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/*
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* E X I S I T I N G _ C L I E N T . C
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*
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*
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* @(#)existing_client.c
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* @(#)existing_client.c 1.3 6/27/91
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* Author: Jeffrey O. Hill
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* hill@luke.lanl.gov
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* (505) 665 1831
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* Date: 5-88
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*
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* Experimental Physics and Industrial Control System (EPICS)
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*
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* Copyright 1991, the Regents of the University of California,
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* and the University of Chicago Board of Governors.
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*
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* This software was produced under U.S. Government contracts:
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* (W-7405-ENG-36) at the Los Alamos National Laboratory,
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* and (W-31-109-ENG-38) at Argonne National Laboratory.
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*
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* Initial development by:
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* The Controls and Automation Group (AT-8)
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* Ground Test Accelerator
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* Accelerator Technology Division
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* Los Alamos National Laboratory
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*
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* Co-developed with
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* The Controls and Computing Group
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* Accelerator Systems Division
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* Advanced Photon Source
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* Argonne National Laboratory
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*
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* History
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* .01 120690 joh added code to avoid overflow of the client timeout
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* timer after one year of continuous operation
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* .02 071291 joh all of this code eliminate by mods in other files
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* .03 021292 joh Better diagnostics
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*
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*/
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#ifdef JUNKYARD
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#include <vxWorks.h>
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#include <taskLib.h>
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#include <ellLib.h>
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#include <types.h>
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#include <in.h>
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#include <db_access.h>
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#include <server.h>
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/*
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* existing_client()
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*
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* does this client exist
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*
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* NOTE: The clientQ should be locked while in this routine
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*/
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struct client *
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existing_client(netaddr)
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FAST struct sockaddr_in *netaddr;
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{
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FAST struct client *client;
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FAST struct in_addr addr;
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FAST u_short port = netaddr->sin_port;
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addr.s_addr = netaddr->sin_addr.s_addr;
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client = (struct client *) & clientQ;
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while (client = (struct client *) client->node.next)
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if (client->addr.sin_addr.s_addr == addr.s_addr)
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if (client->addr.sin_port == port)
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break;
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return client;
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}
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/*
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* clean_clientq()
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*
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* remove all leftover UDP clients
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*
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* NOTE: The clientQ should be locked while in this routine
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*/
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clean_clientq(timeout)
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FAST unsigned long timeout;
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{
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FAST struct client *client, *nextclient;
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FAST unsigned long current = tickGet();
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unsigned long delay;
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nextclient = (struct client *) & clientQ;
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while (client = nextclient) {
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nextclient = (struct client *) client->node.next;
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if (client->proto == IPPROTO_UDP) {
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/*
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* compute delay, but avoid overflow
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*/
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if (current >= client->ticks_at_creation) {
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delay = current - client->ticks_at_creation;
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} else {
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delay = current +
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(~0 - client->ticks_at_creation);
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}
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#ifdef DEBUG
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if (delay)
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logMsg("CAS: %d sec wait for client conn\n",
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delay / sysClkRateGet());
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if (timeout)
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logMsg("CAS: UDP client timeout was %d sec\n",
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timeout / sysClkRateGet());
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#endif
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if (delay > timeout) {
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ellDelete(&clientQ, client);
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logMsg("CAS: UDP client expired after %d sec\n",
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delay / sysClkRateGet());
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terminate_one_client(client);
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ellAdd(&rsrv_free_clientQ, client);
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}
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}
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}
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return OK;
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}
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#endif
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