208 lines
7.0 KiB
C++
208 lines
7.0 KiB
C++
// SPDX-FileCopyrightText: 2025 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
|
|
// SPDX-License-Identifier: GPL-3.0-only
|
|
|
|
#include "FFTIndexer.h"
|
|
#include <Eigen/Eigen>
|
|
#include "EigenRefine.h"
|
|
|
|
FFTIndexer::FFTIndexer(const IndexingSettings &settings)
|
|
: max_length_A(settings.GetFFT_MaxUnitCell_A()),
|
|
min_length_A(settings.GetFFT_MinUnitCell_A()),
|
|
min_angle_deg(settings.GetFFT_MinAngle_deg()),
|
|
max_angle_deg(settings.GetFFT_MaxAngle_deg()),
|
|
nDirections(settings.GetFFT_NumVectors()),
|
|
result_fft(nDirections) {
|
|
|
|
float maxQ = 2.0f * static_cast<float>(M_PI) / settings.GetFFT_HighResolution_A();
|
|
|
|
histogram_spacing = 1.0f / (2.0f * max_length_A);
|
|
histogram_size = std::ceil(maxQ / histogram_spacing);
|
|
|
|
input_size = histogram_size * nDirections;
|
|
output_size = (histogram_size / 2 + 1) * nDirections;
|
|
|
|
if (max_length_A <= settings.GetFFT_HighResolution_A())
|
|
throw std::invalid_argument("Largest unit cell cannot be smaller than resolution");
|
|
if (nDirections <= 0)
|
|
throw std::invalid_argument("FFTWIndexer: number of directions must be > 0");
|
|
if (!(max_length_A > 0.f))
|
|
throw std::invalid_argument("FFTWIndexer: max_length_A must be > 0");
|
|
if (!(settings.GetFFT_HighResolution_A() > 0.f))
|
|
throw std::invalid_argument("FFTWIndexer: high resolution must be > 0");
|
|
if (histogram_size < 1)
|
|
throw std::invalid_argument("FFTWIndexer: histogram_size must be >= 1");
|
|
if (histogram_size > 1000000)
|
|
throw std::invalid_argument("FFTWIndexer: histogram_size too large");
|
|
|
|
SetupDirectionVectors();
|
|
}
|
|
|
|
void FFTIndexer::SetupDirectionVectors() {
|
|
direction_vectors.reserve(static_cast<size_t>(nDirections));
|
|
|
|
const double phi = (1.0 + std::sqrt(5.0)) / 2.0; // Golden ratio
|
|
const double golden_angle = 2.0 * M_PI / phi;
|
|
|
|
for (int i = 0; i < nDirections; i++) {
|
|
// Half-sphere distribution (z in [0,1])
|
|
double z = static_cast<double>(i) / static_cast<double>(nDirections - 1);
|
|
double theta = golden_angle * static_cast<double>(i);
|
|
double radius = std::sqrt(std::max(0.0, 1.0 - z * z));
|
|
|
|
double x = radius * std::cos(theta);
|
|
double y = radius * std::sin(theta);
|
|
|
|
// Add unit vector to the list
|
|
direction_vectors.emplace_back(static_cast<float>(x),
|
|
static_cast<float>(y),
|
|
static_cast<float>(z));
|
|
}
|
|
}
|
|
|
|
|
|
void FFTIndexer::SetupUnitCell(const std::optional<UnitCell> &cell) {
|
|
reference_unit_cell = cell;
|
|
}
|
|
|
|
|
|
void Sort(Coord &A, Coord &B, Coord &C) {
|
|
// A is the smallest, C is the largest
|
|
|
|
if (A.Length() > B.Length())
|
|
std::swap(A, B);
|
|
|
|
if (B.Length() > C.Length())
|
|
std::swap(B, C);
|
|
|
|
if (A.Length() > B.Length())
|
|
std::swap(A, B);
|
|
}
|
|
|
|
std::vector<CrystalLattice> FFTIndexer::ReduceResults(const std::vector<Coord> &results) const {
|
|
if (results.size() < 3)
|
|
return {};
|
|
|
|
std::vector<CrystalLattice> candidates;
|
|
|
|
for (int i = 0; i < 3; i++) {
|
|
for (int j = 0; j < 3; j++) {
|
|
for (int k = 0; k < 3; k++) {
|
|
if (i + j + k + 2 >= results.size())
|
|
break;
|
|
|
|
Coord A = results[i];
|
|
Coord B = results[(i + j + 1)];
|
|
Coord C = results[(i + j + 1) + k + 1];
|
|
|
|
// sort vectors by length for reduction
|
|
Sort(A,B,C);
|
|
|
|
// Lattice reduction
|
|
B = B - std::round(B * A / (A * A)) * A;
|
|
C = C - std::round(C * A / (A * A)) * A;
|
|
C = C - std::round(C * B / (B * B)) * B;
|
|
|
|
float alpha = angle_deg(B, C);
|
|
float beta = angle_deg(A, C);
|
|
float gamma = angle_deg(A, B);
|
|
|
|
// Check if values are OK after lattice reduction
|
|
if (A.Length() >= min_length_A
|
|
&& B.Length() >= min_length_A
|
|
&& C.Length() >= min_length_A
|
|
&& alpha >= min_angle_deg && alpha <= max_angle_deg
|
|
&& beta >= min_angle_deg && beta <= max_angle_deg
|
|
&& gamma >= min_angle_deg && gamma <= max_angle_deg)
|
|
candidates.emplace_back(A, B, C);
|
|
}
|
|
}
|
|
}
|
|
|
|
return candidates;
|
|
}
|
|
|
|
std::vector<Coord> FFTIndexer::FilterFFTResults() const {
|
|
std::multimap<float, FFTResult> fft_result_map;
|
|
|
|
// Order vectors by max FFT magnitude and select the 30 strongest ones
|
|
size_t max_vectors = 30;
|
|
|
|
for (int i = 0; i < direction_vectors.size(); i++)
|
|
fft_result_map.insert(std::make_pair(result_fft[i].magnitude, result_fft[i]));
|
|
|
|
std::vector<FFTResult> fft_result_filtered;
|
|
int count = 0;
|
|
for (auto it = fft_result_map.rbegin();
|
|
it != fft_result_map.rend() && count < max_vectors;
|
|
++it, ++count) {
|
|
fft_result_filtered.emplace_back(it->second);
|
|
}
|
|
|
|
std::vector<Coord> ret;
|
|
|
|
// Remove vectors less than 5 deg apart, as most likely these are colinear
|
|
constexpr float COS_5_DEG = 0.996194;
|
|
std::vector<bool> ignore(fft_result_filtered.size(), false);
|
|
|
|
for (int i = 0; i < fft_result_filtered.size(); i++) {
|
|
if (ignore[i])
|
|
continue;
|
|
Coord dir_i = direction_vectors.at(fft_result_filtered[i].direction);
|
|
for (int j = i + 1; j < fft_result_filtered.size(); j++) {
|
|
Coord dir_j = direction_vectors.at(fft_result_filtered[j].direction);
|
|
if (std::fabs(dir_i * dir_j) > COS_5_DEG)
|
|
ignore[j] = true;
|
|
}
|
|
ret.push_back(dir_i * fft_result_filtered[i].length);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
|
|
std::vector<CrystalLattice> FFTIndexer::Run(const std::vector<Coord> &coord, size_t nspots) {
|
|
if (nspots > coord.size())
|
|
nspots = coord.size();
|
|
|
|
if (nspots <= viable_cell_min_spots)
|
|
return {};
|
|
|
|
assert(nspots <= FFT_MAX_SPOTS);
|
|
assert(coord.size() <= FFT_MAX_SPOTS);
|
|
|
|
ExecuteFFT(coord, nspots);
|
|
auto f = FilterFFTResults();
|
|
auto r = ReduceResults(f);
|
|
|
|
Eigen::MatrixX3<float> oCell(r.size() * 3u, 3u);
|
|
Eigen::VectorX<float> scores(r.size());
|
|
|
|
for (int i = 0; i < r.size(); i++) {
|
|
oCell(i * 3u, 0u) = r[i].Vec0().x;
|
|
oCell(i * 3u, 1u) = r[i].Vec0().y;
|
|
oCell(i * 3u, 2u) = r[i].Vec0().z;
|
|
|
|
oCell(i * 3u + 1, 0u) = r[i].Vec1().x;
|
|
oCell(i * 3u + 1, 1u) = r[i].Vec1().y;
|
|
oCell(i * 3u + 1, 2u) = r[i].Vec1().z;
|
|
|
|
oCell(i * 3u + 2, 0u) = r[i].Vec2().x;
|
|
oCell(i * 3u + 2, 1u) = r[i].Vec2().y;
|
|
oCell(i * 3u + 2, 2u) = r[i].Vec2().z;
|
|
|
|
// Bootstrap score
|
|
scores(i) = 0.2;
|
|
}
|
|
|
|
RefineParameters parameters{
|
|
.viable_cell_min_spots = viable_cell_min_spots,
|
|
.dist_tolerance_vs_reference = dist_tolerance_vs_reference,
|
|
.reference_unit_cell = reference_unit_cell,
|
|
.min_length_A = min_length_A,
|
|
.max_length_A = max_length_A,
|
|
.min_angle_deg = min_angle_deg,
|
|
.max_angle_deg = max_angle_deg,
|
|
.indexing_tolerance = indexing_tolerance
|
|
};
|
|
|
|
return Refine(coord, nspots, oCell, scores, parameters);
|
|
} |