Files
2022-12-13 12:44:04 +01:00

46 lines
1.3 KiB
C++
Executable File

#include <cdevServer.h>
// *****************************************************************************
// * class ReflectorServer :
// * This is the server class for the reflector. It simply receives messages
// * from a client and immediately returns them.
// *
// * The constructor passes the domain, server, port and rate to the
// * underlying cdevServer class to be processed. The cdevServer constructor
// * will add this server to the Name Server and will begin processing
// * messages when the cdevServer::runServer() method is executed.
// *
// * The processMessages method is the servers interface to the world... Each
// * time a complete message is received or the time specified in rate
// * expires, that method will be called.
// *****************************************************************************
class ReflectorServer : public cdevServer
{
public:
ReflectorServer ( char * domain, char * server, unsigned int port, double pulse )
: cdevServer(domain, server, port, pulse)
{
}
virtual void processMessages ( void )
{
cdevMessage * message;
while(dequeue(message)==0)
{
// message->asciiDump();
enqueue(message);
delete message;
}
}
};
int main()
{
ReflectorServer server("REFLECTOR", "TestServerX", 0, 60);
cdevServer::runServer();
return 0;
}