Merge 3.15 changes into 7.0

This commit is contained in:
Andrew Johnson
2022-08-21 16:44:38 -05:00
2 changed files with 71 additions and 18 deletions

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@@ -574,10 +574,10 @@ broken.
This fixes [lauchpad bug #1896295](https://bugs.launchpad.net/bugs/1896295).
### Support for Apple M1 (arm64) Processors
### Support for Apple M1/M2 (arm64) Processors
Thanks to Jeong Han Lee this release comes with build support for Apple's new
M1 CPUs running macOS, using the target name `darwin-aarch64`.
M1/M2 CPUs running macOS, using the target name `darwin-aarch64`.
It should also be possible to build universal binaries containing code for
both the Intel and arm64 processors under either target name: In the
@@ -2191,6 +2191,17 @@ header and removed the need for dbScan.c to reach into the internals of its
## Changes from the 3.15 branch since 3.15.9
### Support for Apple M1/M2 (arm64) Processors
Thanks to Jeong Han Lee this release comes with build support for Apple's new
M1/M2 CPUs running macOS, using the target name `darwin-aarch64`.
### Set thread names on Windows
On MS Windows, epicsThread names are made available to the OS and debugger
using `SetThreadDescription()` if available as well as using the older
exception mechanism.
### Fix timers on MS Windows for non-EPICS threads
The waitable timer changes in 3.15.9 broke calls to `epicsThreadSleep()` and

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@@ -8,44 +8,86 @@
* EPICS Base is distributed subject to a Software License Agreement found
* in file LICENSE that is included with this distribution.
\*************************************************************************/
#define VC_EXTRALEAN
#define STRICT
#if _WIN64
# define _WIN32_WINNT 0x400 /* defining this drops support for W95 */
#endif
#include <windows.h>
#include <string>
/*
* this was copied directly from an example in visual c++ 7 documentation,
* It uses visual C++ specific keywords for exception handling, but is
* probably only useful when using the visual c++ or later debugger.
*
* Usage: setThreadName (-1, "MainThread");
*/
static void setThreadNameVS ( DWORD dwThreadID, LPCSTR szThreadName );
typedef HRESULT (WINAPI* setDesc_t)(HANDLE, PCWSTR);
extern "C" void setThreadName ( DWORD dwThreadID, LPCSTR szThreadName )
{
static HMODULE hKernel = LoadLibrary("KernelBase.dll");
static setDesc_t pSetDesc = (hKernel != NULL ?
(setDesc_t)GetProcAddress(hKernel, "SetThreadDescription") : NULL);
if (szThreadName == NULL || *szThreadName == '\0')
{
return;
}
if (pSetDesc != NULL)
{
#ifdef THREAD_SET_LIMITED_INFORMATION
DWORD thread_access = THREAD_SET_LIMITED_INFORMATION;
#else
DWORD thread_access = THREAD_SET_INFORMATION;
#endif /* ifdef THREAD_SET_LIMITED_INFORMATION */
HANDLE hThread = OpenThread(thread_access, FALSE, dwThreadID);
if (hThread != NULL)
{
const std::string s(szThreadName);
const std::wstring ws(s.begin(), s.end());
HRESULT hr = (*pSetDesc)(hThread, ws.c_str());
CloseHandle(hThread);
}
}
// if SetThreadDescription() was available and we have a recent
// visual studio debugger (2017 version 15.6 or higher) attached
// then the names will already be defined. However we don't know
// this for sure, so also trigger the old exception mechanism.
// See https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
setThreadNameVS(dwThreadID, szThreadName);
}
static void setThreadNameVS( DWORD dwThreadID, LPCSTR szThreadName )
{
#if _MSC_VER >= 1300 && defined ( _DEBUG )
// This was copied directly from an MSDN example
// It sets the thread name by throwing a special exception that is caught by Visual Sudio
// It requires the debugger to be already attached to the process
// when the exception is thrown for the name to be registered
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
#pragma pack(push,8)
typedef struct tagTHREADNAME_INFO
{
DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in user addr space)
DWORD dwThreadID; // thread ID (-1=caller thread)
DWORD dwFlags; // reserved for future use, must be zero
DWORD dwType; // Must be 0x1000.
LPCSTR szName; // Pointer to name (in user addr space).
DWORD dwThreadID; // Thread ID (-1=caller thread).
DWORD dwFlags; // Reserved for future use, must be zero.
} THREADNAME_INFO;
#pragma pack(pop)
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = szThreadName;
info.dwThreadID = dwThreadID;
info.dwFlags = 0;
#pragma warning(push)
#pragma warning(disable: 6320 6322)
__try
{
RaiseException( 0x406D1388, 0,
sizeof(info)/sizeof(DWORD), (const ULONG_PTR*)&info );
RaiseException(MS_VC_EXCEPTION, 0,
sizeof(info) / sizeof(ULONG_PTR),
(ULONG_PTR*)&info);
}
__except(EXCEPTION_CONTINUE_EXECUTION)
__except (EXCEPTION_EXECUTE_HANDLER)
{
}
#pragma warning(pop)
#endif
}