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mirror of https://github.com/bec-project/bec_widgets.git synced 2025-07-14 03:31:50 +02:00

fix: motor_example.py duplicate table fixed

This commit is contained in:
wyzula-jan
2023-09-22 13:43:57 +02:00
parent b13509e9eb
commit 401fec8539

View File

@ -777,52 +777,72 @@ class MotorApp(QWidget):
if last_row == -1:
return
table.setRowCount(last_row + 2)
new_row = last_row + 1
# Get the tag and coordinates from the last row
tag = table.item(last_row, 2).text() if table.item(last_row, 2) else None
mode_index = self.comboBox_mode.currentIndex()
for col in range(table.columnCount()):
cell_widget = table.cellWidget(last_row, col)
cell_item = table.item(last_row, col)
if mode_index == 1: # start/stop mode
x_start = float(table.item(last_row, 4).text()) if table.item(last_row, 4) else None
y_start = float(table.item(last_row, 5).text()) if table.item(last_row, 5) else None
x_end = float(table.item(last_row, 6).text()) if table.item(last_row, 6) else None
y_end = float(table.item(last_row, 7).text()) if table.item(last_row, 7) else None
if isinstance(cell_widget, QtWidgets.QCheckBox):
new_checkbox = QtWidgets.QCheckBox()
new_checkbox.setChecked(cell_widget.isChecked())
table.setCellWidget(new_row, col, new_checkbox)
# Duplicate the 'start' coordinates
self.generate_table_coordinate(table, (x_start, y_start), tag)
elif isinstance(cell_widget, QtWidgets.QPushButton):
new_button = QtWidgets.QPushButton(cell_widget.text())
new_button.clicked.connect(partial(self.move_to_row_coordinates, table, new_row))
table.setCellWidget(new_row, col, new_button)
# Duplicate the 'end' coordinates
self.generate_table_coordinate(table, (x_end, y_end), tag)
# TODO check if needed
# elif cell_item:
# new_item = QtWidgets.QTableWidgetItem(cell_item.text())
# new_item.setFlags(cell_item.flags())
# table.setItem(new_row, col, new_item)
else: # individual mode
x = float(table.item(last_row, 3).text()) if table.item(last_row, 3) else None
y = float(table.item(last_row, 4).text()) if table.item(last_row, 4) else None
if isinstance(cell_item, QtWidgets.QTableWidgetItem):
new_item = QtWidgets.QTableWidgetItem(cell_item.text())
new_item.setFlags(cell_item.flags())
table.setItem(new_row, col, new_item)
# Duplicate the coordinates
self.generate_table_coordinate(table, (x, y), tag)
x_col, y_col = (4, 5) if self.comboBox_mode.currentIndex() == 1 else (3, 4)
new_x = float(table.item(new_row, x_col).text())
new_y = float(table.item(new_row, y_col).text())
new_checkbox = table.cellWidget(new_row, 0)
visibility = new_checkbox.isChecked()
point_type = "start" if self.comboBox_mode.currentIndex() == 1 else "individual"
# self.saved_points.append(
# {"x": new_x, "y": new_y, "visible": visibility, "type": point_type}
# )
# self.update_saved_coordinates(x_col, y_col, table) #TODO can be removed probably
# last_row = table.rowCount() - 1
# if last_row == -1:
# return
#
# table.setRowCount(last_row + 2)
# new_row = last_row + 1
#
# for col in range(table.columnCount()):
# cell_widget = table.cellWidget(last_row, col)
# cell_item = table.item(last_row, col)
#
# if isinstance(cell_widget, QtWidgets.QCheckBox):
# new_checkbox = QtWidgets.QCheckBox()
# new_checkbox.setChecked(cell_widget.isChecked())
# table.setCellWidget(new_row, col, new_checkbox)
#
# elif isinstance(cell_widget, QtWidgets.QPushButton):
# new_button = QtWidgets.QPushButton(cell_widget.text())
# new_button.clicked.connect(partial(self.move_to_row_coordinates, table, new_row))
# table.setCellWidget(new_row, col, new_button)
#
# # TODO check if needed
# # elif cell_item:
# # new_item = QtWidgets.QTableWidgetItem(cell_item.text())
# # new_item.setFlags(cell_item.flags())
# # table.setItem(new_row, col, new_item)
#
# if isinstance(cell_item, QtWidgets.QTableWidgetItem):
# new_item = QtWidgets.QTableWidgetItem(cell_item.text())
# new_item.setFlags(cell_item.flags())
# table.setItem(new_row, col, new_item)
#
# x_col, y_col = (4, 5) if self.comboBox_mode.currentIndex() == 1 else (3, 4)
# # new_x = float(table.item(new_row, x_col).text())
# # new_y = float(table.item(new_row, y_col).text())
# # new_checkbox = table.cellWidget(new_row, 0)
self.align_table_center(table)
if self.checkBox_resize_auto.isChecked():
table.resizeColumnsToContents()
def handle_manual_edit(self, item): # TODO can be removed
def handle_manual_edit(self, item):
table = item.tableWidget()
row, col = item.row(), item.column()
mode_index = self.comboBox_mode.currentIndex()
@ -836,29 +856,6 @@ class MotorApp(QWidget):
# Replot based on the table
self.replot_based_on_table(table)
# if not self.is_manual_edit:
# return
#
# row = item.row()
# col = item.column()
# table = item.tableWidget()
#
# x_col, y_col = (4, 5) if self.comboBox_mode.currentIndex() == 1 else (3, 4)
#
# # Only proceed if the edited columns are coordinate columns
# if (row, col) == (x_col, y_col):
# return
#
# if col == x_col or col == y_col:
# new_x = float(table.item(row, x_col).text())
# new_y = float(table.item(row, y_col).text())
#
# self.saved_points[row]["x"] = new_x
# self.saved_points[row]["y"] = new_y
#
# # self.update_saved_coordinates(x_col, y_col, table)
# self.replot_based_on_table(self.tableWidget_coordinates)
@staticmethod
def align_table_center(table: QtWidgets.QTableWidget) -> None:
for row in range(table.rowCount()):
@ -867,7 +864,7 @@ class MotorApp(QWidget):
if item:
item.setTextAlignment(Qt.AlignCenter)
def move_to_row_coordinates(self): # , x_col, y_col, table, row):
def move_to_row_coordinates(self):
# Find out the mode and decide columns accordingly
mode = self.comboBox_mode.currentIndex()
@ -892,16 +889,6 @@ class MotorApp(QWidget):
y = float(self.tableWidget_coordinates.item(row, y_col).text())
self.move_motor_absolute(x, y)
# def toggle_point_visibility(
# self, state
# ): # , checkBox_widget): #TODO check if needed actually -> can be probably handled by just replot_based_on_table
# checkBox = self.sender()
# table = checkBox.parent().parent()
# row_index = table.indexAt(checkBox.pos()).row()
# self.saved_points[row_index]["visible"] = state == Qt.Checked
# # self.replot_saved_motor_map() # TODO change how point are reploted
# self.replot_based_on_table(table)
def replot_based_on_table(self, table):
print("Replot Triggered")
start_points = []
@ -944,36 +931,6 @@ class MotorApp(QWidget):
self.saved_motor_map_individual.setData(pos=np.array(individual_points))
print("plotted individual")
# def replot_saved_motor_map(self): # TODO can be removed
# current_index = self.comboBox_mode.currentIndex()
# start_points = np.empty((0, 2))
# end_points = np.empty((0, 2))
# individual_points = np.empty((0, 2))
#
# for point in self.saved_points:
# if point["visible"]:
# if current_index == 1: # start/stop mode
# if point["type"] == "start":
# start_points = np.vstack([start_points, point["coordinates"]])
# elif point["type"] == "end": # end
# end_points = np.vstack([end_points, point["coordinates"]])
# else: # individual mode
# individual_points = np.vstack([individual_points, point["coordinates"]])
# # Update the saved motor map based on the mode
# if current_index == 1: # start/stop mode
# self.saved_motor_map_start.setData(
# pos=start_points, brush=mkBrush(255, 0, 0, 255) # Red for start points
# )
# self.saved_motor_map_end.setData(
# pos=end_points, brush=mkBrush(0, 0, 255, 255) # Blue for end points
# )
# # TODO here will go rectangle drawing
#
# else: # individual mode
# self.saved_motor_map_start.setData(
# pos=individual_points, brush=mkBrush(0, 255, 0, 255) # Green for individual points
# )
# TODO will be adapted with logic to handle start/end points
def draw_rectangles(self, start_points, end_points):
for start, end in zip(start_points, end_points):
@ -982,115 +939,17 @@ class MotorApp(QWidget):
def draw_rectangle(self, start, end):
pass
# def update_saved_coordinates(self, x_col, y_col, table, rgb=None): #TODO probably not needed as well
# """
# Update the saved coordinates and replot them.
# """
#
# self.saved_points = []
# self.rectangles = []
#
# for row in range(table.rowCount()):
# x = float(table.item(row, x_col).text()) if table.item(row, x_col) else None
# y = float(table.item(row, y_col).text()) if table.item(row, y_col) else None
#
# checkbox = table.cellWidget(row, 0)
# visibility = checkbox.isChecked()
#
# if x is not None and y is not None:
# point_type = (
# "start"
# if x_col == 4
# else "end"
# if self.comboBox_mode.currentIndex() == 1
# else "individual"
# )
# self.saved_points.append(
# {"x": x, "y": y, "visible": visibility, "type": point_type}
# )
#
# if self.comboBox_mode.currentIndex() == 1: # start/stop mode
# start_points = np.array(
# [[pt["x"], pt["y"]] for pt in self.saved_points if pt["type"] == "start"]
# )
# end_points = np.array(
# [[pt["x"], pt["y"]] for pt in self.saved_points if pt["type"] == "end"]
# )
# if point_type == "start":
# self.saved_motor_map_start.setData(pos=start_points)
# elif point_type == "end":
# self.saved_motor_map_end.setData(pos=end_points)
#
# # TODO Draw rectangles here...
#
# else: # individual mode
# individual_points = np.array(
# [[pt["x"], pt["y"]] for pt in self.saved_points if pt["type"] == "individual"]
# )
# self.saved_motor_map_start.setData(pos=individual_points)
# # self.saved_motor_map_end.setData(pos=np.array([])) # Clears any end points if present
def delete_selected_row(self): # TODO generalise this function to any table
# TODO has to be optimised
def delete_selected_row(self):
selected_rows = self.tableWidget_coordinates.selectionModel().selectedRows()
rows_to_delete = [row.row() for row in selected_rows]
rows_to_delete.sort(reverse=True) # Sort in descending order
# Remove the row from the table
for row_index in rows_to_delete:
# self.saved_motor_positions = np.delete(self.saved_motor_positions, row_index, axis=0) #TODO Re-enable later
# del self.saved_point_visibility[row_index]
# If in 'start/stop' mode, check if only the 'start' coordinates are present in the row being deleted
if self.comboBox_mode.currentIndex() == 1:
if self.tableWidget_coordinates.item(row_index, 6) is None:
self.is_next_entry_end = False
# TODO check if needed
# # Update the plot
# brushes = [
# pg.mkBrush(255, 165, 0, 255) if visible else pg.mkBrush(255, 165, 0, 0)
# for visible in self.saved_point_visibility
# ]
# self.saved_motor_map.setData(pos=self.saved_motor_positions, brush=brushes) #TODO Re-enable later
# Remove the corresponding points from saved_points
for row_index in sorted(rows_to_delete, reverse=True):
del self.saved_points[row_index]
# self.replot_saved_motor_map() #TODO change to table logic
# Remove the row from the table
self.tableWidget_coordinates.removeRow(row_index)
# Replot the saved motor map
self.replot_based_on_table(self.tableWidget_coordinates)
# TODO can be removed after checked if needed in new button logic
# def connect_table_go_buttons(
# self, table, target_row, mode: int = 0, button_start=None, button_end=None
# ) -> None:
# if mode == 1:
# button_end.setEnabled(
# self.is_next_entry_end
# ) # Enable only if end coordinate is present
#
# # Link signals to move to coordinates
# button_start.clicked.connect(
# lambda: self.move_to_row_coordinates(4, 5, table, target_row)
# )
# button_end.clicked.connect(
# lambda: self.move_to_row_coordinates(6, 7, table, target_row)
# )
#
# # Add buttons to table
# table.setCellWidget(target_row, 1, button_start)
# table.setCellWidget(target_row, 2, button_end)
# else:
# button_start.clicked.connect(
# lambda: self.move_to_row_coordinates(3, 4, table, target_row)
# )
# table.setCellWidget(target_row, 1, button_start)
# Replot the saved motor map
self.replot_based_on_table(self.tableWidget_coordinates)
def resizeTable(self, table):
table.resizeColumnsToContents()
@ -1176,9 +1035,6 @@ class MotorApp(QWidget):
button.clicked.connect(
partial(self.move_to_row_coordinates, table, current_row)
)
# checkBox.stateChanged.connect(
# lambda state, widget=checkBox: self.toggle_point_visibility(state, widget)
# ) #TODO probably can be removed
table.setCellWidget(current_row, 0, button)
table.setCellWidget(current_row, 1, checkBox)