Updated visualization macros for OpenGL and vrml

This commit is contained in:
2017-11-26 11:59:44 +01:00
parent 0e4d7124d4
commit 314659ed5c
2 changed files with 7 additions and 5 deletions

View File

@ -3,8 +3,8 @@
# Create an OpenGL driver (i.e. a scene handler and viewer)
# Some useful choices: VRML2FILE, OGLSX, OGLIX, DAWNFILE, etc.
/vis/open VRML2FILE
#/vis/open OGLIX 600x600-0+0
#/vis/open VRML2FILE
/vis/open OGLIX 600x600-0+0
#*/vis/open DAWNFILE
# To calculate volumes and masses uncomment the next two lines
@ -40,7 +40,7 @@
#At the end of run of X events - Data from X events will be superimposed
/vis/scene/endOfEventAction accumulate
#At the end of Y runs - Data from Y runs will be superimposed
#/vis/scene/endOfRunAction accumulate
/vis/scene/endOfRunAction accumulate
# Coloured trajectories for an easier particle identification:
# PDG IDs and colours: e- 11 red, e+ -11 blue, nu_e 12 yellow,
@ -61,3 +61,5 @@
# Output just the detector geometry
/vis/viewer/flush
/vis/reviewKeptEvents

View File

@ -38,9 +38,9 @@
#At the end of each event (default behaviour)
#/vis/scene/endOfEventAction refresh
#At the end of run of X events - Data from X events will be superimposed
#cks/vis/scene/endOfEventAction accumulate
/vis/scene/endOfEventAction accumulate
#At the end of Y runs - Data from Y runs will be superimposed
#/vis/scene/endOfRunAction accumulate
/vis/scene/endOfRunAction accumulate
# Coloured trajectories for an easier particle identification:
# PDG IDs and colours: e- 11 red, e+ -11 blue, nu_e 12 yellow,