removed C++ style comments
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@@ -47,92 +47,92 @@ class managerThread;
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epicsShareExtern osiTimerQueue osiDefaultTimerQueue;
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//
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// osiTimer
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//
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/*
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* osiTimer
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*/
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class osiTimer : public tsDLNode<osiTimer> {
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friend class osiTimerQueue;
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public:
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class noDelaySpecified {}; // exception
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class noDelaySpecified {}; /* exception */
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//
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// create an active timer that will expire delay secods after it is created
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// or create an inactive timer respectively
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//
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/*
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* create an active timer that will expire delay secods after it is created
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* or create an inactive timer respectively
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*/
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epicsShareFunc osiTimer (double delay, osiTimerQueue & queueIn = osiDefaultTimerQueue);
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epicsShareFunc osiTimer ();
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//
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// change the timers expiration to newDelay
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// seconds after when reschedule() is called
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//
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/*
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* change the timers expiration to newDelay
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* seconds after when reschedule() is called
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*/
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epicsShareFunc void reschedule (double newDelay, osiTimerQueue & queueIn = osiDefaultTimerQueue);
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//
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// change the timers expiration to this->delay()
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// seconds after when reschedule() is called
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//
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/*
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* change the timers expiration to this->delay()
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* seconds after when reschedule() is called
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*/
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epicsShareFunc void reschedule (osiTimerQueue & queueIn = osiDefaultTimerQueue);
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//
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// inactivate the timer and call the virtual destroy()
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// member function
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//
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/*
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* inactivate the timer and call the virtual destroy()
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* member function
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*/
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epicsShareFunc void cancel ();
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//
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// return the number of seconds remaining before
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// this osiTimer will expire or the expiration date
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// respectively
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//
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epicsShareFunc double timeRemaining () const; // returns seconds, but inefficent
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epicsShareFunc osiTime expirationDate () const; // efficent
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/*
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* return the number of seconds remaining before
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* this osiTimer will expire or the expiration date
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* respectively
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*/
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epicsShareFunc double timeRemaining () const; /* returns seconds, but inefficent */
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epicsShareFunc osiTime expirationDate () const; /* efficent */
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//
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// called when the osiTimer expires
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//
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/*
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* called when the osiTimer expires
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*/
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epicsShareFunc virtual void expire () = 0;
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//
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// called if
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// 1) osiTimer exists and the osiTimerQueue is deleted
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// 2) when the osiTimer expires and again() returns false
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//
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// osiTimer::destroy() does a "delete this"
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//
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// if the derived class replaces this function then it
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// is taking responsibility for freeing (deleting)
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// timer resources when they are nolonger needed.
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//
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/*
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* called if
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* 1) osiTimer exists and the osiTimerQueue is deleted
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* 2) when the osiTimer expires and again() returns false
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*
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* osiTimer::destroy() does a "delete this"
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*
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* if the derived class replaces this function then it
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* is taking responsibility for freeing (deleting)
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* timer resources when they are nolonger needed.
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*/
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epicsShareFunc virtual void destroy ();
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//
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// returning true indicates that the
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// osiTimer should be rearmed with delay
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// "delay()" when it expires
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//
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// the defaut osiTimer::again() returns false
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// (run the osiTimer once only)
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//
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/*
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* returning true indicates that the
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* osiTimer should be rearmed with delay
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* "delay()" when it expires
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*
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* the defaut osiTimer::again() returns false
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* (run the osiTimer once only)
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*/
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epicsShareFunc virtual bool again () const;
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//
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// returns the delay prior to expire
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// for subsequent iterations (if "again()"
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// returns true)
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//
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// the default osiTimer::delay() throws the
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// exception type noDelaySpecified, but it will
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// not be called unless the again() virtual
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// function returns true.
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//
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/*
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* returns the delay prior to expire
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* for subsequent iterations (if "again()"
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* returns true)
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*
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* the default osiTimer::delay() throws the
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* exception type noDelaySpecified, but it will
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* not be called unless the again() virtual
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* function returns true.
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*/
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epicsShareFunc virtual double delay () const;
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epicsShareFunc virtual void show (unsigned level) const;
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//
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// for diagnostics
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//
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/*
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* for diagnostics
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*/
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epicsShareFunc virtual const char *name () const;
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epicsShareFunc virtual ~osiTimer ();
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@@ -141,18 +141,18 @@ private:
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enum state {statePending, stateExpired, stateLimbo};
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osiTime exp; // experation time
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state curState; // current state
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osiTimerQueue *pQueue; // pointer to current timer queue
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osiTime exp; /* experation time */
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state curState; /* current state */
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osiTimerQueue *pQueue; /* pointer to current timer queue */
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//
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// place osiTimer in the pending queue
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//
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/*
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* place osiTimer in the pending queue
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*/
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void arm (osiTimerQueue &queueIn, double initialDelay);
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//
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// detach from any timer queues
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//
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/*
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* detach from any timer queues
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*/
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void cleanup ();
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static osiMutex mutex;
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@@ -161,15 +161,15 @@ private:
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virtual void unlock () const;
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};
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//
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// osiTimerQueue
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//
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/*
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* osiTimerQueue
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*/
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class osiTimerQueue : public osiThread {
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friend class osiTimer;
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public:
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osiTimerQueue (unsigned managerThreadPriority = threadPriorityMin);
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virtual ~osiTimerQueue();
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double delayToFirstExpire () const; // returns seconds
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double delayToFirstExpire () const; /* returns seconds */
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void process ();
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void show (unsigned level) const;
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private:
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