The fused adaptive spot finder's azimuthal profile (and the standalone AzIntEngineGPU) summed the corrected pixel values - pixel times a float correction - with float atomicAdd, in shared memory and then across blocks. Float addition is not associative, so the per-ring sums depended on the order the threads and blocks happened to arrive in, and on the grid size chosen for the GPU. The profile, and the per-image background estimate read from it, moved in their last bits between two runs of the same command: on a thaumatin JUNGFRAU 4M sweep one bkg value in _plot.txt differed in the 4th digit between runs. The raw ring sums that drive detection were already exact integers; only the reported profile was affected. Each corrected value (and its square) is now quantised to 2^-12 on its own and summed as a signed 64-bit integer, the convention the raw ring sums and the Bragg-integration profile already use. Integer addition is associative, so the sums are the same whatever the order or grid. The repeat test of the fused finder now also requires the profile and its std to repeat bit for bit (it failed on the old kernel at the first repeat); the AzIntEngineGPU test re-runs 20 times. Fused finder benchmark: 0.313 -> 0.324 ms/frame. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SVmAWnzCmRKAXVUCdc4iNi
627 lines
32 KiB
Plaintext
627 lines
32 KiB
Plaintext
// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#include "AdaptiveSpotFinderGPU.h"
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#include "AdaptiveThreshold.h"
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#include "../../common/JFJochException.h"
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namespace {
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inline void cuda_err(cudaError_t val) {
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if (val != cudaSuccess)
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throw JFJochException(JFJochExceptionCategory::GPUCUDAError, cudaGetErrorString(val));
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}
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// Fixed-point scale of the corrected (profile) sums. A corrected value is a pixel times a float
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// correction, so unlike the raw sums it has no exact integer form, and a float atomicAdd adds the
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// values in whatever order the threads and blocks happen to arrive - the profile, and the background
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// estimate read from it, then moved in their last bits between two runs of the same command. Each
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// value is quantised on its own, and the sum of the quanta is integer addition, which is associative:
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// the result no longer depends on the order, nor on how the grid was sized for this GPU. 2^12 puts
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// the quantum at 2.4e-4 of a count, and leaves room for a ring summing to ~2e15 in either sum.
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constexpr float CORR_FIXED = 4096.0f; // 2^12
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// Signed, carried as two's complement like the raw sums.
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__device__ __forceinline__ unsigned long long corr_fixed(float v) {
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return static_cast<unsigned long long>(static_cast<long long>(llrintf(v * CORR_FIXED)));
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}
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// One thread's merged contribution to a single ring, pushed to the block's shared accumulators.
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__device__ __forceinline__ void flush_ring(unsigned long long *s_sum, unsigned long long *s_sum2,
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uint32_t *s_count, unsigned long long *s_sum_corr,
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unsigned long long *s_sum2_corr,
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bool accumulate_corrected, int b,
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unsigned long long r_sum, unsigned long long r_sum2,
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uint32_t r_count, unsigned long long r_sum_corr,
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unsigned long long r_sum2_corr) {
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if (r_count == 0) return; // also covers the initial "no ring yet"
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atomicAdd(&s_sum[b], r_sum);
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atomicAdd(&s_sum2[b], r_sum2);
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atomicAdd(&s_count[b], r_count);
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if (accumulate_corrected) {
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atomicAdd(&s_sum_corr[b], r_sum_corr);
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atomicAdd(&s_sum2_corr[b], r_sum2_corr);
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}
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}
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// The sigma-clip test, with both bounds as single fused multiply-adds. Written out rather than left to
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// the compiler, which fuses `mean - clip_k * sigma` in one kernel and may not in another - and the
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// histogram clip below must draw exactly the line the image pass draws.
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__device__ __forceinline__ bool clip_keep(float fv, float mean, float sigma, float clip_k) {
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const float lo = __fmaf_rn(-clip_k, sigma, mean);
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const float hi = __fmaf_rn(clip_k, sigma, mean);
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return !(fv < lo || fv > hi);
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}
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// One valid pixel of the plain pass into the per-ring value histogram, or - outside [0, HIST_VALUES) -
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// onto the overflow list. Each warp holds 128 consecutive pixels, nearly all in one ring and at a few
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// low values, so the warp's pixels are grouped by (ring, value) and each group is one atomic.
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__device__ __forceinline__ void count_value(uint32_t *hist, int2 *overflow, uint32_t *overflow_n,
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uint32_t overflow_cap, bool valid, int b, int32_t v) {
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const bool in_hist = valid && v >= 0 && v < AdaptiveSpotFinderGPU::HIST_VALUES;
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const bool in_overflow = valid && !in_hist;
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const unsigned active = __activemask();
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const int lane = threadIdx.x % 32;
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const uint32_t key = in_hist ? b * AdaptiveSpotFinderGPU::HIST_VALUES + v : UINT32_MAX;
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const unsigned same = __match_any_sync(active, key);
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if (in_hist && lane == __ffs(same) - 1)
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atomicAdd(&hist[key], __popc(same));
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const unsigned ovf = __ballot_sync(active, in_overflow);
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if (in_overflow) {
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const int leader = __ffs(ovf) - 1;
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uint32_t base = 0;
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if (lane == leader)
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base = atomicAdd(overflow_n, __popc(ovf));
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base = __shfl_sync(ovf, base, leader);
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const uint32_t i = base + __popc(ovf & ((1u << lane) - 1));
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if (i < overflow_cap) // past the end the list is only counted, and the image pass clips
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overflow[i] = make_int2(b, v);
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}
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}
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// One ring reduction, staging per-ring sums in shared memory (fast path). Shared layout:
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// [ sum | sum2 | sum_corr | sum2_corr | count(uint32) ] x nbins
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// The corrected arrays exist only when accumulate_corrected is true (the plain first pass); on the
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// sigma-clip passes they are left out and the count follows sum2.
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__global__ void reduce_rings_shared(
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const uint16_t *__restrict__ pixel_to_bin,
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const float *__restrict__ corrections,
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const int32_t *__restrict__ image,
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const float *__restrict__ mean,
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const float *__restrict__ sigma,
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float clip_k,
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bool accumulate_corrected,
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unsigned long long *__restrict__ sum, unsigned long long *__restrict__ sum2, uint32_t *__restrict__ count,
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unsigned long long *__restrict__ sum_corr, unsigned long long *__restrict__ sum2_corr,
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uint32_t *__restrict__ hist, int2 *__restrict__ overflow, uint32_t *__restrict__ overflow_n,
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uint32_t overflow_cap,
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size_t npix, int nbins) {
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// A sigma-clip pass reads the image only when the plain pass's overflow list did not fit;
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// otherwise clip_rings_from_hist has done it from the histogram.
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if (clip_k > 0.0f && *overflow_n <= overflow_cap)
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return;
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// The raw accumulators are INTEGERS, not floats. A preprocessed pixel is an exact int32 (the
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// masked and saturated sentinels are skipped below), so v and v*v are exact in 64 bits and
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// integer addition is associative - which makes the ring mean and sigma, and therefore the
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// detection threshold, independent of the order the atomics happen to arrive in. With float
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// accumulators the threshold moved in its last bits between runs, and because detection compares
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// an integer pixel value against it, a threshold crossing an integer flipped every pixel of that
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// value in the ring at once.
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// The CORRECTED sums have no exact integer form, so they are summed in fixed point (CORR_FIXED).
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extern __shared__ unsigned long long sh[];
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unsigned long long *s_sum = sh; // signed value carried as two's complement
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unsigned long long *s_sum2 = &s_sum[nbins];
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unsigned long long *s_sum_corr = &s_sum2[nbins];
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unsigned long long *s_sum2_corr = &s_sum_corr[nbins];
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uint32_t *s_count = reinterpret_cast<uint32_t *>(accumulate_corrected ? &s_sum2_corr[nbins]
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: &s_sum2[nbins]);
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for (int i = threadIdx.x; i < nbins; i += blockDim.x) {
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s_sum[i] = 0;
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s_sum2[i] = 0;
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s_count[i] = 0;
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if (accumulate_corrected) {
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s_sum_corr[i] = 0;
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s_sum2_corr[i] = 0;
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}
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}
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__syncthreads();
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// Four pixels per thread, read as one 16-byte and one 8-byte transaction instead of four of
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// each. The image and both tables come straight from cudaMalloc, which aligns to at least the
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// 16 bytes int4/float4 want, and no caller offsets them. npix need not be a multiple of four -
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// the vector loop stops short and the leftovers are done one at a time below, so nothing is read
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// past the end (which would fold uninitialised device memory into the accumulators).
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const size_t stride = static_cast<size_t>(blockDim.x) * gridDim.x;
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const size_t nquad = npix / 4;
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for (size_t q = blockIdx.x * blockDim.x + threadIdx.x; q < nquad; q += stride) {
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const int4 v4 = reinterpret_cast<const int4 *>(image)[q];
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const ushort4 b4 = reinterpret_cast<const ushort4 *>(pixel_to_bin)[q];
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float4 c4 = make_float4(0.0f, 0.0f, 0.0f, 0.0f);
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if (accumulate_corrected)
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c4 = reinterpret_cast<const float4 *>(corrections)[q];
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const int32_t vq[4] = {v4.x, v4.y, v4.z, v4.w};
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const uint16_t bq[4] = {b4.x, b4.y, b4.z, b4.w};
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const float cq[4] = {c4.x, c4.y, c4.z, c4.w};
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// A ring is several pixels wide, so consecutive pixels along a row usually fall in the same
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// one. Carry a running total for the ring in registers and push it to shared memory only
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// when the ring changes - one set of atomics for the run instead of one per pixel, which is
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// what this kernel is actually limited by. A pixel dropped by one of the tests below does
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// not end a run; it simply contributes nothing.
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int r_b = -1;
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unsigned long long r_sum = 0, r_sum2 = 0;
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uint32_t r_count = 0;
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unsigned long long r_sum_corr = 0, r_sum2_corr = 0;
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#pragma unroll
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for (int k = 0; k < 4; k++) {
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const int32_t v = vq[k];
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const int b = bq[k];
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const float fv = static_cast<float>(v);
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const bool valid = v != INT32_MIN && v != INT32_MAX && b < nbins
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&& (clip_k <= 0.0f || clip_keep(fv, mean[b], sigma[b], clip_k));
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// The plain pass also records the values, so that the clip passes need not re-read the image.
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if (accumulate_corrected)
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count_value(hist, overflow, overflow_n, overflow_cap, valid, b, v);
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if (!valid) continue;
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if (b != r_b) {
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flush_ring(s_sum, s_sum2, s_count, s_sum_corr, s_sum2_corr, accumulate_corrected,
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r_b, r_sum, r_sum2, r_count, r_sum_corr, r_sum2_corr);
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r_b = b;
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r_sum = 0; r_sum2 = 0; r_count = 0;
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r_sum_corr = 0; r_sum2_corr = 0;
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}
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// Unsigned, so a run that overflows wraps exactly as the shared accumulator would have:
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// addition mod 2^64 is associative, which is what keeps the regrouping bit-identical.
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r_sum += static_cast<unsigned long long>(static_cast<long long>(v));
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r_sum2 += static_cast<unsigned long long>(static_cast<long long>(v) * v);
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r_count += 1u;
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if (accumulate_corrected) {
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const float cv = fv * cq[k];
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r_sum_corr += corr_fixed(cv);
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r_sum2_corr += corr_fixed(cv * cv);
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}
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}
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flush_ring(s_sum, s_sum2, s_count, s_sum_corr, s_sum2_corr, accumulate_corrected,
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r_b, r_sum, r_sum2, r_count, r_sum_corr, r_sum2_corr);
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}
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// The last npix % 4 pixels, one per thread.
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for (size_t idx = 4 * nquad + blockIdx.x * blockDim.x + threadIdx.x; idx < npix; idx += stride) {
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const int32_t v = image[idx];
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const uint16_t b = pixel_to_bin[idx];
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const float fv = static_cast<float>(v);
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const bool valid = v != INT32_MIN && v != INT32_MAX && b < nbins
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&& (clip_k <= 0.0f || clip_keep(fv, mean[b], sigma[b], clip_k));
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if (accumulate_corrected)
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count_value(hist, overflow, overflow_n, overflow_cap, valid, b, v);
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if (!valid) continue;
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atomicAdd(&s_sum[b], static_cast<unsigned long long>(static_cast<long long>(v)));
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atomicAdd(&s_sum2[b], static_cast<unsigned long long>(static_cast<long long>(v) * v));
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atomicAdd(&s_count[b], 1u);
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if (accumulate_corrected) {
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const float cv = fv * corrections[idx];
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atomicAdd(&s_sum_corr[b], corr_fixed(cv));
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atomicAdd(&s_sum2_corr[b], corr_fixed(cv * cv));
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}
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}
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__syncthreads();
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for (int i = threadIdx.x; i < nbins; i += blockDim.x) {
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atomicAdd(&sum[i], s_sum[i]);
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atomicAdd(&sum2[i], s_sum2[i]);
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atomicAdd(&count[i], s_count[i]);
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if (accumulate_corrected) {
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atomicAdd(&sum_corr[i], s_sum_corr[i]);
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atomicAdd(&sum2_corr[i], s_sum2_corr[i]);
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}
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}
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}
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// Same reduction with direct global atomics (used only when nbins is too large to stage in shared
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// memory - a rare, high-bin-count configuration).
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__global__ void reduce_rings_global(
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const uint16_t *__restrict__ pixel_to_bin,
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const float *__restrict__ corrections,
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const int32_t *__restrict__ image,
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const float *__restrict__ mean,
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const float *__restrict__ sigma,
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float clip_k,
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bool accumulate_corrected,
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unsigned long long *__restrict__ sum, unsigned long long *__restrict__ sum2, uint32_t *__restrict__ count,
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unsigned long long *__restrict__ sum_corr, unsigned long long *__restrict__ sum2_corr,
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size_t npix, int nbins) {
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for (size_t idx = blockIdx.x * blockDim.x + threadIdx.x; idx < npix; idx += blockDim.x * gridDim.x) {
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const int32_t v = image[idx];
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if (v == INT32_MIN || v == INT32_MAX) continue;
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const uint16_t b = pixel_to_bin[idx];
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if (b >= nbins) continue;
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const float fv = static_cast<float>(v);
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if (clip_k > 0.0f && !clip_keep(fv, mean[b], sigma[b], clip_k)) continue;
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atomicAdd(&sum[b], static_cast<unsigned long long>(static_cast<long long>(v)));
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atomicAdd(&sum2[b], static_cast<unsigned long long>(static_cast<long long>(v) * v));
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atomicAdd(&count[b], 1u);
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if (accumulate_corrected) {
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const float cv = fv * corrections[idx];
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atomicAdd(&sum_corr[b], corr_fixed(cv));
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atomicAdd(&sum2_corr[b], corr_fixed(cv * cv));
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}
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}
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}
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// A sigma-clip pass from the plain pass's per-ring value histogram and overflow list instead of the
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// image, as AdaptiveSpotFinderCPU::AccumulateRings does it: each value of a ring meets the same test
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// the pixels holding it would, and its pixels are added as a count. The sums are integers, so they
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// are the image pass's exactly. One warp per ring; the overflow list is shared out across the grid.
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// If the list did not fit, this does nothing and reduce_rings_shared reads the image instead.
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__global__ void clip_rings_from_hist(const uint32_t *__restrict__ hist,
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const int2 *__restrict__ overflow,
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const uint32_t *__restrict__ overflow_n,
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uint32_t overflow_cap,
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const float *__restrict__ mean,
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const float *__restrict__ sigma,
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float clip_k,
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unsigned long long *__restrict__ sum, unsigned long long *__restrict__ sum2,
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uint32_t *__restrict__ count, int nbins) {
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const uint32_t n_overflow = *overflow_n;
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if (n_overflow > overflow_cap)
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return;
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const int lane = threadIdx.x % 32;
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const int warp = (blockIdx.x * blockDim.x + threadIdx.x) / 32;
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const int nwarps = (gridDim.x * blockDim.x) / 32;
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for (int b = warp; b < nbins; b += nwarps) {
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unsigned long long r_sum = 0, r_sum2 = 0;
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uint32_t r_count = 0;
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for (int v = lane; v < AdaptiveSpotFinderGPU::HIST_VALUES; v += 32) {
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const uint32_t n = hist[b * AdaptiveSpotFinderGPU::HIST_VALUES + v];
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if (n == 0 || !clip_keep(static_cast<float>(v), mean[b], sigma[b], clip_k)) continue;
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r_sum += static_cast<unsigned long long>(n) * v;
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r_sum2 += static_cast<unsigned long long>(n) * static_cast<unsigned long long>(v * v);
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r_count += n;
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}
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for (int offset = 16; offset > 0; offset /= 2) {
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r_sum += __shfl_down_sync(0xffffffff, r_sum, offset);
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r_sum2 += __shfl_down_sync(0xffffffff, r_sum2, offset);
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r_count += __shfl_down_sync(0xffffffff, r_count, offset);
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}
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if (lane == 0 && r_count > 0) {
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atomicAdd(&sum[b], r_sum);
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atomicAdd(&sum2[b], r_sum2);
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atomicAdd(&count[b], r_count);
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}
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}
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for (uint32_t i = blockIdx.x * blockDim.x + threadIdx.x; i < n_overflow; i += gridDim.x * blockDim.x) {
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const int b = overflow[i].x;
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const int32_t v = overflow[i].y;
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if (!clip_keep(static_cast<float>(v), mean[b], sigma[b], clip_k)) continue;
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atomicAdd(&sum[b], static_cast<unsigned long long>(static_cast<long long>(v)));
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atomicAdd(&sum2[b], static_cast<unsigned long long>(static_cast<long long>(v) * v));
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atomicAdd(&count[b], 1u);
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}
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}
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// Per-ring mean/sigma from the current raw accumulators. Rings with no pixels this pass keep their
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// previous value (matches the CPU, which leaves ring_mean/ring_sigma untouched when the count is 0).
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__global__ void finalize_rings(const unsigned long long *__restrict__ sum,
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const unsigned long long *__restrict__ sum2,
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const uint32_t *__restrict__ count,
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float *__restrict__ mean, float *__restrict__ sigma, int nbins) {
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for (int b = blockIdx.x * blockDim.x + threadIdx.x; b < nbins; b += blockDim.x * gridDim.x) {
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if (count[b] > 0) {
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// In double, then rounded to float for the clip predicate - the same two steps, in the same
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// order and the same types, as AdaptiveSpotFinderCPU::AccumulateRings.
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const double m = static_cast<double>(static_cast<long long>(sum[b])) / count[b];
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const double var = fmax(0.0, static_cast<double>(sum2[b]) / count[b] - m * m);
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mean[b] = static_cast<float>(m);
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sigma[b] = static_cast<float>(sqrt(var));
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}
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}
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}
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// Flag strong pixels (value >= ring threshold, or saturated) into the packed bit buffer. Strong
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// pixels are sparse, so a plain atomicOr per strong pixel is simpler than warp aggregation and the
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// contention is negligible. Mirrors AdaptiveSpotFinderCPU Stage C exactly.
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__global__ void flag_strong(const int32_t *__restrict__ image,
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const uint16_t *__restrict__ pixel_to_bin,
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const float *__restrict__ thr,
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uint32_t *__restrict__ strong,
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size_t npix, int nbins) {
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// Four pixels per thread, read as one 16-byte and one 8-byte transaction instead of four of
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// each, exactly as the ring reduction above reads them - and flagged with a single atomicOr,
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// because four consecutive pixels always fall in the same word of the bit buffer. The last
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// npix % 4 pixels are done one at a time below, so nothing is read past the end.
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const size_t stride = static_cast<size_t>(blockDim.x) * gridDim.x;
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const size_t nquad = npix / 4;
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for (size_t q = blockIdx.x * blockDim.x + threadIdx.x; q < nquad; q += stride) {
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const int4 v4 = reinterpret_cast<const int4 *>(image)[q];
|
|
const ushort4 b4 = reinterpret_cast<const ushort4 *>(pixel_to_bin)[q];
|
|
const int32_t vq[4] = {v4.x, v4.y, v4.z, v4.w};
|
|
const uint16_t bq[4] = {b4.x, b4.y, b4.z, b4.w};
|
|
|
|
uint32_t bits = 0;
|
|
#pragma unroll
|
|
for (int k = 0; k < 4; k++) {
|
|
const int32_t v = vq[k];
|
|
if (v == INT32_MAX) {
|
|
bits |= 1u << k;
|
|
} else if (v != INT32_MIN) {
|
|
const int b = bq[k];
|
|
if (b < nbins && static_cast<float>(v) >= thr[b])
|
|
bits |= 1u << k;
|
|
}
|
|
}
|
|
if (bits) {
|
|
const size_t idx = 4 * q;
|
|
atomicOr(&strong[idx / 32], bits << (idx % 32));
|
|
}
|
|
}
|
|
|
|
for (size_t idx = 4 * nquad + blockIdx.x * blockDim.x + threadIdx.x; idx < npix; idx += stride) {
|
|
const int32_t v = image[idx];
|
|
bool s = false;
|
|
if (v == INT32_MAX) {
|
|
s = true;
|
|
} else if (v != INT32_MIN) {
|
|
const uint16_t b = pixel_to_bin[idx];
|
|
if (b < nbins && static_cast<float>(v) >= thr[b])
|
|
s = true;
|
|
}
|
|
if (s)
|
|
atomicOr(&strong[idx / 32], 1u << (idx % 32));
|
|
}
|
|
}
|
|
|
|
} // namespace
|
|
|
|
AdaptiveSpotFinderGPU::AdaptiveSpotFinderGPU(const AzimuthalIntegrationMapping &in_mapping,
|
|
std::shared_ptr<CudaStream> in_stream)
|
|
: ImageSpotFinderGPU(static_cast<int32_t>(in_mapping.GetWidth()),
|
|
static_cast<int32_t>(in_mapping.GetHeight()), std::move(in_stream)),
|
|
mapping(in_mapping),
|
|
nbins(in_mapping.GetBinNumber()),
|
|
npix(in_mapping.GetPixelToBin().size()),
|
|
gpu_sum(nbins),
|
|
gpu_sum2(nbins),
|
|
gpu_count(nbins),
|
|
gpu_mean(nbins),
|
|
gpu_sigma(nbins),
|
|
gpu_sum_corr(nbins),
|
|
gpu_sum2_corr(nbins),
|
|
gpu_thr(nbins),
|
|
gpu_ring(OutputSize()),
|
|
host_sum(nbins),
|
|
host_sum2(nbins),
|
|
host_count(nbins),
|
|
host_bkg(nbins, NAN),
|
|
prof_sum(nbins),
|
|
prof_sum2(nbins),
|
|
prof_count(nbins),
|
|
host_sum_reg(host_sum),
|
|
host_sum2_reg(host_sum2),
|
|
host_count_reg(host_count),
|
|
prof_sum_reg(prof_sum),
|
|
prof_sum2_reg(prof_sum2),
|
|
prof_count_reg(prof_count),
|
|
last_profile(in_mapping) {
|
|
|
|
// The current device, not device 0: callers round-robin engines across GPUs, so device 0's shared
|
|
// memory and SM count can belong to a different card than the one these kernels launch on.
|
|
int device = 0;
|
|
cuda_err(cudaGetDevice(&device));
|
|
cudaDeviceProp prop{};
|
|
cuda_err(cudaGetDeviceProperties(&prop, device));
|
|
reduce_blocks = 8 * prop.multiProcessorCount;
|
|
// flag_strong stays at four: it is bandwidth-shaped rather than atomic-bound, and eight
|
|
// measured no better (181 vs 175 us/launch).
|
|
flag_blocks = 4 * prop.multiProcessorCount;
|
|
|
|
shared_plain = static_cast<size_t>(nbins) * (4 * sizeof(unsigned long long) + sizeof(uint32_t));
|
|
shared_clip = static_cast<size_t>(nbins) * (2 * sizeof(unsigned long long) + sizeof(uint32_t));
|
|
use_shared = (shared_plain < prop.sharedMemPerBlock);
|
|
|
|
// Launch as many blocks as the device can actually hold resident, and ask it rather than guess.
|
|
// The two passes have different shared-memory footprints, so they do not fit the same number of
|
|
// blocks: the plain pass carries the corrected rings as well, and a grid sized for the clip pass
|
|
// left it running a second wave at a quarter of the occupancy. The kernel is a grid-stride loop,
|
|
// so any grid is correct - but a block that is not resident is a wave, not parallelism. This also
|
|
// tracks nbins, which is data-driven: a fine q spacing shrinks the number of blocks that fit.
|
|
const auto blocks_per_sm = [&](size_t shared) {
|
|
int bpsm = 0;
|
|
cuda_err(cudaOccupancyMaxActiveBlocksPerMultiprocessor(&bpsm, reduce_rings_shared,
|
|
reduce_threads, shared));
|
|
return std::max(1, bpsm) * prop.multiProcessorCount;
|
|
};
|
|
if (use_shared) {
|
|
reduce_blocks_plain = blocks_per_sm(shared_plain);
|
|
reduce_blocks_clip = blocks_per_sm(shared_clip);
|
|
// The histogram clip needs the shared-memory path's small ring count: at the bin counts that
|
|
// fall back to global atomics it would be hundreds of MB.
|
|
overflow_cap = npix / 32;
|
|
gpu_hist = CudaDevicePtr<uint32_t>(static_cast<size_t>(nbins) * HIST_VALUES);
|
|
gpu_overflow = CudaDevicePtr<int2>(overflow_cap);
|
|
gpu_overflow_n = CudaDevicePtr<uint32_t>(1);
|
|
}
|
|
|
|
// Both tables are functions of the detector geometry alone, so they are uploaded once per GPU and
|
|
// shared: the azimuthal-integration engine in the same worker reads the very same two arrays.
|
|
gpu_pixel_to_bin = SharedDeviceTable(mapping.GetPixelToBin().data(), npix,
|
|
mapping.GetPixelToBin().data(),
|
|
mapping.GetPixelToBinChecksum(), *stream);
|
|
gpu_corrections = SharedDeviceTable(mapping.Corrections().data(), npix,
|
|
mapping.Corrections().data(),
|
|
mapping.GetCorrectionsChecksum(), *stream);
|
|
}
|
|
|
|
void AdaptiveSpotFinderGPU::ReducePass(const ImagePreprocessorBuffer &image, float clip_k,
|
|
bool accumulate_corrected) {
|
|
if (use_shared) {
|
|
const size_t shared = accumulate_corrected ? shared_plain : shared_clip;
|
|
const int blocks = accumulate_corrected ? reduce_blocks_plain : reduce_blocks_clip;
|
|
if (!accumulate_corrected) {
|
|
clip_rings_from_hist<<<(nbins + 7) / 8, 256, 0, *stream>>>(
|
|
gpu_hist, gpu_overflow, gpu_overflow_n, overflow_cap, gpu_mean, gpu_sigma, clip_k,
|
|
gpu_sum, gpu_sum2, gpu_count, nbins);
|
|
cuda_err(cudaGetLastError());
|
|
}
|
|
// On a clip pass this returns at once unless the overflow list did not fit.
|
|
reduce_rings_shared<<<blocks, reduce_threads, shared, *stream>>>(
|
|
gpu_pixel_to_bin->get(), gpu_corrections->get(), image.getGPUBuffer(), gpu_mean, gpu_sigma,
|
|
clip_k, accumulate_corrected, gpu_sum, gpu_sum2, gpu_count, gpu_sum_corr, gpu_sum2_corr,
|
|
gpu_hist, gpu_overflow, gpu_overflow_n, overflow_cap, npix, nbins);
|
|
cuda_err(cudaGetLastError());
|
|
} else {
|
|
reduce_rings_global<<<reduce_blocks, reduce_threads, 0, *stream>>>(
|
|
gpu_pixel_to_bin->get(), gpu_corrections->get(), image.getGPUBuffer(), gpu_mean, gpu_sigma,
|
|
clip_k, accumulate_corrected, gpu_sum, gpu_sum2, gpu_count, gpu_sum_corr, gpu_sum2_corr,
|
|
npix, nbins);
|
|
cuda_err(cudaGetLastError());
|
|
}
|
|
}
|
|
|
|
void AdaptiveSpotFinderGPU::FinalizeStats() {
|
|
const int threads = 128;
|
|
const int blocks = (nbins + threads - 1) / threads;
|
|
finalize_rings<<<blocks, threads, 0, *stream>>>(gpu_sum, gpu_sum2, gpu_count, gpu_mean, gpu_sigma, nbins);
|
|
cuda_err(cudaGetLastError());
|
|
}
|
|
|
|
// Host reproduction of AdaptiveSpotFinderCPU Stage B, from the clipped raw per-ring stats.
|
|
void AdaptiveSpotFinderGPU::ComputeThresholds(const SpotFindingSettings &settings) {
|
|
int64_t n_total = 0;
|
|
double g_sum = 0.0, g_sum2 = 0.0;
|
|
for (int b = 0; b < nbins; ++b) {
|
|
n_total += host_count[b];
|
|
g_sum += static_cast<double>(static_cast<int64_t>(host_sum[b]));
|
|
g_sum2 += static_cast<double>(host_sum2[b]);
|
|
}
|
|
if (n_total == 0) {
|
|
host_thr.clear();
|
|
std::fill(host_bkg.begin(), host_bkg.end(), NAN);
|
|
return;
|
|
}
|
|
|
|
const double E = std::max(1.0f, settings.false_pixels_per_frame);
|
|
double p = E / static_cast<double>(n_total);
|
|
p = std::min(std::max(p, 1e-9), 0.1);
|
|
const float z = static_cast<float>(adaptive_threshold::NormalQuantile(1.0 - p));
|
|
|
|
const double g_mean = g_sum / n_total;
|
|
const double g_sigma = std::sqrt(std::max(0.0, g_sum2 / n_total - g_mean * g_mean));
|
|
const float g_thr = adaptive_threshold::RingThreshold(static_cast<float>(g_mean),
|
|
static_cast<float>(g_sigma), p, z);
|
|
|
|
host_thr.assign(nbins, 0.0f);
|
|
for (int b = 0; b < nbins; ++b) {
|
|
if (host_count[b] < adaptive_threshold::MIN_RING_PIXELS) {
|
|
host_thr[b] = g_thr;
|
|
host_bkg[b] = NAN;
|
|
} else {
|
|
const double m = static_cast<double>(static_cast<int64_t>(host_sum[b])) / host_count[b];
|
|
const double var = std::max(0.0, static_cast<double>(host_sum2[b]) / host_count[b] - m * m);
|
|
host_thr[b] = adaptive_threshold::RingThreshold(static_cast<float>(m),
|
|
static_cast<float>(std::sqrt(var)), p, z);
|
|
host_bkg[b] = static_cast<float>(m);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AdaptiveSpotFinderGPU::Detect(const ImagePreprocessorBuffer &image,
|
|
const SpotFindingSettings &settings) {
|
|
if (image.size() != npix)
|
|
throw JFJochException(JFJochExceptionCategory::InputParameterInvalid,
|
|
"AdaptiveSpotFinderGPU::Detect: mismatch in pixel size");
|
|
|
|
// --- Stage A: robust per-ring background (one plain pass + two sigma-clip passes, the clips from
|
|
// the plain pass's value histogram) ---
|
|
cuda_err(cudaMemsetAsync(gpu_sum, 0, sizeof(unsigned long long) * nbins, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_sum2, 0, sizeof(unsigned long long) * nbins, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_count, 0, sizeof(uint32_t) * nbins, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_mean, 0, sizeof(float) * nbins, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_sigma, 0, sizeof(float) * nbins, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_sum_corr, 0, sizeof(unsigned long long) * nbins, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_sum2_corr, 0, sizeof(unsigned long long) * nbins, *stream));
|
|
if (use_shared) {
|
|
cuda_err(cudaMemsetAsync(gpu_hist, 0, sizeof(uint32_t) * nbins * HIST_VALUES, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_overflow_n, 0, sizeof(uint32_t), *stream));
|
|
}
|
|
|
|
ReducePass(image, 0.0f, true); // plain pass also fills the corrected profile accumulators
|
|
FinalizeStats();
|
|
|
|
// Snapshot the plain corrected profile (and its pixel count) before the raw accumulators are
|
|
// re-zeroed for the sigma-clip passes.
|
|
cuda_err(cudaMemcpyAsync(prof_sum.data(), gpu_sum_corr, sizeof(unsigned long long) * nbins, cudaMemcpyDeviceToHost, *stream));
|
|
cuda_err(cudaMemcpyAsync(prof_sum2.data(), gpu_sum2_corr, sizeof(unsigned long long) * nbins, cudaMemcpyDeviceToHost, *stream));
|
|
cuda_err(cudaMemcpyAsync(prof_count.data(), gpu_count, sizeof(uint32_t) * nbins, cudaMemcpyDeviceToHost, *stream));
|
|
|
|
for (int pass = 0; pass < 2; ++pass) {
|
|
cuda_err(cudaMemsetAsync(gpu_sum, 0, sizeof(unsigned long long) * nbins, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_sum2, 0, sizeof(unsigned long long) * nbins, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_count, 0, sizeof(uint32_t) * nbins, *stream));
|
|
ReducePass(image, 3.0f, false);
|
|
FinalizeStats();
|
|
}
|
|
|
|
// Snapshot the clipped raw stats that drive the threshold.
|
|
cuda_err(cudaMemcpyAsync(host_sum.data(), gpu_sum, sizeof(unsigned long long) * nbins, cudaMemcpyDeviceToHost, *stream));
|
|
cuda_err(cudaMemcpyAsync(host_sum2.data(), gpu_sum2, sizeof(unsigned long long) * nbins, cudaMemcpyDeviceToHost, *stream));
|
|
cuda_err(cudaMemcpyAsync(host_count.data(), gpu_count, sizeof(uint32_t) * nbins, cudaMemcpyDeviceToHost, *stream));
|
|
cuda_err(cudaStreamSynchronize(*stream));
|
|
|
|
|
|
// --- Stage B: per-ring threshold on the host (shared with the CPU finder) ---
|
|
ComputeThresholds(settings);
|
|
|
|
// The profile is a byproduct even when the frame has no valid pixels for detection.
|
|
std::vector<float> sum_corr(nbins), sum2_corr(nbins);
|
|
for (int b = 0; b < nbins; ++b) {
|
|
sum_corr[b] = static_cast<float>(static_cast<double>(static_cast<long long>(prof_sum[b])) / CORR_FIXED);
|
|
sum2_corr[b] = static_cast<float>(static_cast<double>(static_cast<long long>(prof_sum2[b])) / CORR_FIXED);
|
|
}
|
|
last_profile.Clear(mapping);
|
|
last_profile.Add(sum_corr, sum2_corr, prof_count);
|
|
|
|
if (host_thr.empty()) {
|
|
// Nothing valid to threshold against: leave no strong pixels for the extractor to build on.
|
|
cuda_err(cudaMemsetAsync(gpu_out_1, 0, OutputByteSize(), *stream));
|
|
cuda_err(cudaStreamSynchronize(*stream));
|
|
return;
|
|
}
|
|
|
|
// --- Stage C: the ring threshold, intersected with the classic local-box SNR test ---
|
|
cuda_err(cudaMemcpyAsync(gpu_thr, host_thr.data(), sizeof(float) * nbins, cudaMemcpyHostToDevice, *stream));
|
|
cuda_err(cudaMemsetAsync(gpu_ring, 0, OutputByteSize(), *stream));
|
|
flag_strong<<<flag_blocks, flag_threads, 0, *stream>>>(
|
|
image.getGPUBuffer(), gpu_pixel_to_bin->get(), gpu_thr, gpu_ring, npix, nbins);
|
|
cuda_err(cudaGetLastError());
|
|
|
|
if (settings.signal_to_noise_threshold <= 0.0f) {
|
|
// No local test asked for: the ring threshold alone decides, as the fixed photon floor
|
|
// alone would in the classic finder.
|
|
cuda_err(cudaMemcpyAsync(gpu_out_1, gpu_ring, OutputByteSize(), cudaMemcpyDeviceToDevice, *stream));
|
|
cuda_err(cudaStreamSynchronize(*stream));
|
|
return;
|
|
}
|
|
|
|
// The ring threshold IS the photon floor here, so the local pass must not apply another one.
|
|
SpotFindingSettings local = settings;
|
|
local.photon_count_threshold = 0;
|
|
// Only the ring pixels survive the intersection, so the local test's second pass is evaluated at
|
|
// those alone (bit-identical to the dense pass followed by out &= ring).
|
|
DetectAt(image, local, gpu_ring);
|
|
// The bit buffer stays on the device and ExtractComponents reads it there, on this same stream,
|
|
// so the ordering already guarantees the detection has finished. Waiting here only idled the host.
|
|
}
|