mirror of
https://github.com/bec-project/bec_widgets.git
synced 2025-07-13 19:21:50 +02:00
wip - namespace
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@ -3,7 +3,7 @@ from __future__ import annotations
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import threading
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import uuid
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from functools import wraps
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from typing import TYPE_CHECKING
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from typing import TYPE_CHECKING, Any, cast
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from bec_lib.client import BECClient
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from bec_lib.endpoints import MessageEndpoints
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@ -44,7 +44,7 @@ def rpc_call(func):
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for key, val in kwargs.items():
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if hasattr(val, "name"):
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kwargs[key] = val.name
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if not self.gui_is_alive():
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if not self._root._gui_is_alive():
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raise RuntimeError("GUI is not alive")
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return self._run_rpc(func.__name__, *args, **kwargs)
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@ -61,10 +61,17 @@ class RPCResponseTimeoutError(Exception):
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class RPCBase:
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def __init__(self, gui_id: str = None, config: dict = None, parent=None) -> None:
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def __init__(
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self,
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gui_id: str | None = None,
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config: dict | None = None,
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name: str | None = None,
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parent=None,
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) -> None:
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self._client = BECClient() # BECClient is a singleton; here, we simply get the instance
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self._config = config if config is not None else {}
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self._gui_id = gui_id if gui_id is not None else str(uuid.uuid4())[:5]
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self._name = name if name is not None else str(uuid.uuid4())[:5]
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self._parent = parent
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self._msg_wait_event = threading.Event()
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self._rpc_response = None
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@ -74,7 +81,20 @@ class RPCBase:
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def __repr__(self):
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type_ = type(self)
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qualname = type_.__qualname__
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return f"<{qualname} object at {hex(id(self))}>"
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return f"<{qualname} with name: {self.widget_name}>"
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def remove(self):
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"""
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Remove the widget.
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"""
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self._run_rpc("remove")
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@property
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def widget_name(self):
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"""
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Get the widget name.
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"""
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return self._name
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@property
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def _root(self):
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@ -88,7 +108,7 @@ class RPCBase:
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parent = parent._parent
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return parent
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def _run_rpc(self, method, *args, wait_for_rpc_response=True, timeout=3, **kwargs):
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def _run_rpc(self, method, *args, wait_for_rpc_response=True, timeout=3, **kwargs) -> Any:
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"""
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Run the RPC call.
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@ -165,7 +185,7 @@ class RPCBase:
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return cls(parent=self, **msg_result)
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return msg_result
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def gui_is_alive(self):
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def _gui_is_alive(self):
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"""
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Check if the GUI is alive.
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"""
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