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sf_daq_buffer/core-buffer/include/buffer_config.hpp
T

51 lines
1.5 KiB
C++

#ifndef BUFFERCONFIG_HPP
#define BUFFERCONFIG_HPP
#include <cstddef>
#include <string>
namespace core_buffer {
const size_t MODULE_X_SIZE = 1024;
const size_t MODULE_Y_SIZE = 512;
const size_t MODULE_N_PIXELS = MODULE_X_SIZE * MODULE_Y_SIZE;
const size_t MODULE_N_BYTES = MODULE_N_PIXELS * 2;
// How many frames we store in each file.
// Must be power of 10 and <= than FOLDER_MOD
const size_t FILE_MOD = 1000;
// How many frames go into each files folder.
// Must be power of 10 and >= than FILE_MOD.
const size_t FOLDER_MOD = 100000;
// Extension of our file format.
const std::string FILE_EXTENSION = ".h5";
// How many frames do we read at once during replay.
const size_t REPLAY_READ_BLOCK_SIZE = 100;
// Size of sf_buffer RB in elements.
const size_t BUFFER_RB_SIZE = 1000;
// Microseconds timeout for UDP recv.
const int BUFFER_UDP_US_TIMEOUT = 10 * 1000;
// ZMQ threads for receiving data from sf_replay.
const int WRITER_ZMQ_IO_THREADS = 2;
// Size of buffer between the receiving and writing part of sf_writer
const int WRITER_RB_BUFFER_SLOTS = 5;
// How many frames to buffer before flushing to file.
const int WRITER_N_FRAMES_BUFFER = 50;
// Number of pulses between each statistics print out.
const size_t STATS_MODULO = 100;
// If the RB is empty, how much time to wait before trying to read it again.
const size_t RB_READ_RETRY_INTERVAL_MS = 5;
}
#endif //BUFFERCONFIG_HPP