Merged Michael's thread-pool branch.

Made various formatting changes, and fixed one problem in the
test program which failed a test on UP machines.
This commit is contained in:
Andrew Johnson
2014-07-29 16:05:24 -05:00
10 changed files with 1461 additions and 0 deletions
+8
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@@ -15,6 +15,14 @@ EPICS Base 3.15.0.x releases are not intended for use in production systems.</p>
<h2 align="center">Changes between 3.15.0.1 and 3.15.0.2</h2>
<!-- Insert new items immediately below here ... -->
<h3>
General purpose thread pool</h3>
<p>
A general purpose threaded work queue API epicsThreadPool is added.
Multiple pools can be created with controlable priority and number
of worker threads. Lazy worker startup is supported.</p>
<h3>Database field setting updates</h3>
<p>A database (.db) file loaded by an IOC does not have to repeat the record
+1
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@@ -31,6 +31,7 @@ include $(LIBCOM)/log/Makefile
include $(LIBCOM)/macLib/Makefile
include $(LIBCOM)/misc/Makefile
include $(LIBCOM)/osi/Makefile
include $(LIBCOM)/pool/Makefile
include $(LIBCOM)/ring/Makefile
include $(LIBCOM)/taskwd/Makefile
include $(LIBCOM)/timer/Makefile
+16
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@@ -0,0 +1,16 @@
#*************************************************************************
# Copyright (c) 2014 UChicago Argonne LLC, as Operator of Argonne
# National Laboratory.
# EPICS BASE is distributed subject to a Software License Agreement found
# in file LICENSE that is included with this distribution.
#*************************************************************************
# This is a Makefile fragment, see src/libCom/Makefile.
SRC_DIRS += $(LIBCOM)/pool
INC += epicsThreadPool.h
Com_SRCS += poolJob.c
Com_SRCS += threadPool.c
+152
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@@ -0,0 +1,152 @@
/*************************************************************************\
* Copyright (c) 2014 Brookhaven Science Associates, as Operator of
* Brookhaven National Laboratory.
* EPICS BASE is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
/* General purpose worker thread pool manager
* mdavidsaver@bnl.gov
*/
#ifndef EPICSTHREADPOOL_H
#define EPICSTHREADPOOL_H
#include <stdlib.h>
#include <stdio.h>
#include "shareLib.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
unsigned int initialThreads;
unsigned int maxThreads;
unsigned int workerStack;
unsigned int workerPriority;
} epicsThreadPoolConfig;
typedef struct epicsThreadPool epicsThreadPool;
/* Job function call modes */
typedef enum {
/* Normal run of job */
epicsJobModeRun,
/* Thread pool is being destroyed.
* A chance to cleanup the job immediately with epicsJobDestroy().
* If ignored, the job is orphaned (dissociated from the thread pool)
* and epicsJobDestroy() must be called later.
*/
epicsJobModeCleanup
} epicsJobMode;
typedef void (*epicsJobFunction)(void* arg, epicsJobMode mode);
typedef struct epicsJob epicsJob;
/* Pool operations */
/* Initialize a pool config with default values.
* This much be done to preserve future compatibility
* when new options are added.
*/
epicsShareFunc void epicsThreadPoolConfigDefaults(epicsThreadPoolConfig *);
/* fetch or create a thread pool which can be shared with other users.
* may return NULL for allocation failures
*/
epicsShareFunc epicsThreadPool* epicsThreadPoolGetShared(epicsThreadPoolConfig *opts);
epicsShareFunc void epicsThreadPoolReleaseShared(epicsThreadPool *pool);
/* If opts is NULL then defaults are used.
* The opts pointer is not stored by this call, and may exist on the stack.
*/
epicsShareFunc epicsThreadPool* epicsThreadPoolCreate(epicsThreadPoolConfig *opts);
/* Blocks until all worker threads have stopped.
* Any jobs still attached to this pool receive a callback with EPICSJOB_CLEANUP
* and are then orphaned.
*/
epicsShareFunc void epicsThreadPoolDestroy(epicsThreadPool *);
/* pool control options */
typedef enum {
epicsThreadPoolQueueAdd, /* val==0 causes epicsJobQueue to fail, 1 is default */
epicsThreadPoolQueueRun /* val==0 prevents workers from running jobs, 1 is default */
} epicsThreadPoolOption;
epicsShareFunc void epicsThreadPoolControl(epicsThreadPool* pool,
epicsThreadPoolOption opt,
unsigned int val);
/* Block until job queue is emptied and no jobs are running.
* Useful after calling epicsThreadPoolControl() with option epicsThreadPoolQueueAdd=0
*
* timeout<0 waits forever, timeout==0 polls, timeout>0 waits at most one timeout period
* Returns 0 for success or non-zero on error (timeout is ETIMEOUT)
*/
epicsShareFunc int epicsThreadPoolWait(epicsThreadPool* pool, double timeout);
/* Per job operations */
/* Special flag for epicsJobCreate().
* When passed as the third argument "user"
* the argument passed to the job callback
* will be the epicsJob*
*/
#define EPICSJOB_SELF epicsJobArgSelfMagic
epicsShareExtern void* epicsJobArgSelfMagic;
/* Creates, but does not add, a new job.
* If pool is NULL then the job is not associated with any pool and
* epicsJobMove() must be called before epicsJobQueue().
* Safe to call from a running job function.
* Returns a new job pointer, or NULL on error.
*/
epicsShareFunc epicsJob* epicsJobCreate(epicsThreadPool* pool,
epicsJobFunction cb,
void* user);
/* Cancel and free a job structure. Does not block.
* Job may not be immediately free'd.
* Safe to call from a running job function.
*/
epicsShareFunc void epicsJobDestroy(epicsJob*);
/* Move the job to a different pool.
* If pool is NULL then the job will no longer be associated
* with any pool.
* Not thread safe. Job must not be running or queued.
* returns 0 on success, non-zero on error.
*/
epicsShareFunc int epicsJobMove(epicsJob* job, epicsThreadPool* pool);
/* Adds the job to the run queue
* Safe to call from a running job function.
* returns 0 for success, non-zero on error.
*/
epicsShareFunc int epicsJobQueue(epicsJob*);
/* Remove a job from the run queue if it is queued.
* Safe to call from a running job function.
* returns 0 if job was queued and now is not.
* 1 if job already ran, is running, or was not queued before,
* Other non-zero on error
*/
epicsShareFunc int epicsJobUnqueue(epicsJob*);
/* Mostly useful for debugging */
epicsShareFunc void epicsThreadPoolReport(epicsThreadPool *pool, FILE *fd);
/* Current number of active workers. May be less than the maximum */
epicsShareFunc unsigned int epicsThreadPoolNThreads(epicsThreadPool *);
#ifdef __cplusplus
}
#endif
#endif // EPICSTHREADPOOL_H
+327
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@@ -0,0 +1,327 @@
/*************************************************************************\
* Copyright (c) 2014 Brookhaven Science Associates, as Operator of
* Brookhaven National Laboratory.
* EPICS BASE is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#define epicsExportSharedSymbols
#include "dbDefs.h"
#include "errlog.h"
#include "ellLib.h"
#include "epicsThread.h"
#include "epicsMutex.h"
#include "epicsEvent.h"
#include "epicsInterrupt.h"
#include "epicsThreadPool.h"
#include "poolPriv.h"
void *epicsJobArgSelfMagic = &epicsJobArgSelfMagic;
static
void workerMain(void *arg)
{
epicsThreadPool *pool = arg;
unsigned int nrun, ocnt;
/* workers are created with counts
* in the running, sleeping, and (possibly) waking counters
*/
epicsMutexMustLock(pool->guard);
pool->threadsAreAwake++;
pool->threadsSleeping--;
while (1) {
ELLNODE *cur;
pool->threadsAreAwake--;
pool->threadsSleeping++;
epicsMutexUnlock(pool->guard);
epicsEventMustWait(pool->workerWakeup);
epicsMutexMustLock(pool->guard);
pool->threadsSleeping--;
pool->threadsAreAwake++;
if (pool->threadsWaking==0)
continue;
pool->threadsWaking--;
CHECKCOUNT(pool);
if (pool->shutdown)
break;
if (pool->pauserun)
continue;
/* more threads to wakeup */
if (pool->threadsWaking) {
epicsEventSignal(pool->workerWakeup);
}
while ((cur=ellGet(&pool->jobs)) != NULL) {
epicsJob *job = CONTAINER(cur, epicsJob, jobnode);
assert(job->queued && !job->running);
job->queued=0;
job->running=1;
epicsMutexUnlock(pool->guard);
(*job->func)(job->arg, epicsJobModeRun);
epicsMutexMustLock(pool->guard);
if (job->freewhendone) {
job->dead=1;
free(job);
}
else {
job->running=0;
/* job may be re-queued from within callback */
if (job->queued)
ellAdd(&pool->jobs, &job->jobnode);
else
ellAdd(&pool->owned, &job->jobnode);
}
}
if (pool->observerCount)
epicsEventSignal(pool->observerWakeup);
}
pool->threadsAreAwake--;
pool->threadsRunning--;
nrun = pool->threadsRunning;
ocnt = pool->observerCount;
epicsMutexUnlock(pool->guard);
if (ocnt)
epicsEventSignal(pool->observerWakeup);
if (nrun)
epicsEventSignal(pool->workerWakeup); /* pass along */
else
epicsEventSignal(pool->shutdownEvent);
}
int createPoolThread(epicsThreadPool *pool)
{
epicsThreadId tid;
tid = epicsThreadCreate("PoolWorker",
pool->conf.workerPriority,
pool->conf.workerStack,
&workerMain,
pool);
if (!tid)
return 1;
pool->threadsRunning++;
pool->threadsSleeping++;
return 0;
}
epicsJob* epicsJobCreate(epicsThreadPool *pool,
epicsJobFunction func,
void *arg)
{
epicsJob *job = calloc(1, sizeof(*job));
if (!job)
return NULL;
if (arg == &epicsJobArgSelfMagic)
arg = job;
job->pool = NULL;
job->func = func;
job->arg = arg;
epicsJobMove(job, pool);
return job;
}
void epicsJobDestroy(epicsJob *job)
{
epicsThreadPool *pool;
if (!job || !job->pool) {
free(job);
return;
}
pool = job->pool;
epicsMutexMustLock(pool->guard);
assert(!job->dead);
epicsJobUnqueue(job);
if (job->running || job->freewhendone) {
job->freewhendone = 1;
}
else {
ellDelete(&pool->owned, &job->jobnode);
job->dead = 1;
free(job);
}
epicsMutexUnlock(pool->guard);
}
int epicsJobMove(epicsJob *job, epicsThreadPool *newpool)
{
epicsThreadPool *pool = job->pool;
/* remove from current pool */
if (pool) {
epicsMutexMustLock(pool->guard);
if (job->queued || job->running) {
epicsMutexUnlock(pool->guard);
return EINVAL;
}
ellDelete(&pool->owned, &job->jobnode);
epicsMutexUnlock(pool->guard);
}
pool = job->pool = newpool;
/* add to new pool */
if (pool) {
epicsMutexMustLock(pool->guard);
ellAdd(&pool->owned, &job->jobnode);
epicsMutexUnlock(pool->guard);
}
return 0;
}
int epicsJobQueue(epicsJob *job)
{
int ret = 0;
epicsThreadPool *pool = job->pool;
if (!pool)
return EINVAL;
epicsMutexMustLock(pool->guard);
assert(!job->dead);
if (pool->pauseadd) {
ret = EPERM;
goto done;
}
else if (job->freewhendone) {
ret = EINVAL;
goto done;
}
else if (job->queued) {
goto done;
}
job->queued = 1;
/* Job may be queued from within a callback */
if (!job->running) {
ellDelete(&pool->owned, &job->jobnode);
ellAdd(&pool->jobs, &job->jobnode);
}
else {
/* some worker will find it again before sleeping */
goto done;
}
/* Since we hold the lock, we can be certain that all awake worker are
* executing work functions. The current thread may be a worker.
* We prefer to wakeup a new worker rather then wait for a busy worker to
* finish. However, after we initiate a wakeup there will be a race
* between the worker waking up, and a busy worker finishing.
* Thus we can't avoid spurious wakeups.
*/
if (pool->threadsRunning >= pool->conf.maxThreads) {
/* all workers created... */
/* ... but some are sleeping, so wake one up */
if (pool->threadsWaking < pool->threadsSleeping) {
pool->threadsWaking++;
epicsEventSignal(pool->workerWakeup);
}
/*else one of the running workers will find this job before sleeping */
CHECKCOUNT(pool);
}
else {
/* could create more workers so
* will either create a new worker, or wakeup an existing worker
*/
if (pool->threadsWaking >= pool->threadsSleeping) {
/* all sleeping workers have already been woken.
* start a new worker for this job
*/
if (createPoolThread(pool) && pool->threadsRunning == 0) {
/* oops, we couldn't lazy create our first worker
* so this job would never run!
*/
ret = EAGAIN;
job->queued = 0;
/* if threadsRunning==0 then no jobs can be running */
assert(!job->running);
ellDelete(&pool->jobs, &job->jobnode);
ellAdd(&pool->owned, &job->jobnode);
}
}
if (ret == 0) {
pool->threadsWaking++;
epicsEventSignal(pool->workerWakeup);
}
CHECKCOUNT(pool);
}
done:
epicsMutexUnlock(pool->guard);
return ret;
}
int epicsJobUnqueue(epicsJob *job)
{
int ret = 1;
epicsThreadPool *pool = job->pool;
if (!pool)
return EINVAL;
epicsMutexMustLock(pool->guard);
assert(!job->dead);
if (job->queued) {
if (!job->running) {
ellDelete(&pool->jobs, &job->jobnode);
ellAdd(&pool->owned, &job->jobnode);
}
job->queued = 0;
ret = 0;
}
epicsMutexUnlock(pool->guard);
return ret;
}
+99
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@@ -0,0 +1,99 @@
/*************************************************************************\
* Copyright (c) 2014 Brookhaven Science Associates, as Operator of
* Brookhaven National Laboratory.
* EPICS BASE is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
#ifndef POOLPRIV_H
#define POOLPRIV_H
#include "epicsThreadPool.h"
#include "ellLib.h"
#include "epicsThread.h"
#include "epicsEvent.h"
#include "epicsMutex.h"
struct epicsThreadPool {
ELLNODE sharedNode;
size_t sharedCount;
ELLLIST jobs; /* run queue */
ELLLIST owned; /* unqueued jobs. */
/* Worker state counters.
* The life cycle of a worker is
* Wakeup -> Awake -> Sleeping
* Newly created workers go into the wakeup state
*/
/* # of running workers which are not waiting for a wakeup event */
unsigned int threadsAreAwake;
/* # of sleeping workers which need to be awakened */
unsigned int threadsWaking;
/* # of workers waiting on the workerWakeup event */
unsigned int threadsSleeping;
/* # of threads started and not stopped */
unsigned int threadsRunning;
/* # of observers waiting on pool events */
unsigned int observerCount;
epicsEventId workerWakeup;
epicsEventId shutdownEvent;
epicsEventId observerWakeup;
/* Disallow epicsJobQueue */
unsigned int pauseadd:1;
/* Prevent workers from running new jobs */
unsigned int pauserun:1;
/* Prevent further changes to pool options */
unsigned int freezeopt:1;
/* tell workers to exit */
unsigned int shutdown:1;
epicsMutexId guard;
/* copy of config passed when created */
epicsThreadPoolConfig conf;
};
/* Called after manipulating counters to check that invariants are preserved */
#define CHECKCOUNT(pPool) do { \
if (!(pPool)->shutdown) { \
assert((pPool)->threadsAreAwake + (pPool)->threadsSleeping == (pPool)->threadsRunning); \
assert((pPool)->threadsWaking <= (pPool)->threadsSleeping); \
} \
} while(0)
/* When created a job is idle. queued and running are false
* and jobnode is in the thread pool's owned list.
*
* When the job is added, the queued flag is set and jobnode
* is in the jobs list.
*
* When the job starts running the queued flag is cleared and
* the running flag is set. jobnode is not in any list
* (held locally by worker).
*
* When the job has finished running, the running flag is cleared.
* The queued flag may be set if the job re-added itself.
* Based on the queued flag jobnode is added to the appropriate
* list.
*/
struct epicsJob {
ELLNODE jobnode;
epicsJobFunction func;
void *arg;
epicsThreadPool *pool;
unsigned int queued:1;
unsigned int running:1;
unsigned int freewhendone:1; /* lazy delete of running job */
unsigned int dead:1; /* flag to catch use of freed objects */
};
int createPoolThread(epicsThreadPool *pool);
#endif // POOLPRIV_H
+403
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@@ -0,0 +1,403 @@
/*************************************************************************\
* Copyright (c) 2014 Brookhaven Science Associates, as Operator of
* Brookhaven National Laboratory.
* EPICS BASE is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#define epicsExportSharedSymbols
#include "dbDefs.h"
#include "errlog.h"
#include "ellLib.h"
#include "epicsThread.h"
#include "epicsMutex.h"
#include "epicsEvent.h"
#include "epicsInterrupt.h"
#include "cantProceed.h"
#include "epicsThreadPool.h"
#include "poolPriv.h"
void epicsThreadPoolConfigDefaults(epicsThreadPoolConfig *opts)
{
memset(opts, 0, sizeof(*opts));
opts->maxThreads = epicsThreadGetCPUs();
opts->workerStack = epicsThreadGetStackSize(epicsThreadStackSmall);
if (epicsThreadLowestPriorityLevelAbove(epicsThreadPriorityCAServerHigh, &opts->workerPriority)
!= epicsThreadBooleanStatusSuccess)
opts->workerPriority = epicsThreadPriorityMedium;
}
epicsThreadPool* epicsThreadPoolCreate(epicsThreadPoolConfig *opts)
{
size_t i;
epicsThreadPool *pool;
/* caller likely didn't initialize the options structure */
if (opts && opts->maxThreads == 0) {
errlogMessage("Error: epicsThreadPoolCreate() options provided, but not initialized");
return NULL;
}
pool = calloc(1, sizeof(*pool));
if (!pool)
return NULL;
if (opts)
memcpy(&pool->conf, opts, sizeof(*opts));
else
epicsThreadPoolConfigDefaults(&pool->conf);
if (pool->conf.initialThreads > pool->conf.maxThreads)
pool->conf.initialThreads = pool->conf.maxThreads;
pool->workerWakeup = epicsEventCreate(epicsEventEmpty);
pool->shutdownEvent = epicsEventCreate(epicsEventEmpty);
pool->observerWakeup = epicsEventCreate(epicsEventEmpty);
pool->guard = epicsMutexCreate();
if (!pool->workerWakeup || !pool->shutdownEvent ||
!pool->observerWakeup || !pool->guard)
goto cleanup;
ellInit(&pool->jobs);
ellInit(&pool->owned);
epicsMutexMustLock(pool->guard);
for (i = 0; i < pool->conf.initialThreads; i++) {
createPoolThread(pool);
}
if (pool->threadsRunning == 0 && pool->conf.initialThreads != 0) {
epicsMutexUnlock(pool->guard);
errlogPrintf("Error: Unable to create any threads for thread pool\n");
goto cleanup;
}
else if (pool->threadsRunning < pool->conf.initialThreads) {
errlogPrintf("Warning: Unable to create all threads for thread pool (%u/%u)\n",
pool->threadsRunning, pool->conf.initialThreads);
}
epicsMutexUnlock(pool->guard);
return pool;
cleanup:
if (pool->workerWakeup)
epicsEventDestroy(pool->workerWakeup);
if (pool->shutdownEvent)
epicsEventDestroy(pool->shutdownEvent);
if (pool->observerWakeup)
epicsEventDestroy(pool->observerWakeup);
if (pool->guard)
epicsMutexDestroy(pool->guard);
free(pool);
return 0;
}
static
void epicsThreadPoolControlImpl(epicsThreadPool *pool, epicsThreadPoolOption opt, unsigned int val)
{
if (pool->freezeopt)
return;
if (opt == epicsThreadPoolQueueAdd) {
pool->pauseadd = !val;
}
else if (opt == epicsThreadPoolQueueRun) {
if (!val && !pool->pauserun)
pool->pauserun = 1;
else if (val && pool->pauserun) {
int jobs = ellCount(&pool->jobs);
pool->pauserun = 0;
if (jobs) {
int wakeable = pool->threadsSleeping - pool->threadsWaking;
/* first try to give jobs to sleeping workers */
if (wakeable) {
int wakeup = jobs > wakeable ? wakeable : jobs;
assert(wakeup > 0);
jobs -= wakeup;
pool->threadsWaking += wakeup;
epicsEventSignal(pool->workerWakeup);
CHECKCOUNT(pool);
}
}
while (jobs-- && pool->threadsRunning < pool->conf.maxThreads) {
if (createPoolThread(pool) == 0) {
pool->threadsWaking++;
epicsEventSignal(pool->workerWakeup);
}
else
break; /* oops, couldn't create worker */
}
CHECKCOUNT(pool);
}
}
/* unknown options ignored */
}
void epicsThreadPoolControl(epicsThreadPool *pool, epicsThreadPoolOption opt, unsigned int val)
{
epicsMutexMustLock(pool->guard);
epicsThreadPoolControlImpl(pool, opt, val);
epicsMutexUnlock(pool->guard);
}
int epicsThreadPoolWait(epicsThreadPool *pool, double timeout)
{
int ret = 0;
epicsMutexMustLock(pool->guard);
while (ellCount(&pool->jobs) > 0 || pool->threadsAreAwake > 0) {
pool->observerCount++;
epicsMutexUnlock(pool->guard);
if (timeout < 0.0) {
epicsEventMustWait(pool->observerWakeup);
}
else {
switch (epicsEventWaitWithTimeout(pool->observerWakeup, timeout)) {
case epicsEventWaitError:
cantProceed("epicsThreadPoolWait: failed to wait for Event");
break;
case epicsEventWaitTimeout:
ret = ETIMEDOUT;
break;
case epicsEventWaitOK:
ret = 0;
break;
}
}
epicsMutexMustLock(pool->guard);
pool->observerCount--;
if (pool->observerCount)
epicsEventSignal(pool->observerWakeup);
if (ret != 0)
break;
}
epicsMutexUnlock(pool->guard);
return ret;
}
void epicsThreadPoolDestroy(epicsThreadPool *pool)
{
unsigned int nThr;
ELLLIST notify;
ELLNODE *cur;
if (!pool)
return;
ellInit(&notify);
epicsMutexMustLock(pool->guard);
/* run remaining queued jobs */
epicsThreadPoolControlImpl(pool, epicsThreadPoolQueueAdd, 0);
epicsThreadPoolControlImpl(pool, epicsThreadPoolQueueRun, 1);
nThr = pool->threadsRunning;
pool->freezeopt = 1;
epicsMutexUnlock(pool->guard);
epicsThreadPoolWait(pool, -1.0);
/* At this point all queued jobs have run */
epicsMutexMustLock(pool->guard);
pool->shutdown = 1;
/* wakeup all */
if (pool->threadsWaking < pool->threadsSleeping) {
pool->threadsWaking = pool->threadsSleeping;
epicsEventSignal(pool->workerWakeup);
}
ellConcat(&notify, &pool->owned);
ellConcat(&notify, &pool->jobs);
epicsMutexUnlock(pool->guard);
if (nThr && epicsEventWait(pool->shutdownEvent) != epicsEventWaitOK){
errlogMessage("epicsThreadPoolDestroy: wait error");
return;
}
/* all workers are now shutdown */
/* notify remaining jobs that pool is being destroyed */
while ((cur = ellGet(&notify)) != NULL) {
epicsJob *job = CONTAINER(cur, epicsJob, jobnode);
job->running = 1;
job->func(job->arg, epicsJobModeCleanup);
job->running = 0;
if (job->freewhendone)
free(job);
else
job->pool = NULL; /* orphan */
}
epicsEventDestroy(pool->workerWakeup);
epicsEventDestroy(pool->shutdownEvent);
epicsEventDestroy(pool->observerWakeup);
epicsMutexDestroy(pool->guard);
free(pool);
}
void epicsThreadPoolReport(epicsThreadPool *pool, FILE *fd)
{
ELLNODE *cur;
epicsMutexMustLock(pool->guard);
fprintf(fd, "Thread Pool with %u/%u threads\n"
" running %d jobs with %u threads\n",
pool->threadsRunning,
pool->conf.maxThreads,
ellCount(&pool->jobs),
pool->threadsAreAwake);
if (pool->pauseadd)
fprintf(fd, " Inhibit queueing\n");
if (pool->pauserun)
fprintf(fd, " Pause workers\n");
if (pool->shutdown)
fprintf(fd, " Shutdown in progress\n");
for (cur = ellFirst(&pool->jobs); cur; cur = ellNext(cur)) {
epicsJob *job = CONTAINER(cur, epicsJob, jobnode);
fprintf(fd, " job %p func: %p, arg: %p ",
job, job->func,
job->arg);
if (job->queued)
fprintf(fd, "Queued ");
if (job->running)
fprintf(fd, "Running ");
if (job->freewhendone)
fprintf(fd, "Free ");
fprintf(fd, "\n");
}
epicsMutexUnlock(pool->guard);
}
unsigned int epicsThreadPoolNThreads(epicsThreadPool *pool)
{
unsigned int ret;
epicsMutexMustLock(pool->guard);
ret = pool->threadsRunning;
epicsMutexUnlock(pool->guard);
return ret;
}
static
ELLLIST sharedPools = ELLLIST_INIT;
static
epicsMutexId sharedPoolsGuard;
static
epicsThreadOnceId sharedPoolsOnce = EPICS_THREAD_ONCE_INIT;
static
void sharedPoolsInit(void* unused)
{
sharedPoolsGuard = epicsMutexMustCreate();
}
epicsShareFunc epicsThreadPool* epicsThreadPoolGetShared(epicsThreadPoolConfig *opts)
{
ELLNODE *node;
epicsThreadPool *cur;
epicsThreadPoolConfig defopts;
size_t N = epicsThreadGetCPUs();
if (!opts) {
epicsThreadPoolConfigDefaults(&defopts);
opts = &defopts;
}
/* shared pools must have a minimum allowed number of workers.
* Use the number of CPU cores
*/
if (opts->maxThreads < N)
opts->maxThreads = N;
epicsThreadOnce(&sharedPoolsOnce, &sharedPoolsInit, NULL);
epicsMutexMustLock(sharedPoolsGuard);
for (node = ellFirst(&sharedPools); node; node = ellNext(node)) {
cur = CONTAINER(node, epicsThreadPool, sharedNode);
/* Must have exactly the requested priority
* At least the requested max workers
* and at least the requested stack size
*/
if (cur->conf.workerPriority != opts->workerPriority)
continue;
if (cur->conf.maxThreads < opts->maxThreads)
continue;
if (cur->conf.workerStack < opts->workerStack)
continue;
cur->sharedCount++;
assert(cur->sharedCount > 0);
epicsMutexUnlock(sharedPoolsGuard);
epicsMutexMustLock(cur->guard);
*opts = cur->conf;
epicsMutexUnlock(cur->guard);
return cur;
}
cur = epicsThreadPoolCreate(opts);
if (!cur) {
epicsMutexUnlock(sharedPoolsGuard);
return NULL;
}
cur->sharedCount = 1;
ellAdd(&sharedPools, &cur->sharedNode);
epicsMutexUnlock(sharedPoolsGuard);
return cur;
}
epicsShareFunc void epicsThreadPoolReleaseShared(epicsThreadPool *pool)
{
if (!pool)
return;
epicsMutexMustLock(sharedPoolsGuard);
assert(pool->sharedCount > 0);
pool->sharedCount--;
if (pool->sharedCount == 0) {
ellDelete(&sharedPools, &pool->sharedNode);
epicsThreadPoolDestroy(pool);
}
epicsMutexUnlock(sharedPoolsGuard);
}
+5
View File
@@ -106,6 +106,11 @@ epicsThreadHooksTest_SRCS += epicsThreadHooksTest.c
testHarness_SRCS += epicsThreadHooksTest.c
TESTS += epicsThreadHooksTest
TESTPROD_HOST += epicsThreadPoolTest
epicsThreadPoolTest_SRCS += epicsThreadPoolTest.c
testHarness_SRCS += epicsThreadPoolTest.c
TESTS += epicsThreadPoolTest
TESTPROD_HOST += epicsExitTest
epicsExitTest_SRCS += epicsExitTest.c
testHarness_SRCS += epicsExitTest.c
+3
View File
@@ -35,6 +35,7 @@ int epicsThreadOnceTest(void);
int epicsThreadPriorityTest(void);
int epicsThreadPrivateTest(void);
int epicsThreadHooksTest(void);
int epicsThreadPoolTest(void);
int epicsTimeTest(void);
int epicsTypesTest(void);
int macLibTest(void);
@@ -94,6 +95,8 @@ void epicsRunLibComTests(void)
runTest(epicsThreadHooksTest);
runTest(epicsThreadPoolTest);
runTest(epicsTimeTest);
runTest(epicsTypesTest);
+447
View File
@@ -0,0 +1,447 @@
/*************************************************************************\
* Copyright (c) 2014 Brookhaven Science Associates, as Operator of
* Brookhaven National Laboratory.
* EPICS BASE is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
#include "epicsThreadPool.h"
/* included to allow tests to peek */
#include "../../pool/poolPriv.h"
#include "testMain.h"
#include "epicsUnitTest.h"
#include "cantProceed.h"
#include "epicsEvent.h"
#include "epicsMutex.h"
#include "epicsThread.h"
/* Do nothing */
static void nullop(void)
{
epicsThreadPool *pool;
testDiag("nullop()");
{
epicsThreadPoolConfig conf;
epicsThreadPoolConfigDefaults(&conf);
testOk1(conf.maxThreads>0);
testOk1((pool=epicsThreadPoolCreate(&conf))!=NULL);
if(!pool)
return;
}
epicsThreadPoolDestroy(pool);
}
/* Just create and destroy worker threads */
static void oneop(void)
{
epicsThreadPool *pool;
testDiag("oneop()");
{
epicsThreadPoolConfig conf;
epicsThreadPoolConfigDefaults(&conf);
conf.initialThreads=2;
testOk1(conf.maxThreads>0);
testOk1((pool=epicsThreadPoolCreate(&conf))!=NULL);
if(!pool)
return;
}
epicsThreadPoolDestroy(pool);
}
/* Test that Bursts of jobs will create enough threads to
* run all in parallel
*/
typedef struct {
epicsMutexId guard;
unsigned int count;
epicsEventId allrunning;
epicsEventId done;
epicsJob **job;
} countPriv;
static void countjob(void *param, epicsJobMode mode)
{
countPriv *cnt=param;
testOk1(mode==epicsJobModeRun||mode==epicsJobModeCleanup);
if(mode==epicsJobModeCleanup)
return;
epicsMutexMustLock(cnt->guard);
testDiag("Job %lu", (unsigned long)cnt->count);
cnt->count--;
if(cnt->count==0) {
testDiag("All jobs running");
epicsEventSignal(cnt->allrunning);
}
epicsMutexUnlock(cnt->guard);
epicsEventMustWait(cnt->done);
epicsEventSignal(cnt->done); /* pass along to next thread */
}
/* Starts "mcnt" jobs in a pool with initial and max
* thread counts "icnt" and "mcnt".
* The test ensures that all jobs run in parallel.
* "cork" checks the function of pausing the run queue
* with epicsThreadPoolQueueRun
*/
static void postjobs(size_t icnt, size_t mcnt, int cork)
{
size_t i;
epicsThreadPool *pool;
countPriv *priv=callocMustSucceed(1, sizeof(*priv), "postjobs priv alloc");
priv->guard=epicsMutexMustCreate();
priv->done=epicsEventMustCreate(epicsEventEmpty);
priv->allrunning=epicsEventMustCreate(epicsEventEmpty);
priv->count=mcnt;
priv->job=callocMustSucceed(mcnt, sizeof(*priv->job), "postjobs job array");
testDiag("postjobs(%lu,%lu)", (unsigned long)icnt, (unsigned long)mcnt);
{
epicsThreadPoolConfig conf;
epicsThreadPoolConfigDefaults(&conf);
conf.initialThreads=icnt;
conf.maxThreads=mcnt;
testOk1((pool=epicsThreadPoolCreate(&conf))!=NULL);
if(!pool)
return;
}
if(cork)
epicsThreadPoolControl(pool, epicsThreadPoolQueueRun, 0);
for(i=0; i<mcnt; i++) {
testDiag("i=%lu", (unsigned long)i);
priv->job[i] = epicsJobCreate(pool, &countjob, priv);
testOk1(priv->job[i]!=NULL);
testOk1(epicsJobQueue(priv->job[i])==0);
}
if(cork) {
/* no jobs should have run */
epicsMutexMustLock(priv->guard);
testOk1(priv->count==mcnt);
epicsMutexUnlock(priv->guard);
epicsThreadPoolControl(pool, epicsThreadPoolQueueRun, 1);
}
testDiag("Waiting for all jobs to start");
epicsEventMustWait(priv->allrunning);
testDiag("Stop all");
epicsEventSignal(priv->done);
for(i=0; i<mcnt; i++) {
testDiag("i=%lu", (unsigned long)i);
epicsJobDestroy(priv->job[i]);
}
epicsThreadPoolDestroy(pool);
epicsMutexDestroy(priv->guard);
epicsEventDestroy(priv->allrunning);
epicsEventDestroy(priv->done);
free(priv->job);
free(priv);
}
static unsigned int flag0 = 0;
/* Test cancel from job (no-op)
* and destroy from job (lazy free)
*/
static void cleanupjob0(void* arg, epicsJobMode mode)
{
epicsJob *job=arg;
testOk1(mode==epicsJobModeRun||mode==epicsJobModeCleanup);
if(mode==epicsJobModeCleanup)
return;
assert(flag0==0);
flag0=1;
testOk1(epicsJobQueue(job)==0);
epicsJobDestroy(job); /* delete while job is running */
}
static void cleanupjob1(void* arg, epicsJobMode mode)
{
epicsJob *job=arg;
testOk1(mode==epicsJobModeRun||mode==epicsJobModeCleanup);
if(mode==epicsJobModeCleanup)
return;
testOk1(epicsJobQueue(job)==0);
testOk1(epicsJobUnqueue(job)==0);
/* delete later after job finishes, but before pool is destroyed */
}
static void cleanupjob2(void* arg, epicsJobMode mode)
{
epicsJob *job=arg;
testOk1(mode==epicsJobModeRun||mode==epicsJobModeCleanup);
if(mode==epicsJobModeCleanup)
epicsJobDestroy(job); /* delete when threadpool is destroyed */
else if(mode==epicsJobModeRun)
testOk1(epicsJobUnqueue(job)==1);
}
static epicsJobFunction cleanupjobs[3] = {&cleanupjob0,&cleanupjob1,&cleanupjob2};
/* Tests three methods for job cleanup.
* 1. destroy which running
* 2. deferred cleanup after pool destroyed
* 3. immediate cleanup when pool destroyed
*/
static void testcleanup(void)
{
int i=0;
epicsThreadPool *pool;
epicsJob *job[3];
testDiag("testcleanup()");
testOk1((pool=epicsThreadPoolCreate(NULL))!=NULL);
if(!pool)
return;
/* unrolled so that valgrind can show which methods leaks */
testOk1((job[0]=epicsJobCreate(pool, cleanupjobs[0], EPICSJOB_SELF))!=NULL);
testOk1((job[1]=epicsJobCreate(pool, cleanupjobs[1], EPICSJOB_SELF))!=NULL);
testOk1((job[2]=epicsJobCreate(pool, cleanupjobs[2], EPICSJOB_SELF))!=NULL);
for(i=0; i<3; i++) {
testOk1(epicsJobQueue(job[i])==0);
}
epicsThreadPoolWait(pool, -1);
epicsJobDestroy(job[1]);
epicsThreadPoolDestroy(pool);
}
/* Test re-add from inside job */
typedef struct {
unsigned int count;
epicsEventId done;
epicsJob *job;
unsigned int inprogress;
} readdPriv;
static void readdjob(void *arg, epicsJobMode mode)
{
readdPriv *priv=arg;
testOk1(mode==epicsJobModeRun||mode==epicsJobModeCleanup);
if(mode==epicsJobModeCleanup)
return;
testOk1(priv->inprogress==0);
testDiag("count==%u", priv->count);
if(priv->count--) {
priv->inprogress=1;
epicsJobQueue(priv->job);
epicsThreadSleep(0.05);
priv->inprogress=0;
}else{
epicsEventSignal(priv->done);
epicsJobDestroy(priv->job);
}
}
/* Test re-queueing a job while it is running.
* Check that a single job won't run concurrently.
*/
static void testreadd(void) {
epicsThreadPoolConfig conf;
epicsThreadPool *pool;
readdPriv *priv=callocMustSucceed(1, sizeof(*priv), "testcleanup priv");
readdPriv *priv2=callocMustSucceed(1, sizeof(*priv), "testcleanup priv");
testDiag("testreadd");
priv->done=epicsEventMustCreate(epicsEventEmpty);
priv->count=5;
priv2->done=epicsEventMustCreate(epicsEventEmpty);
priv2->count=5;
epicsThreadPoolConfigDefaults(&conf);
conf.maxThreads = 2;
testOk1((pool=epicsThreadPoolCreate(&conf))!=NULL);
if(!pool)
return;
testOk1((priv->job=epicsJobCreate(pool, &readdjob, priv))!=NULL);
testOk1((priv2->job=epicsJobCreate(pool, &readdjob, priv2))!=NULL);
testOk1(epicsJobQueue(priv->job)==0);
testOk1(epicsJobQueue(priv2->job)==0);
epicsEventMustWait(priv->done);
epicsEventMustWait(priv2->done);
testOk1(epicsThreadPoolNThreads(pool)==2);
testDiag("epicsThreadPoolNThreads = %d", epicsThreadPoolNThreads(pool));
epicsThreadPoolDestroy(pool);
epicsEventDestroy(priv->done);
epicsEventDestroy(priv2->done);
free(priv);
free(priv2);
}
static int shouldneverrun = 0;
static int numtoolate = 0;
/* test job canceling */
static
void neverrun(void *arg, epicsJobMode mode)
{
epicsJob *job=arg;
testOk1(mode==epicsJobModeCleanup);
if(mode==epicsJobModeCleanup)
epicsJobDestroy(job);
else
shouldneverrun++;
}
static epicsEventId cancel[2];
static
void toolate(void *arg, epicsJobMode mode)
{
epicsJob *job=arg;
if(mode==epicsJobModeCleanup){
epicsJobDestroy(job);
return;
}
testPass("Job runs");
numtoolate++;
epicsEventSignal(cancel[0]);
epicsEventMustWait(cancel[1]);
}
static
void testcancel(void)
{
epicsJob *job[2];
epicsThreadPool *pool;
testOk1((pool=epicsThreadPoolCreate(NULL))!=NULL);
if(!pool)
return;
cancel[0]=epicsEventCreate(epicsEventEmpty);
cancel[1]=epicsEventCreate(epicsEventEmpty);
testOk1((job[0]=epicsJobCreate(pool, &neverrun, EPICSJOB_SELF))!=NULL);
testOk1((job[1]=epicsJobCreate(pool, &toolate, EPICSJOB_SELF))!=NULL);
/* freeze */
epicsThreadPoolControl(pool, epicsThreadPoolQueueRun, 0);
testOk1(epicsJobUnqueue(job[0])==1); /* not queued yet */
epicsJobQueue(job[0]);
testOk1(epicsJobUnqueue(job[0])==0);
testOk1(epicsJobUnqueue(job[0])==1);
epicsThreadSleep(0.01);
epicsJobQueue(job[0]);
testOk1(epicsJobUnqueue(job[0])==0);
testOk1(epicsJobUnqueue(job[0])==1);
epicsThreadPoolControl(pool, epicsThreadPoolQueueRun, 1);
epicsJobQueue(job[1]); /* actually let it run this time */
epicsEventMustWait(cancel[0]);
testOk1(epicsJobUnqueue(job[0])==1);
epicsEventSignal(cancel[1]);
epicsThreadPoolDestroy(pool);
epicsEventDestroy(cancel[0]);
epicsEventDestroy(cancel[1]);
testOk1(shouldneverrun==0);
testOk1(numtoolate==1);
}
static
unsigned int sharedWasDeleted=0;
static
void lastjob(void *arg, epicsJobMode mode)
{
epicsJob *job=arg;
if(mode==epicsJobModeCleanup) {
sharedWasDeleted=1;
epicsJobDestroy(job);
}
}
static
void testshared(void)
{
epicsThreadPool *poolA, *poolB;
epicsThreadPoolConfig conf;
epicsJob *job;
epicsThreadPoolConfigDefaults(&conf);
testDiag("Check reference counting of shared pools");
testOk1((poolA=epicsThreadPoolGetShared(&conf))!=NULL);
testOk1(poolA->sharedCount==1);
testOk1((poolB=epicsThreadPoolGetShared(&conf))!=NULL);
testOk1(poolA==poolB);
testOk1(poolA->sharedCount==2);
epicsThreadPoolReleaseShared(poolA);
testOk1(poolB->sharedCount==1);
testOk1((job=epicsJobCreate(poolB, &lastjob, EPICSJOB_SELF))!=NULL);
epicsThreadPoolReleaseShared(poolB);
testOk1(sharedWasDeleted==1);
testOk1((poolA=epicsThreadPoolGetShared(&conf))!=NULL);
testOk1(poolA->sharedCount==1);
epicsThreadPoolReleaseShared(poolA);
}
MAIN(epicsThreadPoolTest)
{
testPlan(171);
nullop();
oneop();
testDiag("Queue with delayed start");
postjobs(1,1,1);
postjobs(0,1,1);
postjobs(4,4,1);
postjobs(0,4,1);
postjobs(2,4,1);
testDiag("Queue with immediate start");
postjobs(1,1,0);
postjobs(0,1,0);
postjobs(4,4,0);
postjobs(0,4,0);
postjobs(2,4,0);
testcleanup();
testreadd();
testcancel();
testshared();
return testDone();
}