package sparseviewer.interp; public class NearestInterpolator { public static InterpolationResult interpolate(double[] x, double[] y, double[] z, int width, int height) { Grid2D grid = createGrid(x, y, width, height); float[] out = new float[width * height]; for (int iy = 0; iy < height; iy++) { double gy = grid.yAt(iy); for (int ix = 0; ix < width; ix++) { double gx = grid.xAt(ix); int best = -1; double bestD2 = Double.POSITIVE_INFINITY; for (int i = 0; i < x.length; i++) { if (!isFinite(x[i]) || !isFinite(y[i]) || !isFinite(z[i])) { continue; } double dx = x[i] - gx; double dy = y[i] - gy; double d2 = dx * dx + dy * dy; if (d2 < bestD2) { bestD2 = d2; best = i; } } if (best >= 0) { out[iy * width + ix] = (float) z[best]; } else { out[iy * width + ix] = Float.NaN; } } } return new InterpolationResult(grid, out); } private static Grid2D createGrid(double[] x, double[] y, int width, int height) { double xmin = Double.POSITIVE_INFINITY; double xmax = Double.NEGATIVE_INFINITY; double ymin = Double.POSITIVE_INFINITY; double ymax = Double.NEGATIVE_INFINITY; for (int i = 0; i < x.length; i++) { if (isFinite(x[i])) { if (x[i] < xmin) xmin = x[i]; if (x[i] > xmax) xmax = x[i]; } if (isFinite(y[i])) { if (y[i] < ymin) ymin = y[i]; if (y[i] > ymax) ymax = y[i]; } } if (xmin == xmax) { xmin -= 1.0; xmax += 1.0; } if (ymin == ymax) { ymin -= 1.0; ymax += 1.0; } double xpad = 0.03 * (xmax - xmin); double ypad = 0.03 * (ymax - ymin); return new Grid2D(width, height, xmin - xpad, xmax + xpad, ymin - ypad, ymax + ypad); } private static boolean isFinite(double v) { return !Double.isNaN(v) && !Double.isInfinite(v); } }