build-blocks:

- use modbuild in shebang
- refactore function calls
This commit is contained in:
2015-09-21 16:42:39 +02:00
parent 380ae5dbe1
commit bc9e63799e
49 changed files with 340 additions and 440 deletions
+7 -9
View File
@@ -1,4 +1,4 @@
#!/bin/bash
#!/usr/bin/env modbuild
#
# Notes:
# On Mac OS X VTK does not compile out of the box with self-compiled GCC.
@@ -6,11 +6,9 @@
# and remove these strings.
#
source "$(dirname $0)/../../../lib/libpmodules.bash"
case ${OS} in
Darwin )
pmodules.pre_configure() {
pbuild::pre_configure() {
# for the time being: on Mac OS X we need GL/gl.h from MacPorts:
std::append_path C_INLCUDE_PATH '/opt/local/include'
std::append_path CPLUS_INCLUDE_PATH '/opt/local/include'
@@ -18,7 +16,7 @@ Darwin )
;;
esac
pmodules.configure() {
pbuild::configure() {
cmake -DCMAKE_INSTALL_PREFIX:PATH=$PREFIX \
-DVTK_INSTALL_INCLUDE_DIR:PATH=include \
-DVTK_INSTALL_LIB_DIR:PATH=lib \
@@ -26,8 +24,8 @@ pmodules.configure() {
"${MODULE_SRCDIR}"
}
pmodules.add_to_group 'Compiler'
pmodules.set_runtime_dependencies "${COMPILER}"
pmodules.set_build_dependencies 'cmake' "${COMPILER}"
pmodules.make_all
pbuild::add_to_group 'Compiler'
pbuild::set_runtime_dependencies "${COMPILER}"
pbuild::set_build_dependencies 'cmake' "${COMPILER}"
pbuild::make_all