Files
pvData/pvDataApp/factory/FieldCreateFactory.cpp
2010-08-10 12:43:47 -04:00

177 lines
5.8 KiB
C++

#include <cstddef>
#include <cstdlib>
#include <string>
#include <cstdio>
#include <boost/smart_ptr.hpp>
#include "pvData.h"
namespace epics { namespace pvData {
void TypeFunc::toString(std::string &buf,const Type type) {
static const std::string unknownString = "logic error unknown Type";
switch(type) {
case scalar : buf += "scalar"; break;
case scalarArray : buf += "scalarArray"; break;
case structure : buf += "structure"; break;
case structureArray : buf += "structureArray"; break;
default:
throw std::invalid_argument(unknownString);
}
}
bool ScalarTypeFunc::isInteger(ScalarType type) {
if(type>=pvByte && type<=pvLong) return true;
return false;
}
bool ScalarTypeFunc::isNumeric(ScalarType type) {
if(type>=pvByte && type<=pvDouble) return true;
return false;
}
bool ScalarTypeFunc::isPrimitive(ScalarType type) {
if(type>=pvBoolean && type<=pvDouble) return true;
return false;
}
ScalarType ScalarTypeFunc::getScalarType(std::string const& pvalue) {
static const std::string unknownString = "error unknown ScalarType";
if(pvalue.compare("boolean")==0) return pvBoolean;
if(pvalue.compare("byte")==0) return pvByte;
if(pvalue.compare("short")==0) return pvShort;
if(pvalue.compare("int")==0) return pvInt;
if(pvalue.compare("long")==0) return pvLong;
if(pvalue.compare("float")==0) return pvFloat;
if(pvalue.compare("double")==0) return pvDouble;
if(pvalue.compare("string")==0) return pvString;
throw std::invalid_argument(unknownString);
}
void ScalarTypeFunc::toString(std::string &buf,const ScalarType scalarType) {
static const std::string unknownString = "logic error unknown ScalarType";
switch(scalarType) {
case pvBoolean : buf += "pvBoolean"; return;
case pvByte : buf += "pvByte"; return;;
case pvShort : buf += "pvShort"; return;
case pvInt : buf += "pvInt"; return;
case pvLong : buf += "pvLong"; return;
case pvFloat : buf += "pvFloat"; return;
case pvDouble : buf += "pvDouble"; return;
case pvString : buf += "pvString"; return;
}
throw std::invalid_argument(unknownString);
}
Field::~Field(){}
class BaseField : public Field {
public:
BaseField(std::string const& fieldName,Type type);
~BaseField();
virtual std::string const& getFieldName() const;
virtual Type getType() const;
virtual void toString(std::string &buf) const;
virtual void toString(std::string &buf,int indentLevel) const;
private:
std::string const fieldName;
Type type;
};
BaseField::~BaseField() {
delete(&fieldName);
}
BaseField::BaseField(std::string const& fieldName,Type type)
:fieldName(fieldName),type(type){}
std::string const& BaseField::getFieldName() const {return fieldName;}
Type BaseField::getType() const {return type;}
void BaseField::toString(std::string &buf) const{toString(buf,0);}
void BaseField::toString(std::string &buffer,int indentLevel) const{
for(int i=0; i<indentLevel; i++) buffer += " ";
buffer += "field ";
buffer += fieldName.c_str();
buffer += " type ";
TypeFunc::toString(buffer,type);
}
Scalar::~Scalar(){}
class BaseScalar: public BaseField,public Scalar {
public:
BaseScalar(std::string const& fieldName,ScalarType scalarType);
~BaseScalar();
// WHY DO I HAVE TO DESCRIBE AND DEFINE THESE??
virtual std::string const& getFieldName() const;
virtual Type getType() const;
virtual ScalarType getScalarType() const { return scalarType;}
virtual void toString(std::string &buf) const;
virtual void toString(std::string &buf,int indentLevel) const;
private:
ScalarType scalarType;
};
BaseScalar::BaseScalar(std::string const& fieldName,ScalarType scalarType)
: BaseField(fieldName,scalar),scalarType(scalarType){}
BaseScalar::~BaseScalar() {}
std::string const& BaseScalar::getFieldName() const
{
return BaseField::getFieldName();
}
Type BaseScalar::getType() const
{
return BaseField::getType();
}
void BaseScalar::toString(std::string &buf) const{toString(buf,0);}
void BaseScalar::toString(std::string &buffer,int indentLevel) const{
BaseField::toString(buffer,indentLevel);
buffer += " scalarType ";
ScalarTypeFunc::toString(buffer,scalarType);
}
static std::string notImplemented = "not implemented";
FieldCreate::FieldCreate(){};
Field const & FieldCreate::create(std::string const& fieldName, Field const & field) const
{
throw std::invalid_argument(notImplemented);
}
Scalar const & FieldCreate::createScalar(std::string const& fieldName,ScalarType scalarType) const
{
BaseScalar *baseScalar = new BaseScalar(fieldName,scalarType);
return *baseScalar;
}
ScalarArray const & FieldCreate::createScalarArray(std::string const& fieldName,ScalarType elementType) const
{
throw std::invalid_argument(notImplemented);
}
Structure const & FieldCreate::createStructure (std::string const& fieldName,Field const * const fields) const
{
throw std::invalid_argument(notImplemented);
}
StructureArray const & FieldCreate::createStructureArray(std::string const& fieldName,Structure const & structure) const
{
throw std::invalid_argument(notImplemented);
}
static FieldCreate* instance = 0;
class FieldCreateExt : public FieldCreate {
public:
FieldCreateExt(): FieldCreate(){};
};
FieldCreate & getFieldCreate() {
if(instance==0) instance = new FieldCreateExt();
return *instance;
}
}}