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https://github.com/slsdetectorgroup/aare.git
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move constructor for Ndim-1
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@@ -25,7 +25,7 @@ template <typename T, ssize_t Ndim = 2>
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class NDArray : public ArrayExpr<NDArray<T, Ndim>, Ndim> {
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std::array<ssize_t, Ndim> shape_;
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std::array<ssize_t, Ndim> strides_;
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size_t size_{};
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size_t size_{}; //TODO! do we need to store size when we have shape?
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T *data_;
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public:
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@@ -43,8 +43,7 @@ class NDArray : public ArrayExpr<NDArray<T, Ndim>, Ndim> {
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*/
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explicit NDArray(std::array<ssize_t, Ndim> shape)
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: shape_(shape), strides_(c_strides<Ndim>(shape_)),
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size_(std::accumulate(shape_.begin(), shape_.end(), 1,
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std::multiplies<>())),
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size_(num_elements(shape_)),
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data_(new T[size_]) {}
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/**
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@@ -79,6 +78,24 @@ class NDArray : public ArrayExpr<NDArray<T, Ndim>, Ndim> {
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other.reset(); // TODO! is this necessary?
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}
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//Move constructor from an an array with Ndim + 1
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template <ssize_t M, typename = std::enable_if_t<(M == Ndim + 1)>>
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NDArray(NDArray<T, M> &&other)
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: shape_(drop_first_dim(other.shape())),
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strides_(c_strides<Ndim>(shape_)), size_(num_elements(shape_)),
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data_(other.data()) {
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// For now only allow move if the size matches, to avoid unreachable data
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// if the use case arises we can remove this check
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if(size() != other.size()) {
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data_ = nullptr; // avoid double free, other will clean up the memory in it's destructor
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throw std::runtime_error(LOCATION +
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"Size mismatch in move constructor of NDArray<T, Ndim-1>");
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}
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other.reset();
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}
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// Copy constructor
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NDArray(const NDArray &other)
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: shape_(other.shape_), strides_(c_strides<Ndim>(shape_)),
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@@ -212,24 +229,6 @@ class NDArray : public ArrayExpr<NDArray<T, Ndim>, Ndim> {
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void Print_all();
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void Print_some();
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template <ssize_t M = Ndim, typename = std::enable_if_t<(M > 2)>>
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NDArray<T, Ndim - 1> drop_dimension() && {
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std::array<ssize_t, Ndim - 1> new_shape;
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std::copy(shape_.begin() + 1, shape_.begin() + Ndim, new_shape.begin());
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NDArray<T, Ndim - 1> new_array(new_shape);
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delete new_array.data();
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new_array.data_ref() = data_;
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this->reset();
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return new_array;
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}
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void reset() {
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data_ = nullptr;
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size_ = 0;
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@@ -26,6 +26,32 @@ Shape<Ndim> make_shape(const std::vector<size_t> &shape) {
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return arr;
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}
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/**
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* @brief Helper function to drop the first dimension of a shape.
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* This is useful when you want to create a 2D view from a 3D array.
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* @param shape The shape to drop the first dimension from.
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* @return A new shape with the first dimension dropped.
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*/
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template<size_t Ndim>
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Shape<Ndim-1> drop_first_dim(const Shape<Ndim> &shape) {
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Shape<Ndim - 1> new_shape;
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std::copy(shape.begin() + 1, shape.end(), new_shape.begin());
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return new_shape;
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}
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/**
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* @brief Helper function when constructing NDArray/NDView. Calculates the number
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* of elements in the resulting array from a shape.
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* @param shape The shape to calculate the number of elements for.
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* @return The number of elements in and NDArray/NDView of that shape.
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*/
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template <size_t Ndim>
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size_t num_elements(const Shape<Ndim> &shape) {
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return std::accumulate(shape.begin(), shape.end(), 1,
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std::multiplies<size_t>());
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}
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template <ssize_t Dim = 0, typename Strides>
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ssize_t element_offset(const Strides & /*unused*/) {
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return 0;
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@@ -163,24 +163,22 @@ calculate_pedestal(NDView<uint16_t, 3> raw_data, ssize_t n_threads) {
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NDView<uint16_t, 3>)>(&sum_and_count_per_gain<only_gain0>),
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view));
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}
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Shape<3> shape{num_gains, raw_data.shape(1), raw_data.shape(2)};
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NDArray<size_t, 3> accumulator(shape, 0);
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NDArray<size_t, 3> count(shape, 0);
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NDArray<size_t, 3> accumulator(
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std::array<ssize_t, 3>{num_gains, raw_data.shape(1), raw_data.shape(2)},
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0);
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NDArray<size_t, 3> count(
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std::array<ssize_t, 3>{num_gains, raw_data.shape(1), raw_data.shape(2)},
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0);
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// Combine the results from the futures
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for (auto &f : futures) {
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auto [acc, cnt] = f.get();
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accumulator += acc;
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count += cnt;
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}
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if constexpr (only_gain0) {
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return safe_divide<T>(accumulator, count).drop_dimension();
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} else {
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return safe_divide<T>(accumulator, count);
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}
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// Will move to a NDArray<T, 3 - static_cast<ssize_t>(only_gain0)>
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// if only_gain0 is true
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return safe_divide<T>(accumulator, count);
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}
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/**
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@@ -427,4 +427,28 @@ TEST_CASE("Construct an NDArray from an std::array") {
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for (uint32_t i = 0; i < a.size(); ++i) {
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REQUIRE(a(i) == b[i]);
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}
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}
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TEST_CASE("Move construct from an array with Ndim + 1") {
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NDArray<int, 3> a({{1,2,2}}, 0);
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a(0, 0, 0) = 1;
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a(0, 0, 1) = 2;
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a(0, 1, 0) = 3;
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a(0, 1, 1) = 4;
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NDArray<int, 2> b(std::move(a));
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REQUIRE(b.shape() == Shape<2>{2,2});
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REQUIRE(b.size() == 4);
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REQUIRE(b(0, 0) == 1);
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REQUIRE(b(0, 1) == 2);
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REQUIRE(b(1, 0) == 3);
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REQUIRE(b(1, 1) == 4);
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}
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TEST_CASE("Move construct from an array with Ndim + 1 throws on size mismatch") {
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NDArray<int, 3> a({{2,2,2}}, 0);
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REQUIRE_THROWS(NDArray<int, 2>(std::move(a)));
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}
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