fixed a valgrind error

This commit is contained in:
maliakal_d 2018-04-12 17:38:15 +02:00
parent d3c807975f
commit c3a9d3c342

View File

@ -303,16 +303,17 @@ int postProcessingFuncs::initDataset(int *nModules,int *chPerMod,int modMask[],i
totalChans=0;
chansPerMod=new int [nMods];
if (nMods)
chansPerMod=new int [nMods];
moduleMask=new int [nMods];
if (nMods)
moduleMask=new int [nMods];
nBins=0;
if (angRadius && angOffset && angCenter && (binSize>0)) {
// cout << "??????? creating angConv"<< endl;
angConv=new angleConversionConstant*[nMods];
if (nMods)
angConv=new angleConversionConstant*[nMods];
nBins=(int)(360./binSize)+1;
}
//#ifdef VERBOSE
@ -380,11 +381,15 @@ int postProcessingFuncs::initDataset(int *nModules,int *chPerMod,int modMask[],i
void postProcessingFuncs::deletePointers() {
delete [] chansPerMod;
chansPerMod=NULL;
if(chansPerMod != NULL) {
delete [] chansPerMod;
chansPerMod=NULL;
}
delete [] moduleMask;
moduleMask=NULL;
if (moduleMask != NULL) {
delete [] moduleMask;
moduleMask=NULL;
}
if (badChannelMask) {