Files
motorBase/motorApp/NewportSrc/Socket.cpp
T
2004-07-28 18:41:38 +00:00

245 lines
6.7 KiB
C++
Executable File

/*
DESCRIPTION
This module implements a client which periodically
sends a request to the slave spawned by a concurrent
server. This code illustrates how many clients
to be handled in parallel if the server has a
concurrent architecture.
*/
/* includes */
#ifdef vxWorks
#else
#define TRUE 1
#define FALSE 0
typedef int BOOL;
#endif
#include <stdio.h>
#include <unistd.h>
#include <string.h>
#include <osiSock.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <time.h>
/* defines */
#define MAX_MSG_SIZE 80
#define TIMEOUT 0.5
#define SIZEBUFFER 256
#define CONNREFUSED -1
#define CREATESOCKETFAILED -2
#define OPTREFUSED -3
#define MAX_NB_SOCKETS 100
/* typedefs */
typedef int SOCK_FD;
/* global variables */
SOCK_FD sockFd[MAX_NB_SOCKETS];
BOOL UsedSocket[MAX_NB_SOCKETS] = { FALSE };
double TimeoutSocket[MAX_NB_SOCKETS];
int ErrorSocket[MAX_NB_SOCKETS];
/***************************************************************************************/
int ConnectToServer(char *Ip_Address, int Ip_Port, double TimeOut)
{
/* printf("Socket.cpp ConnectToServer: Top/n");*/
int flag = 1;
u_long srvInet;
struct sockaddr_in srvAddr;
int SocketIndex = 0;
int status;
char * optval=0;
osiSocklen_t optlen;
status = getsockopt (SocketIndex,IPPROTO_TCP,TCP_NODELAY, optval, &optlen);
/* Select a free socket */
while ((UsedSocket[SocketIndex] == TRUE) && (SocketIndex < MAX_NB_SOCKETS))
{
SocketIndex++;
}
if (SocketIndex == MAX_NB_SOCKETS)
return -1;
/* Create socket */
ErrorSocket[SocketIndex] = 0;
if ((sockFd[SocketIndex] = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0 )
{
ErrorSocket[SocketIndex] = CREATESOCKETFAILED;
return -1;
}
/* Convert the server's IP address from ASCII dot notation to */
/* a network byte-ordered integer */
srvInet = inet_addr (Ip_Address);
/* Initialize servers address */
memset ((char *)&srvAddr, 0, sizeof(srvAddr));
srvAddr.sin_family = AF_INET;
srvAddr.sin_port = htons (Ip_Port);
srvAddr.sin_addr.s_addr = srvInet;
if (setsockopt (sockFd[SocketIndex],
IPPROTO_TCP,
TCP_NODELAY,
(char *)&flag,
(int)sizeof(flag)) != 0 )
{
ErrorSocket[SocketIndex] = OPTREFUSED;
return -1;
}
/* Connect to server */
if (connect(sockFd[SocketIndex], (sockaddr *)&srvAddr, sizeof(srvAddr)) < 0)
{
ErrorSocket[SocketIndex] = CONNREFUSED;
return -1;
}
if (TimeOut > 0) TimeoutSocket[SocketIndex] = TimeOut;
else TimeoutSocket[SocketIndex] = TIMEOUT;
UsedSocket[SocketIndex] = TRUE;
return SocketIndex;
}
/***************************************************************************************/
void SetTCPTimeout(int SocketIndex, double TimeOut)
{
if ((SocketIndex >= 0) && (SocketIndex < MAX_NB_SOCKETS) && (UsedSocket[SocketIndex] == TRUE))
{
if (TimeOut > 0) TimeoutSocket[SocketIndex] = TimeOut;
}
}
/***************************************************************************************/
void SendAndReceive (int SocketIndex, char *buffer, char *valueRtrn)
{
char pBuf[SIZEBUFFER]={'\0'};
int iRvcd=0;
clock_t start, finish;
double timeEllapse = 0.0;
if ((SocketIndex >= 0) && (SocketIndex < MAX_NB_SOCKETS) && (UsedSocket[SocketIndex] == TRUE))
{
/* Send String to controller and wait for response */
write (sockFd[SocketIndex], buffer, strlen(buffer) + 1);
/* printf("SendAndRecieve after write\n");*/
/* Read error ? */
iRvcd = read (sockFd[SocketIndex], pBuf, SIZEBUFFER);
start = clock();
/* printf("SendAndRecieve after read\n");*/
while ((iRvcd <= 0) && (timeEllapse < TimeoutSocket[SocketIndex]))
{
iRvcd = read (sockFd[SocketIndex], pBuf, SIZEBUFFER);
finish = clock();
timeEllapse = (double)(finish - start) / CLOCKS_PER_SEC;
/* waiting ... */
}
}
if (iRvcd > 0) pBuf[iRvcd] = '\0';
strcpy(valueRtrn, pBuf);
}
/***************************************************************************************/
void SendOnly (int SocketIndex, char *buffer, char *valueRtrn)
{
char pBuf[SIZEBUFFER]={'\0'};
int iRvcd=0;
clock_t start, finish;
double timeEllapse = 0.0;
if ((SocketIndex >= 0) && (SocketIndex < MAX_NB_SOCKETS) && (UsedSocket[SocketIndex] == TRUE))
{
/* Send String to controller and wait for response */
write (sockFd[SocketIndex], buffer, strlen(buffer) + 1);
/* printf("---------------------SendOnly after write\n");*/
/* Read error ? */
/* iRvcd = read (sockFd[SocketIndex], pBuf, SIZEBUFFER);
start = clock();
printf("SendAndRecieve after read\n");
while ((iRvcd <= 0) && (timeEllapse < TimeoutSocket[SocketIndex]))
{
iRvcd = read (sockFd[SocketIndex], pBuf, SIZEBUFFER);
finish = clock();
timeEllapse = (double)(finish - start) / CLOCKS_PER_SEC;
}*/
}
/*if (iRvcd > 0) pBuf[iRvcd] = '\0';*/
pBuf[iRvcd] = '\0';
strcpy(valueRtrn, pBuf);
}
/***************************************************************************************/
void CloseSocket(int SocketIndex)
{
if ((SocketIndex >= 0) && (SocketIndex < MAX_NB_SOCKETS) && (UsedSocket[SocketIndex] == TRUE))
{
close (sockFd[SocketIndex]);
TimeoutSocket[SocketIndex] = TIMEOUT;
ErrorSocket[SocketIndex] = 0;
UsedSocket[SocketIndex] = FALSE;
}
}
/***************************************************************************************/
void CloseAllSockets(void)
{
int i;
for (i = 0; i < MAX_NB_SOCKETS; i++)
{
if (UsedSocket[i] == TRUE)
{
close (sockFd[i]);
TimeoutSocket[i] = TIMEOUT;
ErrorSocket[i] = 0;
UsedSocket[i] = FALSE;
}
}
}
/***************************************************************************************/
void ResetAllSockets(void)
{
int i;
for (i = 0; i < MAX_NB_SOCKETS; i++)
{
if (UsedSocket[i] == TRUE)
UsedSocket[i] = FALSE;
}
}
/***************************************************************************************/
char * GetError(int SocketIndex)
{
if ((SocketIndex >= 0) && (SocketIndex < MAX_NB_SOCKETS) && (UsedSocket[SocketIndex] == TRUE))
{
switch (ErrorSocket[SocketIndex])
{
case CONNREFUSED: return("The attempt to connect was rejected.");
case CREATESOCKETFAILED: return("Create Socket failed.");
case OPTREFUSED: return("SetSockOption() Refused.");
}
}
return("");
}