AdaptiveSpotFinderCPU::AccumulateRings: consecutive pixels mostly share a ring, so the ring's sum/sum2/count and the fused azint sums are held in locals while they do and stored when the ring changes - the same additions in the same order (az_sum2 is still contracted to the same FMA), without a store-and-reload chain through memory on every pixel. ImageSpotFinderCPU::DetectPass: the vertical-sum update (add the entering row, take out the leaving one) is one branch-free loop over the raw image that GCC vectorises (int64 lanes). A pixel strong in the previous pass used to be substituted per pixel through a bit test, which kept the loop scalar; it is now added with its row and taken out again from the few set bits of prev_strong. Integer sums, so the same totals. (A first, fully branch-free version that kept the per-pixel bit test did not vectorise on the prev_strong path and was measured slower; this is its replacement.) ImagePreprocessorCPU: the per-engine std::vector<bool> built bit by bit from the 32-bit mask (~10 core-s per cytc run, one per worker per pass) is replaced by 32-pixel mask words that PixelMask derives once beside its binary mask; each engine copies 2 MB. A branch-free rewrite of the Analyze loop was measured and dropped: the loop is bound by reading the decompressed image (330 vs 328 core-s on cytc), so only the mask test changed. Measured (perf, 499 Hz, CPU-only build, cytc, first version of this change): AccumulateRings 591 -> 539 core-s. Byte-identical p.hkl, p.mtz, p_P1.mtz, p_unmerged.mtz on myob, cytc, lyso, sparse (CPU) and myob, lyso (GPU). Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D1G8gJVAy6gp1K5Dz3NE5C
285 lines
14 KiB
C++
285 lines
14 KiB
C++
// SPDX-FileCopyrightText: 2024 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#include <algorithm>
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#include <bit>
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#include <bitset>
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#include <cmath>
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#include "ImageSpotFinderCPU.h"
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#include "StrongPixelSet.h"
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ImageSpotFinderCPU::ImageSpotFinderCPU(int32_t in_width, int32_t in_height)
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: ImageSpotFinder(in_width, in_height), first_pass_buffer(OutputSize(), 0) {}
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void ImageSpotFinderCPU::Detect(const ImagePreprocessorBuffer &image,
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const SpotFindingSettings &settings) {
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// Two passes, as ImageSpotFinderGPU::Detect does. The second recomputes every local background
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// with the pixels the first found strong taken out of it, and keeps those pixels strong. It
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// matters because a spot wide enough to reach into its own background window inflates the mean
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// and variance it is then tested against, so its outer pixels fail the SNR test on a single
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// pass. The GPU has always done this; running one pass here made the two finders return
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// different spot lists for the same frame.
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DetectPass(image, settings, nullptr, first_pass_buffer);
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DetectPass(image, settings, first_pass_buffer.data(), output_buffer);
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}
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namespace {
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// The local-box SNR test of one pixel. sum/sum2/valid are its window's, centre pixel included.
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bool StrongInWindow(int64_t pxl_val, int64_t sum, int64_t sum2, int64_t valid,
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const SpotFindingSettings &settings, float strong2) {
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const int64_t sum_local = sum - pxl_val;
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const int64_t sum2_local = sum2 - pxl_val * pxl_val;
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const int64_t valid_local = valid - 1;
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const int64_t var = valid_local * sum2_local - (sum_local * sum_local);
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const int64_t in_minus_mean = pxl_val * valid_local - sum_local;
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return (pxl_val == INT32_MAX) // saturated pixel, or strong in the previous pass, is accepted always
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|| ((pxl_val != INT32_MIN && // pixel is not bad pixel
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valid_local > ImageSpotFinder::MIN_VALID_PIXELS && // too many bad pixels around will give poor statistics
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(pxl_val > settings.photon_count_threshold) && // pixel is above count threshold
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(in_minus_mean > 0) && // pixel value is larger than mean
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(in_minus_mean * in_minus_mean > static_cast<int64_t>(std::ceil(var * strong2)))));
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// pixel is above SNR threshold
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}
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} // namespace
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void ImageSpotFinderCPU::DetectAt(const ImagePreprocessorBuffer &image, const SpotFindingSettings &settings,
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const std::vector<uint32_t> &candidates) {
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candidate_windows.clear();
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// The first pass's bits are read only inside the window of a candidate (and at the candidate), so
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// it tests only the pixels of the row/column blocks such a window reaches; the bits it leaves
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// unset there are never read.
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const int32_t nblocks = (width + 31) / 32;
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first_pass_needed.assign(static_cast<size_t>(height) * nblocks, 0);
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for (size_t w = 0; w < candidates.size(); w++)
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for (uint32_t bits = candidates[w]; bits; bits &= bits - 1) {
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const int64_t pxl = static_cast<int64_t>(w) * 32 + std::countr_zero(bits);
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if (pxl >= static_cast<int64_t>(width) * height)
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break;
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const int32_t line = static_cast<int32_t>(pxl / width), col = static_cast<int32_t>(pxl % width);
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for (int32_t y = std::max(line - NBX, 0); y <= std::min(line + NBX, height - 1); y++)
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for (int32_t b = std::max(col - NBX, 0) / 32; b <= std::min(col + NBX, width - 1) / 32; b++)
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first_pass_needed[static_cast<size_t>(y) * nblocks + b] = 1;
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}
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DetectPass(image, settings, nullptr, first_pass_buffer, candidates.data());
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std::fill(output_buffer.begin(), output_buffer.end(), 0);
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const float strong2 = settings.signal_to_noise_threshold * settings.signal_to_noise_threshold;
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const auto first_pass = [&](int32_t pxl) { return (first_pass_buffer[pxl / 32] >> (pxl % 32)) & 1U; };
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for (const auto &c : candidate_windows) {
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const int32_t line = c.pxl / width;
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const int32_t col = c.pxl % width;
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int64_t sum = c.sum, sum2 = c.sum2, valid = c.valid;
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// Take out of the window what the second pass does not count: the first pass's strong pixels.
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for (int32_t y = std::max(line - NBX, 0); y <= std::min(line + NBX, height - 1); y++) {
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const int32_t first = y * width + std::max(col - NBX, 0);
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const int32_t last = y * width + std::min(col + NBX, width - 1);
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for (int32_t w = first / 32; w <= last / 32; w++) {
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uint32_t bits = first_pass_buffer[w];
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if (w == first / 32)
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bits &= UINT32_MAX << (first % 32);
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if (w == last / 32 && last % 32 != 31)
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bits &= (1U << (last % 32 + 1)) - 1;
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while (bits) {
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const int32_t q = w * 32 + std::countr_zero(bits);
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bits &= bits - 1;
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const int64_t v = image[q];
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if (v != INT32_MAX && v != INT32_MIN) {
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sum -= v;
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sum2 -= v * v;
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valid -= 1;
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}
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}
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}
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}
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const int64_t pxl_val = first_pass(c.pxl) ? INT32_MAX : image[c.pxl];
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if (StrongInWindow(pxl_val, sum, sum2, valid, settings, strong2))
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output_buffer[c.pxl / 32] |= 1U << (c.pxl % 32);
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}
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}
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void ImageSpotFinderCPU::DetectPass(const ImagePreprocessorBuffer &image,
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const SpotFindingSettings &settings,
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const uint32_t *prev_strong,
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std::vector<uint32_t> &out_buffer,
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const uint32_t *candidates) {
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for (int i = 0; i < OutputSize(); i++)
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out_buffer[i] = 0;
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// A pixel found strong by the previous pass reads as INT32_MAX, which the accumulation below
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// already skips and the acceptance test below already takes as strong - the same substitution
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// the GPU kernel makes when it reads prev_out.
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auto value_at = [&](int32_t pxl) -> int32_t {
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if (prev_strong && (prev_strong[pxl / 32] & (1U << (pxl % 32))))
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return INT32_MAX;
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return image[pxl];
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};
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std::bitset<32> out = 0;
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if (settings.signal_to_noise_threshold <= 0.0) {
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if (settings.photon_count_threshold > 0) {
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for (int pxl = 0; pxl < height * width; pxl++) {
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int32_t bit = pxl % 32;
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int32_t pxl_val = value_at(pxl);
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if (pxl_val == INT32_MAX || (pxl_val > settings.photon_count_threshold && pxl_val != INT32_MIN))
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out.set(bit);
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if (bit == 31) {
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out_buffer[pxl / 32] = out.to_ulong();
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out.reset();
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}
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}
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}
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} else {
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float strong2 = settings.signal_to_noise_threshold * settings.signal_to_noise_threshold;
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// Sum and sum of squares of (2*NBY+1) vertical elements
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// These are updated after each line is finished
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// 64-bit integer guarantees calculations are made without rounding errors
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std::vector<int64_t> sum_vert(width, 0);
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std::vector<int64_t> sum2_vert(width, 0);
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std::vector<uint16_t> valid_vert(width, 0);
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// Add the row entering the window (line_in) and take out the one leaving it (line_out); -1 is
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// no row. A bad or saturated pixel adds 0. Written without branches, so the loop vectorises.
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// A pixel strong in the previous pass is not counted either; it is added here with the rest
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// of its row and taken out again below - there are few, and the sums are integers, so the
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// totals are the same as never adding it.
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const int32_t *img = image.data();
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const int32_t w = width;
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int64_t *sv = sum_vert.data();
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int64_t *sv2 = sum2_vert.data();
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uint16_t *vv = valid_vert.data();
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auto slide_vert = [&](int line_in, int line_out) {
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for (int32_t col = 0; col < w; col++) {
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const int64_t in = line_in >= 0 ? img[line_in * w + col] : INT32_MIN;
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const int64_t out = line_out >= 0 ? img[line_out * w + col] : INT32_MIN;
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const bool in_ok = in != INT32_MAX && in != INT32_MIN;
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const bool out_ok = out != INT32_MAX && out != INT32_MIN;
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const int64_t in_v = in_ok ? in : 0;
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const int64_t out_v = out_ok ? out : 0;
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sv[col] += in_v - out_v;
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sv2[col] += in_v * in_v - out_v * out_v;
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vv[col] += static_cast<uint16_t>(in_ok - out_ok);
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}
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if (!prev_strong)
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return;
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// sign = +1 takes out what line_in added, -1 puts back what line_out took out.
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const auto uncount_strong = [&](int line, int64_t sign) {
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const int32_t first = line * w, last = first + w - 1;
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for (int32_t word = first / 32; word <= last / 32; word++) {
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uint32_t bits = prev_strong[word];
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if (word == first / 32)
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bits &= UINT32_MAX << (first % 32);
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if (word == last / 32 && last % 32 != 31)
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bits &= (1U << (last % 32 + 1)) - 1;
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for (; bits; bits &= bits - 1) {
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const int32_t pxl = word * 32 + std::countr_zero(bits);
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const int64_t v = img[pxl];
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if (v == INT32_MAX || v == INT32_MIN)
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continue;
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sv[pxl - first] -= sign * v;
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sv2[pxl - first] -= sign * v * v;
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vv[pxl - first] -= static_cast<uint16_t>(sign);
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}
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}
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};
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if (line_in >= 0)
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uncount_strong(line_in, 1);
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if (line_out >= 0)
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uncount_strong(line_out, -1);
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};
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for (int line = 0; line < NBX; line++)
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slide_vert(line, -1);
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for (int line = 0; line < height; line++) {
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slide_vert(line < height - NBX ? line + NBX : -1, line >= NBX + 1 ? line - (NBX + 1) : -1);
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if (candidates) {
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// Only the runs of 32-column blocks whose result is read (first_pass_needed; every
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// candidate lies in one). Each run starts its window from the vertical sums over the
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// columns it covers there - integers, so the same sums the running window holds at
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// that column - and slides it as below; the bits outside the runs stay 0, as below.
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const int32_t nblocks = (width + 31) / 32;
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const uint8_t *needed = first_pass_needed.data() + static_cast<size_t>(line) * nblocks;
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for (int32_t b = 0; b < nblocks;) {
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if (!needed[b]) { b++; continue; }
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const int32_t c0 = b * 32;
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while (b < nblocks && needed[b]) b++;
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const int32_t c1 = std::min(b * 32, width);
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int64_t sum = 0, sum2 = 0, valid = 0;
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for (int32_t c = std::max(c0 - NBX, 0); c <= std::min(c0 + NBX, width - 1); c++) {
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sum += sum_vert[c];
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sum2 += sum2_vert[c];
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valid += valid_vert[c];
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}
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for (int32_t col = c0; col < c1; col++) {
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if (col > c0) {
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if (col < width - NBX) {
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sum += sum_vert[col + NBX];
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sum2 += sum2_vert[col + NBX];
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valid += valid_vert[col + NBX];
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}
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if (col >= NBX + 1) {
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sum -= sum_vert[col - NBX - 1];
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sum2 -= sum2_vert[col - NBX - 1];
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valid -= valid_vert[col - NBX - 1];
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}
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}
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const int32_t pxl = line * width + col;
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if (candidates[pxl / 32] & (1U << (pxl % 32)))
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candidate_windows.push_back({pxl, sum, sum2, valid});
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if (StrongInWindow(value_at(pxl), sum, sum2, valid, settings, strong2))
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out_buffer[pxl / 32] |= 1U << (pxl % 32);
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}
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}
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continue;
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}
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int64_t sum = 0;
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int64_t sum2 = 0;
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int64_t valid = 0;
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for (int col = 0; col < NBX; col++) {
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sum += sum_vert[col];
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sum2 += sum2_vert[col];
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valid += valid_vert[col];
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}
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for (int col = 0; col < width; col++) {
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if (col < width - NBX) {
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sum += sum_vert[col + NBX];
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sum2 += sum2_vert[col + NBX];
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valid += valid_vert[col + NBX];
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}
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if (col >= NBX + 1) {
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sum -= sum_vert[col - NBX - 1];
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sum2 -= sum2_vert[col - NBX - 1];
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valid -= valid_vert[col - NBX - 1];
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}
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const int32_t pxl = line * width + col;
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const int32_t bit = pxl % 32;
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if (StrongInWindow(value_at(pxl), sum, sum2, valid, settings, strong2))
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out.set(bit);
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if (bit == 31) {
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out_buffer[pxl / 32] = out.to_ulong();
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out.reset() ;
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}
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}
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}
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}
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if (height * width % 32 != 0)
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out_buffer[OutputSize() - 1] |= out.to_ulong(); // zeroed above; the candidates path sets its bits directly
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}
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