AdaptiveSpotFinderCPU::AccumulateRings: consecutive pixels mostly share a ring, so the ring's sum/sum2/count and the fused azint sums are held in locals while they do and stored when the ring changes - the same additions in the same order (az_sum2 is still contracted to the same FMA), without a store-and-reload chain through memory on every pixel. ImageSpotFinderCPU::DetectPass: the vertical-sum update (add the entering row, take out the leaving one) is one branch-free loop over the raw image that GCC vectorises (int64 lanes). A pixel strong in the previous pass used to be substituted per pixel through a bit test, which kept the loop scalar; it is now added with its row and taken out again from the few set bits of prev_strong. Integer sums, so the same totals. (A first, fully branch-free version that kept the per-pixel bit test did not vectorise on the prev_strong path and was measured slower; this is its replacement.) ImagePreprocessorCPU: the per-engine std::vector<bool> built bit by bit from the 32-bit mask (~10 core-s per cytc run, one per worker per pass) is replaced by 32-pixel mask words that PixelMask derives once beside its binary mask; each engine copies 2 MB. A branch-free rewrite of the Analyze loop was measured and dropped: the loop is bound by reading the decompressed image (330 vs 328 core-s on cytc), so only the mask test changed. Measured (perf, 499 Hz, CPU-only build, cytc, first version of this change): AccumulateRings 591 -> 539 core-s. Byte-identical p.hkl, p.mtz, p_P1.mtz, p_unmerged.mtz on myob, cytc, lyso, sparse (CPU) and myob, lyso (GPU). Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01D1G8gJVAy6gp1K5Dz3NE5C
19 lines
788 B
C++
19 lines
788 B
C++
// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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#include "ImagePreprocessor.h"
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class ImagePreprocessorCPU : public ImagePreprocessor {
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// The pixel mask one bit per pixel, 32 to a word - PixelMask derives it once, so each engine only
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// copies it.
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std::vector<uint32_t> mask_bits;
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template <class T> ImageStatistics Analyze(ImagePreprocessorBuffer &processed_image, const uint8_t *input, T err_value, T sat_value);
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public:
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ImagePreprocessorCPU(const DiffractionExperiment &experiment, const PixelMask &mask);
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ImageStatistics Analyze(ImagePreprocessorBuffer &processed_image, const uint8_t *decompressed_image, CompressedImageMode image_mode) override;
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};
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