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Jungfraujoch/image_analysis/bragg_integration/BraggIntegrationEngineCPU.h
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leonarski_fandClaude Opus 5.5 81b81ec683 CPU Bragg integration: reflections walked in detector order, output unchanged
The prediction lists a frame's reflections by Miller index, which scatters consecutive ones over the
whole detector, so pass A's box walk, the reflection-mask and owner-map builds and the CPU profile fit
each waited on memory for every box's image rows and mask tiles (the pixel load alone was 18% of pass
A's samples). These loops now visit the reflections sorted by 16-row band, then column. Each of them
gives the same result in any order - integer sums, min/max, per-reflection outputs indexed by the
reflection - so the output is unchanged; the profile learning, whose double sums do depend on the
order, still walks the original one.

cytochrome C --no-gpu: user cycles 10.71e12 -> 10.20e12 (-4.8%); p.hkl and MTZ data identical.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 14:52:22 +02:00

167 lines
9.3 KiB
C++

// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
// SPDX-License-Identifier: GPL-3.0-only
#pragma once
#include "BraggIntegrationEngine.h"
#include "BraggPassA.h"
#include "BraggPassB.h"
#include "../../common/PixelMask.h"
class CompressedImage;
// Plain-C++ reference/fallback engine: a faithful serial re-expression of BraggIntegrate2D (box
// sum) and ProfileIntegrate2D (Kabsch profile fit) reading the preprocessed int32 image. Also the
// numeric oracle the CUDA engine is checked against, and the engine the Metal engine extends.
class BraggIntegrationEngineCPU : public BraggIntegrationEngine {
// Core integrator, templated on a pixel sampler so it reads either the preprocessed int32 buffer
// or a raw CompressedImage of any pixel type - both presented per-pixel in the INT32_MIN(masked)/
// INT32_MAX(saturated) convention - without ever materialising a second full-image copy.
// Full-frame scratch of RunImpl: the reflection mask and the signal-region owner map. A call writes
// only around its reflections, so these keep only the 16x16-pixel tiles written since the last
// Clear(): a frame-sized array was mostly never read, yet over a sweep every page of it got
// touched, in every worker. Reading a tile nothing wrote gives `empty`.
template <class T>
class TiledFrame {
static constexpr int TILE = 16;
int tiles_x;
T empty;
std::vector<int32_t> tile_start; // per tile: where it starts in `pixels`, -1 = not written
std::vector<int32_t> written; // the tiles written, for Clear()
std::vector<T> pixels;
public:
TiledFrame(int width, int height, T empty)
: tiles_x((width + TILE - 1) / TILE), empty(empty),
tile_start(static_cast<size_t>(tiles_x) * ((height + TILE - 1) / TILE), -1) {}
T Get(int x, int y) const {
const int32_t start = tile_start[(y / TILE) * tiles_x + x / TILE];
return start < 0 ? empty : pixels[start + (y % TILE) * TILE + x % TILE];
}
T &At(int x, int y) {
const int t = (y / TILE) * tiles_x + x / TILE;
if (tile_start[t] < 0) {
tile_start[t] = static_cast<int32_t>(pixels.size());
pixels.resize(pixels.size() + TILE * TILE, empty);
written.push_back(t);
}
return pixels[tile_start[t] + (y % TILE) * TILE + x % TILE];
}
void Clear() {
for (int t : written)
tile_start[t] = -1;
written.clear();
pixels.clear();
}
};
TiledFrame<uint8_t> refl_mask;
TiledFrame<uint32_t> owner;
// Marks every predicted reflection's r2 region in refl_mask (MASK_FLUX / MASK_TAIL), visiting them in
// `order` (any order gives the same mask).
void MarkNeighbours(const std::vector<Reflection> &predicted, const std::vector<uint32_t> &order);
template <class Sampler>
std::vector<Reflection> RunImpl(const Sampler &img, const std::vector<Reflection> &predicted,
size_t npredicted, int64_t image_number);
// Pass B's single-precision part for reflection i, as the Metal engine's kernel does it: the profile
// (the shell's learned one, or the Gaussian, built in `cells`), how much of it is readable, and the
// fit. fit_pixels is scratch: the pixels the fit reads, gathered once.
struct FitPixel { float Pp, signal; };
template <class Sampler, class OwnerMap>
BraggFitOut FitProfile(const Sampler &img, const OwnerMap &owner_map, const BraggFitSetup &s, size_t i,
const std::vector<float> &shell_profiles, std::vector<float> &cells,
std::vector<FitPixel> &fit_pixels) const;
// Whether enough of a reflection's profile is readable, and its own, for the fit to be kept.
bool FitKept(const BraggFitOut &o) const;
protected:
// The run's pixel mask, packed 32 pixels to a word (PixelMask::GetPackedMask). An unreadable pixel
// it does not explain was unreadable on this frame only - an overload (see Reflection::overloaded).
std::vector<uint32_t> static_mask;
// Identity sampler over the preprocessed int32 buffer (already in the engine's convention).
struct BufferSampler {
const int32_t *p;
int32_t operator[](size_t i) const { return p[i]; }
const void *address(size_t i) const { return p + i; }
};
// The owner map as one frame-sized array, as the Metal engine builds it (TiledFrame's Get otherwise).
struct FlatOwnerMap {
const uint32_t *p;
size_t width;
uint32_t Get(int x, int y) const { return p[static_cast<size_t>(y) * width + x]; }
};
// Pass A's result for one reflection: the box sum, its background, centroid and strong flag.
struct Rough {
double I = 0.0, sigma = NAN, bkg = 0.0, obs_x = 0.0, obs_y = 0.0;
double bkg_var = 0.0; // variance of the background ESTIMATE itself, bkg / n_bkg
double var_bkg = 0.0; // total non-signal variance carried to the merge
int64_t I_sum = 0; // kept so I can be rebuilt after the radial background correction
int n_inner = 0;
int n_disk = 0, n_own = 0; // signal-disk pixels, and how many of them are this reflection's
int r_bin = 0; // rounded distance from the beam centre, indexes the radial curve
int k_bin = 0; // which radial-background kernel this reflection's stencil needs
int cx = 0, cy = 0, shell = -1;
bool ok = false, strong = false, has_obs = false;
bool full = false; // every pixel of the signal disk was readable
bool overloaded = false; // a pixel of the signal disk was saturated
};
// Everything pass A hands the profile passes.
struct PassA {
std::vector<Rough> rough;
// Radial background curve, accumulated from the ring pixels the background clip keeps. Integer
// sums, so the order the pixels arrive in does not matter.
int n_rad = 0;
std::vector<int64_t> rad_sum;
std::vector<int> rad_cnt;
double inv_d2_min = 0.0, inv_d2_max = 0.0; // resolution range of the complete reflections
};
PassA StartPassA(size_t npredicted) const;
// Whether pass A sigma-clips this reflection's background ring, and the clip threshold: the ring
// pixels at or below it are kept. A pixel value is an integer, so the threshold is one too.
bool ClipsRing(const BraggBoxSums &s) const;
int32_t ClipThreshold(const BraggBoxSums &s) const;
// Pass A's result for reflection i from what its box walk counted, and from its clip sums where
// ClipsRing. bkg_vals holds the ring pixels for the trimmed-mean background, and is sorted here.
void FinishPassA(PassA &a, size_t i, const Reflection &r, const BraggStencil &st, const BraggBoxSums &s,
const BraggClipSums &clip, std::vector<int32_t> &bkg_vals);
// Everything after pass A: the radial background correction, then either the box-sum results or
// the profile learning and pass B. Defined for BufferSampler with either owner map, and for the
// CompressedImage samplers with the tiled one.
// Pass B's single-precision part for every reflection with setups[i].fit, on a device - the
// learned profiles side by side in shell_profiles, empty for the Gaussian. False where there is no
// device, and the CPU fits them instead.
virtual bool FitOnDevice(const std::vector<BraggFitSetup> &setups, const std::vector<float> &shell_profiles,
std::vector<BraggFitOut> &fits) { return false; }
template <class Sampler, class OwnerMap>
std::vector<Reflection> ProfilePasses(const Sampler &img, const OwnerMap &owner_map,
const std::vector<Reflection> &predicted, size_t npredicted,
PassA &a, int64_t image_number);
public:
BraggIntegrationEngineCPU(const DiffractionExperiment &experiment, const PixelMask &mask);
using BraggIntegrationEngine::Run; // keep the preprocessed-buffer overload visible
std::vector<Reflection> Run(const ImagePreprocessorBuffer &image,
const std::vector<Reflection> &predicted, size_t npredicted,
int64_t image_number) override;
// Only the neighbour count of these predicted reflections at this engine's stencil
// (BraggIntegrationCounts::predicted and bkg_starved_by_neighbour), reading no image: what a pass
// integrating at one radius measures of another. A ring pixel counts as readable unless the run's
// mask excludes it, so an overload on one frame is read as readable here.
void CountNeighbourCrowding(const std::vector<Reflection> &predicted, size_t npredicted);
// FPGA workflow: integrate straight off the assembled detector image, reading only the pixels
// inside each reflection disk (no whole-image conversion - the FPGA host cannot afford one at its
// frame rate). Masked pixels carry the type minimum and saturated the type maximum.
std::vector<Reflection> Run(const CompressedImage &image,
const std::vector<Reflection> &predicted, size_t npredicted,
int64_t image_number);
};