musrsim/geant4/LEMuSR/include/LEMuSRParticleGunMessenger.hh
2005-11-11 12:35:21 +00:00

60 lines
1.4 KiB
C++

#ifndef LEMUSRPARTICLEGUNMESSENGER
#define LEMUSRPARTICLEGUNMESSENGER
class LEMuSRParticleGun;
class G4ParticleTable;
class G4UIcommand;
class G4UIdirectory;
class G4UIcmdWithoutParameter;
class G4UIcmdWithAString;
class G4UIcmdWithADoubleAndUnit;
class G4UIcmdWith3Vector;
class G4UIcmdWith3VectorAndUnit;
class G4UIcmdWithAnInteger;
#include "G4UImessenger.hh"
#include "globals.hh"
class LEMuSRParticleGunMessenger : public G4UImessenger
{
public:
LEMuSRParticleGunMessenger(LEMuSRParticleGun* gun);
~LEMuSRParticleGunMessenger();
public:
void SetNewValue(G4UIcommand * command,G4String newValues);
G4String GetCurrentValue(G4UIcommand * command);
private:
void IonCommand(G4String newValues);
private:
LEMuSRParticleGun* fParticleGun;
G4ParticleTable * particleTable;
private: //commands
G4UIdirectory * gunDirectory;
G4UIcmdWithoutParameter * listCmd;
G4UIcmdWithAString * particleCmd;
G4UIcmdWith3Vector * directionCmd;
G4UIcmdWithADoubleAndUnit * energyCmd;
G4UIcmdWith3VectorAndUnit * positionCmd;
G4UIcmdWithADoubleAndUnit * timeCmd;
G4UIcmdWith3Vector * polCmd;
G4UIcmdWithAnInteger * numberCmd;
G4UIcommand * ionCmd;
private: // for ion shooting
G4bool fShootIon;
G4int fAtomicNumber;
G4int fAtomicMass;
G4int fIonCharge;
G4double fIonExciteEnergy;
};
#endif