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https://github.com/bec-project/bec_widgets.git
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feat: add expandable/collapsible frame
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64
bec_widgets/qt_utils/expandable_frame.py
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64
bec_widgets/qt_utils/expandable_frame.py
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from __future__ import annotations
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from bec_qthemes import material_icon
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from PySide6.QtWidgets import QHBoxLayout, QSizePolicy, QToolButton
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from qtpy.QtWidgets import QFrame, QLabel, QLayout, QVBoxLayout, QWidget
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from bec_widgets.qt_utils.error_popups import SafeProperty, SafeSlot
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class ExpandableGroupFrame(QFrame):
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EXPANDED_ICON_NAME: str = "collapse_all"
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COLLAPSED_ICON_NAME: str = "expand_all"
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def __init__(self, title: str, parent: QWidget | None = None, expanded: bool = True) -> None:
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super().__init__(parent=parent)
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self._expanded = expanded
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self.setFrameStyle(QFrame.Shape.StyledPanel | QFrame.Shadow.Plain)
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self.setSizePolicy(QSizePolicy.Policy.Minimum, QSizePolicy.Policy.Minimum)
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self._layout = QVBoxLayout()
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self._layout.setContentsMargins(0, 0, 0, 0)
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self.setLayout(self._layout)
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self._title_layout = QHBoxLayout()
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self._layout.addLayout(self._title_layout)
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self._expansion_button = QToolButton()
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self._update_icon()
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self._title = QLabel(f"<b>{title}</b>")
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self._title_layout.addWidget(self._expansion_button)
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self._title_layout.addWidget(self._title)
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self._contents = QWidget()
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self._layout.addWidget(self._contents)
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self._expansion_button.clicked.connect(self.switch_expanded_state)
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self.expanded = self._expanded # type: ignore
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def set_layout(self, layout: QLayout) -> None:
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self._contents.setLayout(layout)
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self._contents.layout().setContentsMargins(0, 0, 0, 0) # type: ignore
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@SafeSlot()
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def switch_expanded_state(self):
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self.expanded = not self.expanded # type: ignore
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self._update_icon()
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@SafeProperty(bool)
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def expanded(self): # type: ignore
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return self._expanded
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@expanded.setter
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def expanded(self, expanded: bool):
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self._expanded = expanded
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self._contents.setVisible(expanded)
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self.updateGeometry()
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def _update_icon(self):
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self._expansion_button.setIcon(
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material_icon(icon_name=self.EXPANDED_ICON_NAME, size=(10, 10), convert_to_pixmap=False)
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if self.expanded
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else material_icon(
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icon_name=self.COLLAPSED_ICON_NAME, size=(10, 10), convert_to_pixmap=False
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)
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)
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