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rugnux will mostly run on GPFS/Lustre-type storage. GPFS caches in its own
fixed-size pagepool, often smaller than a dataset, so streaming the files
ahead of the consumer can evict data before it is used; and choosing the
behaviour by the underlying filesystem is not wanted. This removes the
ReadAhead streamer of aa3fa6b9c: reader/ReadAhead.{h,cpp},
JFJochReader::StartReadAhead/NoteImageRead, the DataFiles() lists that only
it used (HDF5 reader, HDF5ImageSource, HDF5ImageLocator, CBF/marCCD/SMV),
and its start in rugnux_cli.cpp.
Kept from the same commit: the in-order CBF/marCCD/SMV header scan
(sweep::ForEachInOrder) and the 16 kB -> 256 kB CBF header probe, with its
test. They only change the order and size of reads the program makes
anyway, hold no memory and read less (cold 2400-frame CBF header scan
18 s -> 6 s on the measured HDD).
Output unchanged: myob p.hkl, p.mtz, p_P1.mtz and p_unmerged.mtz
byte-identical to the rc173 reference (17.1 s wall warm, 3.8 GB peak RSS).
Reader tests: [HDF5] 108 cases, CBF/marCCD/SMV/sweep/VDS/GetRawImage cases
all pass.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01D1G8gJVAy6gp1K5Dz3NE5C
142 lines
6.7 KiB
C++
142 lines
6.7 KiB
C++
// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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#include <cstdint>
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#include <map>
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#include <memory>
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#include <optional>
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#include <string>
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#include <utility>
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#include <vector>
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#include "HDF5ImageLocator.h"
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#include "../common/CompressedImage.h"
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// Raw-pixel side of the reader. Turns a global image number into a CompressedImage, using
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// HDF5ImageLocator to find the file (with its open-file cache). This is the part whose "links
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// to files stay" constant: switching which master the per-image metadata is read from never
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// touches it. Caller must hold the global hdf5_mutex (HDF5 is not thread-safe).
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// Bit depth and signedness of /entry/data/data as it is STORED. Deliberately not the same thing as
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// the experiment's image format: the reader hands every image out in a signed 32-bit container
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// whatever the file holds (see HDF5MetadataSource), so an output file that links to the original
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// images rather than writing its own must describe them with this, not with the experiment.
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struct StoredPixelFormat {
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int64_t bit_depth = 0;
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bool is_signed = false;
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};
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class HDF5ImageSource {
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public:
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// Plain positional-read handle on a data file, opened alongside the HDF5 one. Owns the handle.
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class RawFile {
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public:
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explicit RawFile(const std::string &path);
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~RawFile();
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RawFile(const RawFile &) = delete;
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RawFile &operator=(const RawFile &) = delete;
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bool IsOpen() const { return handle_ != -1; }
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// Read `size` bytes from byte `address`. Positional and stateless, so any number of threads
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// may call it on the same handle at once. Throws on a short read.
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void ReadAt(void *dst, size_t size, uint64_t address) const;
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private:
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intptr_t handle_ = -1; // a file descriptor on POSIX, a HANDLE on Windows
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};
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// Where the bytes of one image are, and what they decode to. Everything needed to read an image
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// without calling HDF5 again.
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struct DirectChunk {
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// Shared, not borrowed: GetRawImage drops the HDF5 lock before reading through this, so a
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// concurrent Clear() - which ReadFile() and Close() both do - would otherwise free the file
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// and close its descriptor under the reader.
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std::shared_ptr<const RawFile> file;
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uint64_t address = 0;
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uint32_t size = 0;
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hsize_t width = 0;
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hsize_t height = 0;
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CompressedImageMode mode{};
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CompressionAlgorithm algorithm = CompressionAlgorithm::NO_COMPRESSION;
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};
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void Configure(HDF5ImageLocator::Layout layout);
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void Clear();
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[[nodiscard]] StoredPixelFormat GetStoredPixelFormat() const;
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// Where image `global` physically lives. Also used by the metadata source to find the data
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// file that holds a legacy/VDS image's per-image metadata.
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HDF5ImageLocator::Location Resolve(int64_t global) const;
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// Read the pixels at a resolved location into a CompressedImage backed by `buffer`. Templated on
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// the allocator so a caller can hand over a buffer that does not zero what it is about to
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// overwrite (RawByteBuffer).
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template<class Alloc>
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CompressedImage ReadImageAt(std::vector<uint8_t, Alloc> &buffer, const HDF5ImageLocator::Location &loc) const {
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const auto &ds = GetDataset(loc);
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std::vector<hsize_t> start = {static_cast<hsize_t>(loc.local_index), 0, 0};
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std::vector<hsize_t> size = {1, ds.height, ds.width};
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if (ds.multichannel) {
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start.insert(start.begin() + 1, loc.channel);
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size.insert(size.begin() + 1, 1);
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}
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if (ds.direct_chunk)
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ds.dataset->ReadDirectChunk(buffer, start);
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else
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ds.dataset->ReadVectorToU8(buffer, start, size);
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return {buffer.data(), buffer.size(), ds.width, ds.height, ds.mode, ds.algorithm};
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}
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// Ask HDF5 where image `loc` is in the file rather than asking it for the image. This is a
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// lookup in the chunk index and nothing else - no read - so the mutex is held for a fraction of
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// what an actual read costs, and the read itself then happens on any number of threads at once
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// through ReadDirect(). Caller must hold hdf5_mutex.
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//
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// Empty when this file cannot be served that way: one chunk per image is what makes an image a
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// single contiguous run of bytes, and a chunk that has never been written has no address at all.
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// The caller falls back to ReadImageAt() then.
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std::optional<DirectChunk> PrepareDirectRead(const HDF5ImageLocator::Location &loc) const;
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// Read what PrepareDirectRead() found. Touches no HDF5 and no shared state, so it needs no
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// mutex; this is the whole point of the two-step split.
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static CompressedImage ReadDirect(RawByteBuffer &buffer, const DirectChunk &chunk);
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std::vector<HDF5DataSourceMessage> GetSourceMapping(uint64_t first_image,
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std::optional<uint64_t> image_count,
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uint64_t total_images,
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uint64_t stride = 1) const;
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private:
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HDF5ImageLocator locator_;
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// /entry/data/data and everything asked of it here - its rank and dimensions, its element type,
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// its chunking, its compression - are properties of the file, identical for every image in it.
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// They used to be looked up again for each image: four HDF5 object opens per frame, inside the
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// global hdf5_mutex that every worker thread queues on. Resolve them once per file instead.
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//
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// The entry keeps the file alive, so the pointer it is keyed by cannot be recycled underneath it
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// and the dataset handle cannot outlive the file it belongs to.
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struct OpenDataset {
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std::shared_ptr<HDF5ReadOnlyFile> file;
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std::unique_ptr<HDF5DataSet> dataset;
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std::shared_ptr<RawFile> raw;
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// HDF5 addresses count from the end of the user block, so they are file offsets only once
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// its size is added. Zero for everything this project writes, but not for every file.
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uint64_t user_block = 0;
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hsize_t width = 0;
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hsize_t height = 0;
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CompressedImageMode mode{};
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CompressionAlgorithm algorithm = CompressionAlgorithm::NO_COMPRESSION;
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bool direct_chunk = false;
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bool multichannel = false; // 4D: [image, channel, y, x]
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};
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// Keyed by file AND dataset path: a master whose VDS sources are datasets in itself serves
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// several of them out of one file, and keying by file alone would hand back the wrong one.
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mutable std::map<std::pair<const HDF5ReadOnlyFile *, std::string>, OpenDataset> dataset_cache_;
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const OpenDataset &GetDataset(const HDF5ImageLocator::Location &loc) const;
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};
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