// ---------- Coordinate System/Transformation ---------- //These values influence the speed of axis X,Y,Z and also A,B Coord[1].Ta=100 Coord[1].Td=100 Coord[1].AltFeedRate=1000 Coord[1].Tm=-1000 //1000um/FeedTime -> 1mm/sec Coord[1].FeedTime=1000 //default value 1000um //Coordinate Transformation &1 #1-> -1.X -10.Y +0.5A +5.B #2-> +1.X -10.Y -0.5A +5.B //motor 2 has opposite direction #3-> -1.X -10.Y -0.5A -5.B #4-> +1.X -10.Y +0.5A -5.B //motor 4 has opposite direction //PITCH YAW are not exposed directly, because these would need //inverse and forward kinematics due to the angle functions Motor[1].MaxSpeed=Motor[1].JogSpeed Motor[2].MaxSpeed=Motor[2].JogSpeed Motor[3].MaxSpeed=Motor[3].JogSpeed Motor[4].MaxSpeed=Motor[4].JogSpeed