mirror of
https://github.com/bec-project/bec_widgets.git
synced 2026-03-11 03:07:57 +01:00
fix(launcher): hide launcher when launcher is closed even though it is not the last widget
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@@ -204,6 +204,10 @@ class LaunchWindow(BECMainWindow):
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list(self.available_auto_updates.keys()) + ["Default"]
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)
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self.register = RPCRegister()
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self.register.callbacks.append(self._turn_off_the_lights)
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self.register.broadcast()
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def launch(
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self,
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launch_script: str,
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@@ -377,6 +381,45 @@ class LaunchWindow(BECMainWindow):
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super().showEvent(event)
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self.setFixedSize(self.size())
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def _launcher_is_last_widget(self, connections: dict) -> bool:
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"""
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Check if the launcher is the last widget in the application.
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"""
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remaining_connections = [
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connection for connection in connections.values() if connection.parent_id != self.gui_id
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]
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return len(remaining_connections) <= 1
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def _turn_off_the_lights(self, connections: dict):
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"""
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If there is only one connection remaining, it is the launcher, so we show it.
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Once the launcher is closed as the last window, we quit the application.
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"""
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if self._launcher_is_last_widget(connections):
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self.show()
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self.activateWindow()
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self.raise_()
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if self.app:
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self.app.setQuitOnLastWindowClosed(True) # type: ignore
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return
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self.hide()
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if self.app:
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self.app.setQuitOnLastWindowClosed(False) # type: ignore
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def closeEvent(self, event):
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"""
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Close the launcher window.
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"""
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connections = self.register.list_all_connections()
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if self._launcher_is_last_widget(connections):
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event.accept()
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return
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event.ignore()
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self.hide()
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if __name__ == "__main__":
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import sys
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@@ -83,29 +83,6 @@ class GUIServer:
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service_config = ServiceConfig()
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return service_config
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def _turn_off_the_lights(self, connections: dict):
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"""
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If there is only one connection remaining, it is the launcher, so we show it.
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Once the launcher is closed as the last window, we quit the application.
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"""
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self.launcher_window = cast(LaunchWindow, self.launcher_window)
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remaining_connections = [
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connection
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for connection in connections.values()
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if connection.parent_id != self.launcher_window.gui_id
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]
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if len(remaining_connections) <= 1:
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self.launcher_window.show()
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self.launcher_window.activateWindow()
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self.launcher_window.raise_()
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if self.app:
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self.app.setQuitOnLastWindowClosed(True)
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else:
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self.launcher_window.hide()
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if self.app:
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self.app.setQuitOnLastWindowClosed(False)
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def _run(self):
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"""
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Run the GUI server.
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@@ -125,10 +102,6 @@ class GUIServer:
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self.app.aboutToQuit.connect(self.shutdown)
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self.app.setQuitOnLastWindowClosed(False)
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register = RPCRegister()
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register.callbacks.append(self._turn_off_the_lights)
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register.broadcast()
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if self.gui_class:
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# If the server is started with a specific gui class, we launch it.
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# This will automatically hide the launcher.
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