#include "BufferUtils.hpp" #include using namespace std; // Must be power of 10 and <= than FOLDER_MOD const size_t BufferUtils::FILE_MOD = 1000; // Must be power of 10 and >= than FILE_MOD. const size_t BufferUtils::FOLDER_MOD = 100000; const std::string BufferUtils::FILE_EXTENSION = ".h5"; string BufferUtils::get_filename( std::string root_folder, std::string device_name, uint64_t pulse_id) { uint64_t folder_base = pulse_id / FOLDER_MOD; folder_base *= FOLDER_MOD; uint64_t file_base = pulse_id / FILE_MOD; file_base *= FILE_MOD; stringstream folder; folder << root_folder << "/"; folder << device_name << "/"; folder << folder_base << "/"; folder << file_base << FILE_EXTENSION; return folder.str(); } size_t BufferUtils::get_file_frame_index(uint64_t pulse_id) { uint64_t file_base = pulse_id / FILE_MOD; file_base *= FILE_MOD; return pulse_id - file_base; } void BufferUtils::update_latest_file( const std::string& latest_filename, const std::string& filename_to_write) { // TODO: Ugly hack, please please fix it. // TODO: This for now works only if the root_folder is absolute path. stringstream latest_command; latest_command << "echo " << filename_to_write; latest_command << " > " << latest_filename; auto str_latest_command = latest_command.str(); system(str_latest_command.c_str()); }