mirror of
https://github.com/slsdetectorgroup/slsDetectorPackage.git
synced 2025-04-24 15:20:02 +02:00
split client and server interface
This commit is contained in:
parent
99a1c609f1
commit
c3472f295b
@ -9,7 +9,7 @@
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#include "receiver_defs.h"
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#include "receiver_defs.h"
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class MySocketTCP;
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class MySocketTCP;
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class ClientInterface;
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class ServerInterface;
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class slsReceiverImplementation;
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class slsReceiverImplementation;
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@ -363,5 +363,5 @@ protected:
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MySocketTCP* mySock;
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MySocketTCP* mySock;
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/** client interface */
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/** client interface */
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ClientInterface* interface;
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ServerInterface* interface;
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};
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};
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@ -6,7 +6,7 @@
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#include "slsReceiverTCPIPInterface.h"
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#include "slsReceiverTCPIPInterface.h"
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#include "slsReceiverImplementation.h"
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#include "slsReceiverImplementation.h"
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#include "MySocketTCP.h"
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#include "MySocketTCP.h"
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#include "ClientInterface.h"
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#include "ServerInterface.h"
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#include "gitInfoReceiver.h"
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#include "gitInfoReceiver.h"
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#include "slsReceiverUsers.h"
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#include "slsReceiverUsers.h"
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#include "slsReceiver.h"
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#include "slsReceiver.h"
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@ -60,7 +60,7 @@ slsReceiverTCPIPInterface::slsReceiverTCPIPInterface(int pn):
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portNumber = (pn > 0 ? pn : DEFAULT_PORTNO + 2);
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portNumber = (pn > 0 ? pn : DEFAULT_PORTNO + 2);
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MySocketTCP* m = new MySocketTCP(portNumber);
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MySocketTCP* m = new MySocketTCP(portNumber);
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mySock = m;
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mySock = m;
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interface = new ClientInterface(mySock, -1, "Receiver");
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interface = new ServerInterface(mySock, -1, "Receiver");
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//initialize variables
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//initialize variables
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strcpy(mySock->lastClientIP,"none");
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strcpy(mySock->lastClientIP,"none");
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@ -6,6 +6,7 @@ set(SOURCES
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src/ClientSocket.cpp
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src/ClientSocket.cpp
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src/DataSocket.cpp
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src/DataSocket.cpp
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src/ServerSocket.cpp
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src/ServerSocket.cpp
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src/ServerInterface.cpp
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)
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)
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set(HEADERS
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set(HEADERS
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@ -28,6 +29,7 @@ set(PUBLICHEADERS
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include/ClientSocket.h
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include/ClientSocket.h
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include/DataSocket.h
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include/DataSocket.h
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include/ServerSocket.h
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include/ServerSocket.h
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include/ServerInterface.h
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)
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)
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add_library(slsSupportLib SHARED
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add_library(slsSupportLib SHARED
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152
slsSupportLib/include/ServerInterface.h
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152
slsSupportLib/include/ServerInterface.h
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@ -0,0 +1,152 @@
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#pragma once
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#include "sls_detector_defs.h"
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#include "MySocketTCP.h"
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/**
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* @short the ServerInterface class is the interface between the client and the server
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*/
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// Do not overload to make it easier for manual comparison between client and server functions
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class ServerInterface: public virtual slsDetectorDefs{
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public:
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/**
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* (default) constructor
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* @param socket tcp socket between client and receiver
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* @param n for debugging purposes (useful only for client side)
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* @param t string to identify type (Detector, Receiver) for printouts (useful only for client side)
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*/
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ServerInterface(MySocketTCP *socket, int n=-1, std::string t="");
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/**
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* destructor
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*/
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virtual ~ServerInterface() = default;
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/**
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* Set the datasocket
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* @param socket the data socket
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*/
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void SetSocket(MySocketTCP *socket);
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/**
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* Receive ret, mess or retval from Server
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* @param ret result of operation
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* @param mess pointer to message
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* @param retval pointer to retval
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* @param sizeOfRetval size of retval
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*/
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void Client_Receive(int& ret, char* mess, void* retval, int sizeOfRetval);
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/**
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* Send Arguments to server and receives result back
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* @param fnum function enum to determine what parameter
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* @param args pointer to arguments
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* @param sizeOfArgs argument size
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* @param retval pointer to return value
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* @param sizeOfRetval return value size
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* @param mess pointer to message if message required externally
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* @returns success of operation
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*/
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int Client_Send(int fnum,
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void* args, int sizeOfArgs,
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void* retval, int sizeOfRetval,
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char* mess = 0);
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/** only Receiver
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* Server sends result to client (also set ret to force_update if different clients)
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* @param update true if one must update if different clients, else false
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* @param ret success of operation
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* @param retval pointer to result
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* @param retvalSize size of result
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* @param mess message
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* @returns success of operation
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*/
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int Server_SendResult(bool update, int ret, void* retval, int retvalSize, char* mess = 0);
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/** only Receiver
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* Server receives arguments and checks if base object is null (if checkbase is true)
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* checking base object is null (for receiver only when it has not been configured yet)
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* @param ret pointer to success of operation
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* @param mess message
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* @param arg pointer to argument
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* @param sizeofArg size of argument
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* @param checkbase if true, checks if base object is null and sets ret and mess accordingly
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* @param base pointer to base object
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* @returns fail if socket crashes while reading arguments, else fail
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*/
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int Server_ReceiveArg(int& ret, char* mess, void* arg, int sizeofArg,bool checkbase=false, void* base=NULL);
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/** only Receiver
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* Server verifies if it is unlocked,
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* sets and prints appropriate message if it is locked and different clients
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* @param ret pointer to success
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* @param mess message
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* @param lockstatus status of lock
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* @returns success of operaton
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*/
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int Server_VerifyLock(int& ret, char* mess, int lockstatus);
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/** only Receiver
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* Server verifies if it is unlocked and idle,
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* sets and prints appropriate message if it is locked and different clients
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* @param ret pointer to success
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* @param mess message
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* @param lockstatus status of lock
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* @param status status of server
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* @param fnum function number for error message
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* @returns success of operaton
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*/
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int Server_VerifyLockAndIdle(int& ret, char* mess, int lockstatus, slsDetectorDefs::runStatus status, int fnum);
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/** only Receiver
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* Server sets and prints error message for null object error (receiver only)
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* @param ret pointer to success that will be set to FAIL
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* @param mess message
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*/
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void Server_NullObjectError(int& ret, char* mess);
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/** only Receiver
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* Servers prints error message for socket crash when reading
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* @returns always FAIL
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*/
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int Server_SocketCrash();
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/** only Receiver
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* Servers sets and prints error message for locked server
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* @param ret pointer to success that will be set to FAIL
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* @param mess message
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* @returns success of operaton
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*/
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int Server_LockedError(int& ret, char* mess);
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/** only Receiver
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* Servers sets and prints error message for server not being idle
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* @param ret pointer to success that will be set to FAIL
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* @param mess message
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* @param fnum function number for error message
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* @returns success of operaton
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*/
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int Server_NotIdleError(int& ret, char* mess, int fnum);
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private:
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/**
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* socket for data acquisition
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*/
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MySocketTCP *mySocket;
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/** index for client debugging purposes */
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int index;
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/** string for type to differentiate between Detector & Receiver in printouts */
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std::string type;
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};
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143
slsSupportLib/src/ServerInterface.cpp
Normal file
143
slsSupportLib/src/ServerInterface.cpp
Normal file
@ -0,0 +1,143 @@
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#include "ServerInterface.h"
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ServerInterface::ServerInterface(MySocketTCP *socket, int n, std::string t): mySocket(socket),
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index(n),
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type(t){}
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void ServerInterface::SetSocket(MySocketTCP *socket) {
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mySocket = socket;
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}
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void ServerInterface::Client_Receive(int& ret, char* mess, void* retval, int sizeOfRetval) {
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// get result of operation
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mySocket->ReceiveDataOnly(&ret,sizeof(ret));
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bool unrecognizedFunction = false;
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if (ret == FAIL) {
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bool created = false;
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// allocate mess if null
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if (!mess){
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created = true;
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mess = new char[MAX_STR_LENGTH];
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memset(mess, 0, MAX_STR_LENGTH);
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}
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// get error message
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mySocket->ReceiveDataOnly(mess,MAX_STR_LENGTH);
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cprintf(RED, "%s %d returned error: %s", type.c_str(), index, mess);
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// unrecognized function, do not ask for retval
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if(strstr(mess,"Unrecognized Function") != nullptr)
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unrecognizedFunction = true;
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// delete allocated mess
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if (created)
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delete [] mess;
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}
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// get retval
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if (!unrecognizedFunction)
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mySocket->ReceiveDataOnly(retval, sizeOfRetval);
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}
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int ServerInterface::Client_Send(int fnum,
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void* args, int sizeOfArgs,
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void* retval, int sizeOfRetval,
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char* mess) {
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int ret = FAIL;
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mySocket->SendDataOnly(&fnum,sizeof(fnum));
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mySocket->SendDataOnly(args, sizeOfArgs);
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Client_Receive(ret, mess, retval, sizeOfRetval);
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return ret;
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}
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int ServerInterface::Server_SendResult(bool update, int ret,
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void* retval, int retvalSize, char* mess) {
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// update if different clients
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if (update && ret == OK && mySocket->differentClients)
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ret = FORCE_UPDATE;
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// send success of operation
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mySocket->SendDataOnly(&ret,sizeof(ret));
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if(ret == FAIL) {
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// send error message
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if (mess)
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mySocket->SendDataOnly(mess, MAX_STR_LENGTH);
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// debugging feature. should not happen.
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else
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FILE_LOG(logERROR) << "No error message provided for this failure. Will mess up TCP\n";
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}
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// send return value
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mySocket->SendDataOnly(retval, retvalSize);
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return ret;
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}
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int ServerInterface::Server_ReceiveArg(int& ret, char* mess, void* arg, int sizeofArg, bool checkbase, void* base) {
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// client socket crash, cannot receive arguments
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if (sizeofArg && mySocket->ReceiveDataOnly(arg, sizeofArg) < 0)
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return Server_SocketCrash();
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// check if server object created
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if (checkbase && base == nullptr)
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Server_NullObjectError(ret, mess);
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// no crash
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return OK;
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}
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int ServerInterface::Server_VerifyLock(int& ret, char* mess, int lockstatus) {
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// server locked
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if (mySocket->differentClients && lockstatus)
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return Server_LockedError(ret, mess);
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return ret;
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}
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int ServerInterface::Server_VerifyLockAndIdle(int& ret, char* mess, int lockstatus, slsDetectorDefs::runStatus status, int fnum) {
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// server locked
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if (mySocket->differentClients && lockstatus)
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return Server_LockedError(ret, mess);
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// server not idle for this command
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if (status != slsDetectorDefs::IDLE)
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return Server_NotIdleError(ret, mess, fnum);
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return ret;
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}
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void ServerInterface::Server_NullObjectError(int& ret, char* mess) {
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ret=FAIL;
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strcpy(mess,"Receiver not set up. Please use rx_hostname first.\n");
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FILE_LOG(logERROR) << mess;
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}
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int ServerInterface::Server_SocketCrash() {
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FILE_LOG(logERROR) << "Reading from socket failed. Possible socket crash";
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return FAIL;
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}
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int ServerInterface::Server_LockedError(int& ret, char* mess) {
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ret = FAIL;
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sprintf(mess,"Receiver locked by %s\n", mySocket->lastClientIP);
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FILE_LOG(logERROR) << mess;
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return ret;
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}
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int ServerInterface::Server_NotIdleError(int& ret, char* mess, int fnum) {
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ret = FAIL;
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sprintf(mess,"Can not execute %s when receiver is not idle\n",
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getFunctionNameFromEnum((enum detFuncs)fnum));
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FILE_LOG(logERROR) << mess;
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return ret;
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}
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