moved include file from base/include

This commit is contained in:
Marty Kraimer
1996-01-25 21:05:49 +00:00
parent b95596f602
commit fcf601fbf1
2 changed files with 305 additions and 0 deletions

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@@ -2,6 +2,7 @@ EPICS = ../../../..
include Target.include
include $(EPICS)/config/CONFIG_BASE
INC += bdt.h
LIBOBJS += bdt.o

304
src/bdt/bdt.h Normal file
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@@ -0,0 +1,304 @@
#ifndef __BDT_H
#define __BDT_H
/*
* $Log$
* Revision 1.4 1995/07/27 14:21:58 winans
* General mods for first release.
*
* Revision 1.3 1995/05/30 14:47:17 winans
* Added BDT_Ping and a port parm to BdtIpOpen.
*
* Revision 1.2 1995/05/16 15:38:00 winans
* Added BdtEof to BdtState enum list.
* Added WriteLock and DeltaFlagLock to vxWorks-side BDTs.
* Added port number args to BdtOpenListenerTCP() and BdtOpenListenerUDP().
*
* Revision 1.1 1995/05/11 02:08:44 jbk
* new file for the bulk data transfer stuff
*
*/
/*
Author: Jim Kowalkowski
Date: 5/1/95
*/
/* got from protocols(5) (cheated) or /etc/protocols */
#define BDT_UDP 17
#define BDT_TCP 6
/* server ports - in the user reserved area */
#define BDT_UDP_PORT 50296
#define BDT_TCP_PORT 50297
/* Well known service names */
#define BDT_SERVICE_PV "pv"
#define BDT_SERVICE_NAME "name"
#define BDT_SERVICE_DRV "drv"
#define PV_TRANSFER_SIZE 512
/* How often some type of message is expected to arrive at each end-point */
#define BDT_PING_INTERVAL 10 /* Specified in seconds */
#define BDT_CONENCTION_TIMEOUT 25 /* Specified in seconds */
/* message types */
#define BDT_Ok 0
#define BDT_Connect 1
#define BDT_Error 2
#define BDT_Get 3
#define BDT_Put 4
#define BDT_Close 5
#define BDT_Monitor 6
#define BDT_Value 7
#define BDT_Delta 8
#define BDT_Add 9
#define BDT_Delete 10
#define BDT_Ping 11
#define BDT_LAST_VERB 11
/* protocol states */
typedef enum
{ BdtIdle,BdtUnbound,BdtSData,BdtRData,BdtBad,BdtEof } BdtState;
/******************************************************************************
*
* The format of a BDT_Connect message is:
*
* BdtMsgHead.verb (unsigned 16 binary = BDT_Connect)
* BdtMsgHead.size (unsigned 32 bit binary)
* service name length (unsigned 8 bit binary)
* service name string (service name length characters)
* arg1 string length (unsigned 8 bit binary)
* arg1 string (arg1 string length characters)
* ...
*
******************************************************************************/
/******************************************************************************
*
* NOTICE!!!!!!!! MONITORS ARE NOT CURRENTLY SUPPORTED!!!!!!!
*
* The BdtMonitor structure is created on the server-side when ever a client
* registers a monitor. It contains a tag string that is given by the client
* when the monitor is established. This tag string is an arbitrary binary
* string of bytes... presumably used by the client as a pointer or index
* to a status structure that represents the resource being monitored.
*
* The Message portion of the BdtMonitor represents the body of the message
* that is to be sent to the client to indicate the status of the event that
* happened. (It may not be present in the message.)
*
* The BdtMonitor structures are only hooked into the bdt.pMonitor list if they
* are waiting to be sent to the client.
*
* The format of a BDT_Monitor message is:
*
* BdtMsgHead.verb (unsigned 16 binary = BDT_Monitor)
* BdtMsgHead.size (unsigned 32 bit binary)
* TagLength (unsigned 32 bit binary)
* Tag (TagLength characters)
* service name string (BdtMsgHead.size-TagLength-4 characters)
*
* The <service name string> for a monitor message should include the object
* name(s) that are to be monitored.
*
*
* The format of a BDT_Delta message is:
*
* BdtMsgHead.verb (unsigned 16 binary = BDT_Delta)
* BdtMsgHead.size (unsigned 32 bit binary)
* BdtMonitor.TagLength (unsigned 32 bit binary)
* BdtMonitor.Tag (BdtMonitor.TagLength characters)
* BdtMonitor.MessageLength (unsigned 32 bit binary)
* BdtMonitor.Message (BdtMonitor.MessageLength characters)
*
******************************************************************************/
struct bdt;
typedef struct BdtMonitor
{
struct bdt *pBdt; /* Connection to send notices back to */
char *Tag; /* Client-generated tag */
int TagLength; /* Length of tag */
char *Message; /* Server-gen'd status change message */
int MessageLength; /* Length of Message */
struct BdtMonitor *pNext; /* Allow queue of N outbound on BDT */
} BdtMonitor;
typedef int (*BdthandlerFunc)(struct bdt *Bdt);
typedef struct BdtHandlers
{
BdthandlerFunc Ok;
BdthandlerFunc Connect;
BdthandlerFunc Error;
BdthandlerFunc Get;
BdthandlerFunc Put;
BdthandlerFunc Close;
BdthandlerFunc Monitor;
BdthandlerFunc Value;
BdthandlerFunc Delta;
BdthandlerFunc Add;
BdthandlerFunc Delete;
BdthandlerFunc Ping;
} BdtHandlers;
struct bdt
{
int soc;
int remaining_send;
int remaining_recv;
BdtState state;
#ifdef vxWorks
char *Name; /* Service name (used for messages) */
SEM_ID WriteLock;
SEM_ID MonitorLock;
BdtMonitor *pMonitor; /* List of pending monitor events */
BdthandlerFunc *pHandlers; /* Support routines for messages */
void *pService; /* Provate pointer for service */
#endif
};
typedef struct bdt BDT;
struct BdtMsgHead
{
unsigned short verb;
unsigned long size;
};
typedef struct BdtMsgHead BdtMsgHead;
#define BdtGetSocket(BDT) (BDT->soc)
#define BdtGetResidualWrite(BDT) (BDT->remaining_send)
#define BdtGetResidualRead(BDT) (BDT->remaining_recv)
#define BdtGetProtoState(BDT) (BDT->state)
#ifdef vxWorks
#define BdtGetServiceName(BDT) (BDT->Name)
#endif
/* ------------------------------------------------------------------------
Server functions:
BdtOpenListenerTCP:
Open a socket locally bound to the bulk data transfer TCP server port.
Set the socket up as a listener. Return the open socket.
BdtOpenListenerUDP:
Open a socket locally bound to the bulk data transfer UDP server port.
Return the open socket.
------------------------------------------------------------------------ */
int BdtOpenListenerTCP(int Port);
int BdtOpenListenerUDP(int Port);
/* ------------------------------------------------------------------------
Utilities functions:
BdtMakeServer:
Available under unix only. Put process in the background, disassociate
process from controlling terminal and parent process, and prepare
signals for reaping children spawned by the process.
BdtServerClearSignals:
Clear the signal handlers for a process, set them to default.
BdtMakeBDT:
Allocate and initialize a BDT from a socket.
BdtFreeBDT:
Close the open socket and free the memory for the BDT.
------------------------------------------------------------------------ */
#ifndef vxWorks
int BdtMakeServer(char** argv);
int BdtServerClearSignals();
#endif
BDT* BdtMakeBDT(int socket); /* make a BDT from a socket */
int BdtFreeBDT(BDT* bdt); /* free a BDT */
/* ------------------------------------------------------------------------
Client functions:
BdtIpOpen:
Open a connection to an bulk data transfer given the IP address of the
machine where the server exists. The returned BDT is returned unbound,
a connect must be issued before data transactions can take place.
BdtPvOpen:
Open and connect (bind) to a process variable. Data transfers can
take place after this call.
BdtServiceConnect:
Used in conjunction with BdtIpOpen(). Bind an unbound BDT to a
generic service provided by the server at the other end of the open
connection.
BdtPvConnect:
Used in conjunction with BdtIpOpen(). Bind an unbound BDT to a
process variable on the server at the other end of the open
connection.
BdtClose:
Completely close a connection to a server and free the BDT.
BdtDeltaPending:
Check if a delta message arrived at an unexpected time. This function
clears the pending condition.
------------------------------------------------------------------------ */
BDT* BdtIpOpen(char* address, int port);
BDT* BdtPvOpen(char *IocName, char* PvName);
int BdtServiceConnect(BDT* bdt, char* service_name, char *args);
int BdtPvConnect(BDT* bdt, char* pv_name);
int BdtClose(BDT* bdt);
int BdtPvDeltaPending(BDT* bdt);
/* ------------------------------------------------------------------------
Client and Server shared functions:
BdtSendHeader:
Send a message header out to a connect BDT with command and message body
size information.
BdtSendData:
Send a portion or all the message body out a connected BDT. A header
must have previously been sent with length information. The interface
will only allow the amount of data specified in the header to be sent.
BdtWrite:
This call will block until all the data specified in the size parameter
are sent down the socket.
BdtRead:
This call will block until all the data specified in the size parameter
is read from the socket.
BdtReceiveHeader:
Wait until a message header appears at the BDT, return the action and
remaining message body size.
BdtReceiveData:
Wait for a chunk or the entire body of a message to appear at the BDT.
Put the data into the buffer for a maximum size. Return the amount of
data actually received, or zero if there is no data remaining for the
current message.
------------------------------------------------------------------------ */
int BdtSendHeader(BDT* bdt, unsigned short verb, int size);
int BdtSendData(BDT* bdt, void* buffer, int size);
int BdtReceiveHeader(BDT* bdt, int* verb, int* size);
int BdtReceiveData(BDT* bdt, void* buffer, int size);
int BdtRead(int socket, void* buffer, int size);
int BdtWrite(int socket, void* buffer, int size);
int BdtFlushOutput(BDT* bdt);
int BdtPvPutArray(BDT *bdt, short DbrType, void *Buf, unsigned long NumElements, unsigned long ElementSize);
#endif