dbUnitTest.h add callback sync. and global mutex

Add testSyncCallback() to wait for in queued and
in-progress callbacks to complete.

Also add testGlobalLock() to help tests avoid
use after free when destroying sync. primitives.
This commit is contained in:
Michael Davidsaver
2018-05-14 10:35:16 -07:00
parent 00a974ce52
commit 3b7e348a8c
3 changed files with 167 additions and 0 deletions
+84
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@@ -46,6 +46,7 @@
#include "epicsExport.h"
#include "link.h"
#include "recSup.h"
#include "dbUnitTest.h" /* for testSyncCallback() */
static int callbackQueueSize = 2000;
@@ -353,3 +354,86 @@ void callbackRequestProcessCallbackDelayed(CALLBACK *pcallback,
callbackSetProcess(pcallback, Priority, pRec);
callbackRequestDelayed(pcallback, seconds);
}
/* Sync. process of testSyncCallback()
*
* 1. For each priority, make a call to callbackRequest() for each worker.
* 2. Wait until all callbacks are concurrently being executed
* 3. Last worker to begin executing signals success and begins waking up other workers
* 4. Last worker to wake signals testSyncCallback() to complete
*/
typedef struct {
epicsEventId wait_phase2, wait_phase4;
int nphase2, nphase3;
epicsCallback cb;
} sync_helper;
static void sync_callback(epicsCallback *cb)
{
sync_helper *helper;
callbackGetUser(helper, cb);
testGlobalLock();
assert(helper->nphase2 > 0);
if(--helper->nphase2!=0) {
/* we are _not_ the last to start. */
testGlobalUnlock();
epicsEventMustWait(helper->wait_phase2);
testGlobalLock();
}
/* we are either the last to start, or have been
* woken by the same and must pass the wakeup along
*/
epicsEventMustTrigger(helper->wait_phase2);
assert(helper->nphase2 == 0);
assert(helper->nphase3 > 0);
if(--helper->nphase3==0) {
/* we are the last to wake up. wake up testSyncCallback() */
epicsEventMustTrigger(helper->wait_phase4);
}
testGlobalUnlock();
}
void testSyncCallback(void)
{
sync_helper helper[NUM_CALLBACK_PRIORITIES];
unsigned i;
testDiag("Begin testSyncCallback()");
for(i=0; i<NUM_CALLBACK_PRIORITIES; i++) {
helper[i].wait_phase2 = epicsEventMustCreate(epicsEventEmpty);
helper[i].wait_phase4 = epicsEventMustCreate(epicsEventEmpty);
/* no real need to lock here, but do so anyway so that valgrind can establish
* the locking requirements for sync_helper.
*/
testGlobalLock();
helper[i].nphase2 = helper[i].nphase3 = callbackQueue[i].threadsRunning;
testGlobalUnlock();
callbackSetUser(&helper[i], &helper[i].cb);
callbackSetPriority(i, &helper[i].cb);
callbackSetCallback(sync_callback, &helper[i].cb);
callbackRequest(&helper[i].cb);
}
for(i=0; i<NUM_CALLBACK_PRIORITIES; i++) {
epicsEventMustWait(helper[i].wait_phase4);
}
for(i=0; i<NUM_CALLBACK_PRIORITIES; i++) {
testGlobalLock();
epicsEventDestroy(helper[i].wait_phase2);
epicsEventDestroy(helper[i].wait_phase4);
testGlobalUnlock();
}
testDiag("Complete testSyncCallback()");
}
+24
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@@ -16,6 +16,7 @@
#include "epicsUnitTest.h"
#include "osiFileName.h"
#include "registry.h"
#include "epicsThread.h"
#define epicsExportSharedSymbols
#include "dbAccess.h"
@@ -268,3 +269,26 @@ dbCommon* testdbRecordPtr(const char* pv)
return addr.precord;
}
static
epicsMutexId test_global;
static
epicsThreadOnceId test_global_once = EPICS_THREAD_ONCE_INIT;
static
void test_global_init(void* ignored)
{
test_global = epicsMutexMustCreate();
}
void testGlobalLock(void)
{
epicsThreadOnce(&test_global_once, &test_global_init, NULL);
epicsMutexMustLock(test_global);
}
void testGlobalUnlock(void)
{
epicsMutexUnlock(test_global);
}
+59
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@@ -74,6 +74,65 @@ epicsShareFunc void testdbGetArrFieldEqual(const char* pv, short dbfType, long n
epicsShareFunc dbCommon* testdbRecordPtr(const char* pv);
/** Synchronize the shared callback queues.
*
* Block until all callback queue jobs which were queued, or running,
* have completed.
*/
epicsShareFunc void testSyncCallback(void);
/** Global mutex for use by test code.
*
* This utility mutex is intended to be used to avoid races in situations
* where some other syncronization primitive is being destroyed (epicsEvent,
* epicsMutex, ...).
*
* For example. The following has a subtle race where the event may be
* destroyed (free()'d) before the call to epicsEventMustSignal() has
* returned. On some targets this leads to a use after free() error.
*
@code
epicsEventId evt;
void thread1() {
evt = epicsEventMustCreate(...);
// spawn thread2()
epicsEventMustWait(evt);
epicsEventDestroy(evt);
}
// ...
void thread2() {
epicsEventMustSignal(evt);
}
@endcode
*
* One way to avoid this race is to use a global mutex to ensure
* that epicsEventMustSignal() has returned before destroying
* the event.
*
@code
epicsEventId evt;
void thread1() {
evt = epicsEventMustCreate(...);
// spawn thread2()
epicsEventMustWait(evt);
testGlobalLock(); // <-- added
epicsEventDestroy(evt);
testGlobalUnlock(); // <-- added
}
// ...
void thread2() {
testGlobalLock(); // <-- added
epicsEventMustSignal(evt);
testGlobalUnlock(); // <-- added
}
@endcode
*
* This must be a global mutex to avoid simply shifting the race
* from the event to a locally allocated mutex.
*/
epicsShareFunc void testGlobalLock(void);
epicsShareFunc void testGlobalUnlock(void);
#ifdef __cplusplus
}
#endif