged chip; until now
there was no way back. Disabled when nothing in the selection is
flagged.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Complement of Measured (rotation count <= 1): one click shows
everything still to be done, so it can be selected wholesale and
queued. Plain chip like All - unmeasured rows carry no tint, so
there is no legend color to wear; cross-status marks (queued/
flagged) show like in the Measured view.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Both bottom-dock tables now list mount -> raster -> screening ->
rotation, the order the work actually happens in. In the Auxiliary
table the swap also fixes a real bug: data() feeds get_entry
header-index-minus-1, but rotation/raster were crossed against the
header, so 'Raster count' displayed rotation counts and vice versa.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
BEAMLINE BUSY and the robot warnings now hop per letter (clipped sine)
so they read as an in-progress signal, not a frozen label. Gated by a
new BusyOverlayStyle.animate flag: 'In viewing mode' stays static
because it is a passive notice. No timer - the phase rides the wall
clock and repaints ride the ~20 fps camera frames, so the wave freezes
with a stalled feed (which has its own error surface).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
While Moving, the target state sat solid blue and read as already
reached. An opacity pulse (QGraphicsOpacityEffect + QPropertyAnimation)
marks it as in progress; a stylesheet animation would repolish the
button every frame, which the guarded updates in _apply_highlight
exist to avoid.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Per-window installs of the two QApplication-level filters (cursor,
wheel guard) stacked one stale copy per MainWindow; now installed once
per process, parented to the app. closeEvent overrides in the baton
dialogs replaced by finished.connect(timer.stop); keyPressEvent in
VideoGraphicsView replaced by WidgetShortcut QShortcuts; hover
enter/leave overrides in PlayPauseButton replaced by underMouse();
ValueLabel inherits ClickableLabel instead of duplicating its
mousePressEvent. Dead raster-timer branch and a PyQt5-era
event-position fallback deleted; redundant try/except and getattr
guards dropped now that class-level defaults cover pre-init reads.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The locked-banner and Beamline-tab-bar filters were installed mid
__init__, but MainWindow.eventFilter reads sample_lists_tabs, which is
created later - every event delivered in between raised AttributeError
inside the filter ('Error calling Python override of eventFilter()'
spam) and broke widget teardown, cascading errors across CI tests and
wedging the pxiii_bec job. Filters now install late, next to
installEventFilter(self), and the filter guards its attribute reads so
construction/teardown-time events can never raise.
Also fold the staff-gate assertions into test_main_window_init: every
extra MainWindow construction raises the odds of the pre-existing
PySide SystemError flake, so don't build a window just for them.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Two changes folded together because they touch the same status path:
- Revert the login-default state POST: a state transition can move
motors, and merely opening the GUI must never move hardware. The GUI
now adopts whatever state the server reports.
- A click on the pgroup-gated (disabled) Beamline tab used to be eaten
silently by the tab bar. An event filter now pops the explanation:
visitor-pgroup wording for staff, the staff-only message for users
(same pattern as the Auxiliary-puck tab).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Promote the illumination panel's __main__ self-check to a real pytest
file so CI counts it, add busy-overlay render checks (status text
paints, video view routes through it), and cover the motor group's
incomplete-entry and below-min Enter paths. Local diff coverage from
the gui suite alone: 82 percent.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Rename NumberLineEdit.validator to range_validator: the instance attr
shadowed QLineEdit.validator() and broke type checking at call sites.
Annotate the smargon _move_axes dict and cast the stand-in self in the
prediction subscriber test.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>