fix playground

- fix initialization
- add description

Change-Id: Ic210c26edfec709bafa902e32eae04350d571acd
Reviewed-on: https://forge.frm2.tum.de/review/c/secop/frappy/+/34874
Reviewed-by: Alexander Zaft <a.zaft@fz-juelich.de>
Reviewed-by: Georg Brandl <g.brandl@fz-juelich.de>
Reviewed-by: Markus Zolliker <markus.zolliker@psi.ch>
Tested-by: Jenkins Automated Tests <pedersen+jenkins@frm2.tum.de>
This commit is contained in:
zolliker 2024-10-24 15:01:33 +02:00
parent facaca94eb
commit 0204bdfe2f
2 changed files with 7 additions and 1 deletions

View File

@ -23,6 +23,8 @@
import sys
from pathlib import Path
from frappy.lib import generalConfig
from frappy.logging import logger
# Add import path for inplace usage
sys.path.insert(0, str(Path(__file__).absolute().parents[1]))
@ -30,6 +32,8 @@ sys.path.insert(0, str(Path(__file__).absolute().parents[1]))
from frappy.client.interactive import Console
from frappy.playground import play, USAGE
generalConfig.init()
logger.init()
if len(sys.argv) > 1:
play(sys.argv[1])
else:

View File

@ -97,7 +97,9 @@ class Playground(Server):
for modname, cfg in kwds.items():
cfg.setdefault('description', modname)
self.log = logger.log
self.node_cfg = {'cls': 'frappy.playground.Dispatcher', 'name': 'playground'}
self.node_cfg = {'cls': 'frappy.playground.Dispatcher',
'name': 'playground',
'description': 'playground'}
self._testonly = True # stops before calling startModule
self._cfgfiles = 'main'
self.module_cfg = {}