// ---------- Coordinate System/Transformation ----------

//These values influence the speed of axis X,Y,Z and also A,B
Coord[1].Ta=100
Coord[1].Td=100
Coord[1].AltFeedRate=1000
Coord[1].Tm=-1000  //1000um/FeedTime -> 1mm/sec
Coord[1].FeedTime=1000 //default value 1000um


//Coordinate Transformation
&1
#1-> -1.X -10.Y +0.5A +5.B
#2-> +1.X -10.Y -0.5A +5.B //motor 2 has opposite direction
#3-> -1.X -10.Y -0.5A -5.B
#4-> +1.X -10.Y +0.5A -5.B //motor 4 has opposite direction

//PITCH YAW are not exposed directly, because these would need
//inverse and forward kinematics due to the angle functions

Motor[1].MaxSpeed=Motor[1].JogSpeed
Motor[2].MaxSpeed=Motor[2].JogSpeed
Motor[3].MaxSpeed=Motor[3].JogSpeed
Motor[4].MaxSpeed=Motor[4].JogSpeed



