Clarify and document strixel_to_pixel_map
Build on RHEL8 / build (push) Failing after 1m28s
Build on RHEL9 / build (push) Failing after 1m41s
Run tests using data on local RHEL8 / build (push) Failing after 2m15s

This commit is contained in:
2026-07-22 18:03:24 +02:00
parent 13f8c9ea80
commit 561d76203d
+133 -84
View File
@@ -1,4 +1,5 @@
#include "aare/RemapAlgorithm.hpp"
#include <aare/logger.hpp>
#include <algorithm>
@@ -29,141 +30,189 @@ inline InclusiveROI shift_rotate_roi(InclusiveROI roi,
return roi;
}
/**
* @brief Build the strixel-to-pixel order map for one strixel group.
*
* The returned map describes how pixels from the user-provided ROI (normally
* rx_roi from input file) are rearranged into the local strixel coordinate
* system of the group.
*
* Coordinate systems:
*
* - @p roi_user is expressed in full-module coordinates.
* - @p group_config.placement_on_sensor is expressed in the sensor-local
* coordinate system before applying the bond shift and sensor rotation.
* - The group ROI is transformed by applying the bond shift first and the
* sensor rotation second.
* - The returned @c effective_roi is the intersection of the user ROI
* (rebased into sensor-local coordinates) and the transformed group ROI.
* - The returned @c map uses its own local strixel coordinate system.
* - Each valid map entry contains a flattened index into the ORIGINAL
* user ROI, not into @c effective_roi.
*
* Thus:
*
* map(strixel_row, strixel_col) = pixel_index_in_user_roi
*
* Invalid or unmapped strixel positions are initialized to -1.
*
* The strixel mapping is determined by the group's multiplicity and
* modulo ordering. A reversed modulo ordering reverses the ordering
* within each multiplicity group; it does not reverse the complete
* strixel column ordering.
*
* @param group_config Configuration of the strixel group to be mapped.
* @param pixel Native pixel geometry of the sensor to which the group
* is connected. Used when transforming the group ROI.
* @param placement Location and orientation of the sensor on the module.
* @param roi_user User-requested ROI in full-module coordinates.
* @param bond_shift Physical bonding shift, applied before the rotation.
*
* @return A @c StrixelGroupToPixelMap containing:
* - the generated strixel-to-user-pixel order map;
* - the effective pixel ROI covered by the map.
*
* @throws std::logic_error If the group ROI width is not divisible by
* the strixel multiplicity.
*/
defs::StrixelGroupToPixelMap
strixel_to_pixel_map(defs::GroupConfig const &group_config,
defs::SensorPixelGeometry const &pixel,
defs::SensorModulePlacement const &placement,
InclusiveROI const &roi_user, defs::BondShift bond_shift) {
int multiplicity = group_config.strixel.multiplicity;
double pitch = group_config.strixel.pitch_um;
// defs::Rotation rot = placement.rotation;
const int multiplicity = group_config.strixel.multiplicity;
// Helper to make sure that we work with a correct number of strixel columns
// (i.e. that we do not map pixel columns if the ncols in ASIC pixel
// coordinates is not a multiple of strixel ncols)
if (group_config.placement_on_sensor.width() % multiplicity != 0)
throw std::logic_error("Group ROI width not divisible by multiplicity");
// The group must contain an integer number of strixel columns.
const auto group_width = group_config.placement_on_sensor.width();
const int tot_ncols_strx =
group_config.placement_on_sensor.width() / multiplicity;
if (group_width % multiplicity != 0)
throw std::logic_error(
"Group ROI width must be divisible by strixel multiplicity");
// Define mod ordering
const int total_strixel_columns = group_width / multiplicity;
// Determine the ordering of strixels within each multiplicity group.
std::vector<int> mods(multiplicity);
std::iota(mods.begin(), mods.end(), 0);
if (group_config.routing.mod_order == defs::ModuloOrdering::Reverse)
std::reverse(mods.begin(), mods.end());
// -- 1) Transform user roi (rx_roi) into sensor-local coordinates
InclusiveROI roi_user_local =
// -- 1) Rebase the user ROI (rx_roi) into sensor-local coordinates
const InclusiveROI roi_user_local =
inclusiveroi::geom::rebaseROI(roi_user, placement.placement_on_module);
std::cout << "Transformed user ROI: " << roi_user_local << std::endl;
LOG(logDEBUG)
<< "aare::remap::algo::strixel_to_pixel_map: Transformed user ROI: "
<< roi_user_local << std::endl;
// DEBUG
std::cout << "DEBUG: Group ROI before transformation (as in global config)"
<< group_config.placement_on_sensor << '\n';
LOG(logDEBUG) << "aare::remap::algo::strixel_to_pixel_map: Group ROI "
"before transformation (as in global config)"
<< group_config.placement_on_sensor << '\n';
// -- 2) Apply transforms (if necessary)
// -- 2a) bond_shift
// -- 2b) rotation
InclusiveROI roi_group =
// -- 2) Apply the physical bond shift first, sensor rotation second.
const InclusiveROI roi_group =
shift_rotate_roi(group_config.placement_on_sensor, pixel, bond_shift,
placement.rotation);
// DEBUG
std::cout
<< "DEBUG: Group ROI after transformation (as in local transformation) "
<< roi_group << '\n';
LOG(logDEBUG) << "aare::remap::algo::strixel_to_pixel_map: Group ROI after "
"transformation (as in local transformation) "
<< roi_group << '\n';
// -- 3) Compute effective ROI = intersection( roi_user, roi_group )
InclusiveROI eff = inclusiveroi::geom::intersect(roi_user_local, roi_group);
if (eff.xmax < eff.xmin || eff.ymax < eff.ymin) {
// Only pixels covered by both the user ROI and the transformed group
// contribute to this map.
const InclusiveROI effective_roi =
inclusiveroi::geom::intersect(roi_user_local, roi_group);
// If ROIs don't intersect, return empty
if (effective_roi.xmax < effective_roi.xmin ||
effective_roi.ymax < effective_roi.ymin) {
return {{}, InclusiveROI::emptyROI()}; // empty
}
// DEBUG
std::cout << "DEBUG: Result of intersecting ROIs " << eff << '\n';
LOG(logDEBUG) << "aare::remap::algo::strixel_to_pixel_map: Result of "
"intersecting ROIs "
<< effective_roi << '\n';
//-- 4) Determine min/max row/col of strixel grid before allocating
// (This may vary from the native grid of the group because of ROI
// intersection.)
int min_row_strx = std::numeric_limits<int>::max();
int max_row_strx = std::numeric_limits<int>::min();
int min_col_strx = std::numeric_limits<int>::max();
int max_col_strx = std::numeric_limits<int>::min();
/******************************
* Core of the algorithm
*
* Local lambda:
* Convert a sensor-local pixel coordinate into the corresponding
* local strixel coordinate.
******************************/
auto pixel_to_strixel = [&](int x, int y) {
const int dx = x - roi_group.xmin;
const int dy = y - roi_group.ymin;
for (int y = eff.ymin; y <= eff.ymax; ++y) {
for (int x = eff.xmin; x <= eff.xmax; ++x) {
const int mod = dx % multiplicity;
const int col = dx / multiplicity;
const int row = dy * multiplicity + mods[mod];
const int dx = x - roi_group.xmin;
const int dy = (y - roi_group.ymin);
return std::pair<int, int>{row, col};
};
const int m = dx % multiplicity;
const int col_strx = dx / multiplicity;
const int row_strx = dy * multiplicity + mods[m];
//-- 4) Determine the range of strixel coordinates touched by the effective
// ROI.
int min_row = std::numeric_limits<int>::max();
int max_row = std::numeric_limits<int>::min();
int min_col = std::numeric_limits<int>::max();
int max_col = std::numeric_limits<int>::min();
if (col_strx < 0 || row_strx < 0)
continue;
if (col_strx >= tot_ncols_strx)
for (int y = effective_roi.ymin; y <= effective_roi.ymax; ++y) {
for (int x = effective_roi.xmin; x <= effective_roi.xmax; ++x) {
auto [row, col] = pixel_to_strixel(x, y);
if (col >= total_strixel_columns)
continue;
min_row_strx = std::min(min_row_strx, row_strx);
max_row_strx = std::max(max_row_strx, row_strx);
min_col_strx = std::min(min_col_strx, col_strx);
max_col_strx = std::max(max_col_strx, col_strx);
min_row = std::min(min_row, row);
max_row = std::max(max_row, row);
min_col = std::min(min_col, col);
max_col = std::max(max_col, col);
}
}
if (min_row_strx > max_row_strx) {
return {{}, eff}; // nothing mapped
if (min_row > max_row) {
return {{}, effective_roi}; // nothin if (col < min_col || row < min_row)
continue;g mapped
}
// Now from the found bounds of the strixel grid, we define the space to
// allocate for the order map
const int nrows_strx = max_row_strx - min_row_strx + 1;
const int ncols_strx = max_col_strx - min_col_strx + 1;
const int nrows = max_row - min_row + 1;
const int ncols = max_col - min_col + 1;
// And allocate
aare::NDArray<ssize_t, 2> map({nrows_strx, ncols_strx}, -1);
aare::NDArray<ssize_t, 2> map({nrows, ncols}, -1);
// DEBUG
std::cout << "DEBUG: Resulting strixel grid: (" << map.shape(0) << ", "
<< map.shape(1) << ")" << '\n';
LOG(logDEBUG)
<< "aare::remap::algo::strixel_to_pixel_map: Resulting strixel grid: ("
<< map.shape(0) << ", " << map.shape(1) << ")" << '\n';
// -- 5) For each ASIC pixel in eff ROI, compute remapped (row,col) in group
// local coordinates
for (int y = eff.ymin; y <= eff.ymax; ++y) {
for (int x = eff.xmin; x <= eff.xmax; ++x) {
// -- 5) Populate the strixel-to-user-pixel map.
for (int y = effective_roi.ymin; y <= effective_roi.ymax; ++y) {
for (int x = effective_roi.xmin; x <= effective_roi.xmax; ++x) {
const int dx = x - roi_group.xmin;
const int dy = (y - roi_group.ymin);
auto [row, col] = pixel_to_strixel(x, y);
const int m = dx % multiplicity; // since eff is intersected with
// roi_group, dx >= 0, so no issue
const int col_strx = dx / multiplicity;
const int row_strx = dy * multiplicity + mods[m];
const int map_col = col - min_col;
const int map_row = row - min_row;
if (col_strx < min_col_strx || row_strx < min_row_strx)
continue;
// index into !!!ORIGINAL USER ROI GRID!!! (use local
// coordinates)
const ssize_t user_pixel =
static_cast<ssize_t>(y - roi_user_local.ymin) *
roi_user_local.width() +
(x - roi_user_local.xmin);
const int cstrx = col_strx - min_col_strx;
const int rstrx = row_strx - min_row_strx;
if (rstrx >= 0 && rstrx < nrows_strx && cstrx >= 0 &&
cstrx < ncols_strx) {
// index into !!!ORIGINAL USER ROI GRID!!! (use local
// coordinates)
const int user_pixel =
(y - roi_user_local.ymin) * roi_user_local.width() +
(x - roi_user_local.xmin);
map(rstrx, cstrx) = user_pixel;
}
map(map_row, map_col) = user_pixel;
}
}
return {map, eff};
return {std::move(map), effective_roi};
};
std::vector<defs::StrixelGroupToPixelMap>