Updated visualization macros for OpenGL and vrml
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@@ -38,9 +38,9 @@
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#At the end of each event (default behaviour)
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#/vis/scene/endOfEventAction refresh
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#At the end of run of X events - Data from X events will be superimposed
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#cks/vis/scene/endOfEventAction accumulate
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/vis/scene/endOfEventAction accumulate
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#At the end of Y runs - Data from Y runs will be superimposed
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#/vis/scene/endOfRunAction accumulate
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/vis/scene/endOfRunAction accumulate
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# Coloured trajectories for an easier particle identification:
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# PDG IDs and colours: e- 11 red, e+ -11 blue, nu_e 12 yellow,
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