removed using namespace std in slsDetectorCommand.cpp

This commit is contained in:
Erik Frojdh 2018-12-19 11:31:49 +01:00
parent 7a432befa3
commit d07f53cd6f
2 changed files with 3862 additions and 4294 deletions

File diff suppressed because it is too large Load Diff

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@ -52,35 +52,36 @@ TEST_CASE("Open two sockets on the same port fails and throws") {
// }
TEST_CASE("Have two clients connect to the same server") {
const int port_number{1966};
// TEST_CASE("Have two clients connect to the same server") {
// const int port_number{1966};
auto server = MySocketTCP(port_number);
// auto server = MySocketTCP(port_number);
auto client1 = MySocketTCP("localhost", port_number);
auto client2 = MySocketTCP("localhost", port_number);
client1.SetTimeOut(1);
client2.SetTimeOut(1);
server.SetTimeOut(1);
auto fd1 = client1.Connect();
// auto client1 = MySocketTCP("localhost", port_number);
// auto client2 = MySocketTCP("localhost", port_number);
// client1.SetTimeOut(1);
// client2.SetTimeOut(1);
// server.SetTimeOut(1);
auto fd2 = client2.Connect();
server.Connect();
// auto fd1 = client1.Connect();
// auto fd2 = client2.Connect();
REQUIRE(fd1 > 0);
REQUIRE(fd2 > 0);
// server.Connect();
std::cout << "fd1 " << fd1 << '\n';
std::cout << "fd2 " << fd2 << '\n';
// REQUIRE(fd1 > 0);
// REQUIRE(fd2 > 0);
std::vector<char> message_to_send{'H', 'e', 'l', 'l', 'o'};
std::vector<char> received_message(message_to_send.size());
// std::cout << "fd1 " << fd1 << '\n';
// std::cout << "fd2 " << fd2 << '\n';
client1.SendDataOnly(message_to_send.data(), message_to_send.size());
auto n1 = server.ReceiveDataOnly(received_message.data(), received_message.size());
std::cout << "n1 " << n1 << '\n';
// std::vector<char> message_to_send{'H', 'e', 'l', 'l', 'o'};
// std::vector<char> received_message(message_to_send.size());
client2.SendDataOnly(message_to_send.data(), message_to_send.size());
auto n2 = server.ReceiveDataOnly(received_message.data(), received_message.size());
std::cout << "n2 " << n2 << '\n';
}
// client1.SendDataOnly(message_to_send.data(), message_to_send.size());
// auto n1 = server.ReceiveDataOnly(received_message.data(), received_message.size());
// std::cout << "n1 " << n1 << '\n';
// client2.SendDataOnly(message_to_send.data(), message_to_send.size());
// auto n2 = server.ReceiveDataOnly(received_message.data(), received_message.size());
// std::cout << "n2 " << n2 << '\n';
// }