Fix 6d layout

This commit is contained in:
gac-S_Changer
2020-08-20 15:36:14 +02:00
parent eef0fb7645
commit 9e34b9fa69

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@@ -136,12 +136,12 @@ public class Puck extends DeviceBase {
};
static final double[] ANGLES_6D = new double[]{
180.00, 180.00, 150.00, 160.89, 139.11,
120.00, 120.00, 90.00, 100.89, 79.11,
60.00, 60.00, 30.00, 40.89, 19.11,
0.00, 0.00, 330.00, 340.89, 319.11,
300.00, 300.00, 270.00, 280.89, 259.11,
240.00, 240.00, 210.00, 220.89, 199.11,
180.00, 180.00, 150.00, 160.89, 139.11,
120.00, 120.00, 90.00, 100.89, 79.11,
60.00, 60.00, 30.00, 40.89, 19.11
};
static final Character[] SEGMENTS = (MainPanel.BASE_PLATE_LAYOUT == MainPanel.BasePlateLayout.normal) ? SEGMENTS_NORMAL : (