fixed problems with compiling on my Mac
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@@ -45,7 +45,7 @@ _normalize_partition (
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}
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}
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#if defined(PARALLEL)
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#ifdef PARALLEL_IO
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/* MLH: this could be improved with an MPI_Reduce and MAX operator...
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* but the user_layout array-of-structs would need to be a struct-of-arrays */
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static void
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@@ -699,7 +699,7 @@ h5b_3d_get_chunk (
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return H5_SUCCESS;
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}
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#if defined(PARALLEL_IO)
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#ifdef PARALLEL_IO
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h5_err_t
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h5b_3d_set_grid (
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h5_file_t *const f, /*!< IN: File handle */
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@@ -69,9 +69,9 @@ h5_err_t
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H5Block3dGetGridCoords (
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h5_file_t *const f, /*!< IN: File handle */
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const int proc, /*!< IN: MPI processor */
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h5_size_t *const i, /*!< OUT: index in \c i */
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h5_size_t *const j, /*!< OUT: index in \c j */
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h5_size_t *const k /*!< OUT: index in \c k */
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h5_int64_t *const i, /*!< OUT: index in \c i */
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h5_int64_t *const j, /*!< OUT: index in \c j */
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h5_int64_t *const k /*!< OUT: index in \c k */
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);
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h5_err_t
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@@ -97,9 +97,9 @@ h5_err_t
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h5b_3d_get_grid_coords (
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h5_file_t *const f, /*!< IN: File handle */
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const int proc, /*!< IN: MPI processor */
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h5_size_t *const i, /*!< OUT: index in \c i */
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h5_size_t *const j, /*!< OUT: index in \c j */
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h5_size_t *const k /*!< OUT: index in \c k */
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h5_int64_t *const i, /*!< OUT: index in \c i */
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h5_int64_t *const j, /*!< OUT: index in \c j */
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h5_int64_t *const k /*!< OUT: index in \c k */
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);
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h5_err_t
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