188 lines
4.1 KiB
C++
188 lines
4.1 KiB
C++
/* executor.cpp */
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/**
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* Copyright - See the COPYRIGHT that is included with this distribution.
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* EPICS pvDataCPP is distributed subject to a Software License Agreement found
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* in file LICENSE that is included with this distribution.
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*/
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#include <cstddef>
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#include <cstdlib>
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#include <cstddef>
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#include <string>
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#include <cstdio>
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#include <memory>
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#include <vector>
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#include "linkedList.h"
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#include "lock.h"
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#include "thread.h"
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#include "event.h"
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#include "executor.h"
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namespace epics { namespace pvData {
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static volatile int64 totalConstruct = 0;
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static volatile int64 totalDestruct = 0;
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static Mutex *globalMutex = 0;
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static int64 getTotalConstruct()
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{
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Lock xx(globalMutex);
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return totalConstruct;
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}
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static int64 getTotalDestruct()
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{
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Lock xx(globalMutex);
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return totalDestruct;
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}
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static ConstructDestructCallback *pConstructDestructCallback;
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static void init() {
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static Mutex mutex = Mutex();
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Lock xx(&mutex);
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if(globalMutex==0) {
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globalMutex = new Mutex();
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pConstructDestructCallback = new ConstructDestructCallback(
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String("executor"),
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getTotalConstruct,getTotalDestruct,0);
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}
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}
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typedef LinkedListNode<ExecutorNode> ExecutorListNode;
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typedef LinkedList<ExecutorNode> ExecutorList;
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class ExecutorNode {
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public:
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ExecutorNode(Command *command);
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~ExecutorNode();
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Command *command;
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ExecutorListNode *node;
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ExecutorListNode *runNode;
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};
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ExecutorNode::ExecutorNode(Command *command)
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: command(command),
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node(new ExecutorListNode(this)),
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runNode(new ExecutorListNode(this))
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{}
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ExecutorNode::~ExecutorNode()
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{
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delete node;
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delete runNode;
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}
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ConstructDestructCallback *Executor::getConstructDestructCallback()
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{
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init();
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return pConstructDestructCallback;
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}
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class ExecutorPvt : public Runnable{
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public:
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ExecutorPvt(String threadName,ThreadPriority priority);
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~ExecutorPvt();
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ExecutorNode * createNode(Command *command);
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void execute(ExecutorNode *node);
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virtual void run();
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private:
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ExecutorList *executorList;
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ExecutorList *runList;
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Event *moreWork;
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Event *stopped;
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Mutex mutex;
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volatile bool alive;
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Thread *thread;
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};
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ExecutorPvt::ExecutorPvt(String threadName,ThreadPriority priority)
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: executorList(new ExecutorList()),
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runList(new ExecutorList()),
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moreWork(new Event(false)),
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stopped(new Event(false)),
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mutex(Mutex()),
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alive(true),
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thread(new Thread(threadName,priority,this))
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{}
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ExecutorPvt::~ExecutorPvt()
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{
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{
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Lock xx(&mutex);
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alive = false;
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}
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moreWork->signal();
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{
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Lock xx(&mutex);
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stopped->wait();
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}
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ExecutorListNode *node;
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while((node=executorList->removeHead())!=0) {
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delete node->getObject();
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}
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delete thread;
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delete stopped;
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delete moreWork;
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delete runList;
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delete executorList;
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}
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void ExecutorPvt::run()
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{
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while(alive) {
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ExecutorListNode * executorListNode = 0;
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while(alive && runList->isEmpty()) {
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moreWork->wait();
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}
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if(alive) {
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Lock xx(&mutex);
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executorListNode = runList->removeHead();
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}
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if(alive && executorListNode!=0) {
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executorListNode->getObject()->command->command();
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}
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}
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stopped->signal();
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}
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ExecutorNode * ExecutorPvt::createNode(Command *command)
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{
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Lock xx(&mutex);
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ExecutorNode *executorNode = new ExecutorNode(command);
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executorList->addTail(executorNode->node);
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return executorNode;
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}
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void ExecutorPvt::execute(ExecutorNode *node)
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{
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Lock xx(&mutex);
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if(!alive || node->runNode->isOnList()) return;
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bool isEmpty = runList->isEmpty();
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runList->addTail(node->runNode);
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if(isEmpty) moreWork->signal();
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}
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Executor::Executor(String threadName,ThreadPriority priority)
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: pImpl(new ExecutorPvt(threadName,priority))
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{
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init();
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Lock xx(globalMutex);
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totalConstruct++;
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}
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Executor::~Executor() {
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delete pImpl;
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Lock xx(globalMutex);
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totalDestruct++;
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}
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ExecutorNode * Executor::createNode(Command*command)
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{return pImpl->createNode(command);}
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void Executor::execute(ExecutorNode *node) {pImpl->execute(node);}
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}}
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