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Jungfraujoch/tests/CUDAMemHelpersTest.cpp
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// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute
// SPDX-License-Identifier: GPL-3.0-only
#include <catch2/catch_all.hpp>
#include "../common/CUDAWrapper.h"
#include <optional>
#include <thread>
#ifdef JFJOCH_USE_CUDA
#include <future>
#include <latch>
#include <set>
#include <thread>
#include "../image_analysis/indexing/CUDAMemHelpers.h"
#include "../image_analysis/indexing/IndexerThreadPool.h"
// The broker starts fresh worker threads for every data collection. A stream per thread ever started
// is a device-memory leak that ends a long-running broker, so threads that follow one another have to
// end up on the same stream.
TEST_CASE("CudaAllocationStream_ReusedByLaterThreads", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
std::set<cudaStream_t> seen;
for (int i = 0; i < 100; i++)
std::thread([&seen] {
CudaDevicePtr<uint8_t> buffer(1 << 16);
seen.insert(cuda_allocation_stream());
}).join();
CHECK(seen.size() == 1);
CHECK(*seen.begin() != nullptr);
}
TEST_CASE("CudaAllocationStream_DistinctForConcurrentThreads", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
// Neither thread may exit - and hand its stream back - before the other has taken its own.
std::latch both_have_one(2);
auto take = [&both_have_one] {
const cudaStream_t stream = cuda_allocation_stream();
both_have_one.count_down();
both_have_one.wait();
return stream;
};
auto a = std::async(std::launch::async, take);
auto b = std::async(std::launch::async, take);
const cudaStream_t stream_a = a.get();
const cudaStream_t stream_b = b.get();
CHECK(stream_a != nullptr);
CHECK(stream_b != nullptr);
CHECK(stream_a != stream_b);
}
// The shadow finder builds its GPU accumulator on a throw-away thread and frees it from another one
// long after. The free is ordered on the allocating thread's stream, so that stream has to outlive
// the thread - including while a later thread has borrowed it.
TEST_CASE("CudaDevicePtr_FreedAfterAllocatingThreadExited", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
auto buffer = std::async(std::launch::async, [] {
return std::make_unique<CudaDevicePtr<uint8_t>>(1 << 20);
}).get();
std::thread([] { CudaDevicePtr<uint8_t> other(1 << 16); }).join();
REQUIRE(cudaMemset(buffer->get(), 0, 1 << 20) == cudaSuccess);
buffer.reset();
CHECK(cudaDeviceSynchronize() == cudaSuccess);
CHECK(cudaGetLastError() == cudaSuccess);
}
// A pool that cannot serve the request is not an error: the buffer comes from cudaMalloc instead. It
// must then not stay behind as the thread's last error, or the cudaGetLastError() after the next
// kernel launch throws "out of memory" over work that went fine.
TEST_CASE("CudaDevicePtr_HandledPoolFailureLeavesNoError", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
int device = 0;
REQUIRE(cudaGetDevice(&device) == cudaSuccess);
cudaMemPoolProps props{};
props.allocType = cudaMemAllocationTypePinned;
props.location.type = cudaMemLocationTypeDevice;
props.location.id = device;
props.maxSize = 4 << 20;
cudaMemPool_t previous = nullptr, capped = nullptr;
REQUIRE(cudaDeviceGetMemPool(&previous, device) == cudaSuccess);
REQUIRE(cudaMemPoolCreate(&capped, &props) == cudaSuccess);
REQUIRE(cudaDeviceSetMemPool(device, capped) == cudaSuccess);
{
CudaDevicePtr<uint8_t> buffer(64 << 20);
CHECK(buffer.get() != nullptr);
CHECK(cudaGetLastError() == cudaSuccess);
}
REQUIRE(cudaDeviceSetMemPool(device, previous) == cudaSuccess);
cudaMemPoolDestroy(capped);
}
// Engines built one after another take the pinned buffers the previous one gave back - also a little
// larger ones, within the size class - while a frame-sized buffer is not kept at all.
TEST_CASE("CudaPinnedPool_ReusedByTheNextEngine", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
cuda_release_pinned_pool();
void *first = nullptr;
{
CudaHostPtr<float> a(1000);
first = a.get();
}
{
PinnedVector<float> b(1020);
CHECK(static_cast<void *>(b.data()) == first);
}
{
CudaHostPtr<uint8_t> large(CUDA_PINNED_POOL_MAX_BUFFER + 1);
large.get()[CUDA_PINNED_POOL_MAX_BUFFER] = 1;
}
CHECK(cuda_release_pinned_pool() == 4096);
CHECK(cuda_release_pinned_pool() == 0);
}
// An FFT indexer that finds the card full waits for the GPU work beside it to give its memory back, and
// is built then: the main line's for the probes, a probe's for the main line's image pass - never for a
// probe, itself included. With nothing to wait for it fails at once, as one that does not fit always has.
TEST_CASE("IndexerThreadPool_FFTIndexerWaitsForGPUWorkBeside", "[CUDAMemHelpers]") {
if (get_gpu_count() == 0)
SKIP("No CUDA GPU present");
IndexingSettings settings;
settings.Algorithm(IndexingAlgorithmEnum::FFT).IndexingThreads(1);
DiffractionExperiment x;
x.ImportIndexingSettings(settings);
const std::vector<Coord> recip{{0.1, 0, 0}, {0, 0.1, 0}, {0, 0, 0.1}};
// The whole card, held by the work beside.
std::optional<std::vector<CudaDevicePtr<uint8_t>>> held;
const auto fill = [&held] {
held.emplace();
for (size_t chunk = size_t(256) << 20; chunk >= (size_t(1) << 20); chunk /= 2)
while (true) {
try {
held->emplace_back(chunk, CudaAlloc::Synchronous);
} catch (const JFJochException &) {
break;
}
}
};
IndexerThreadPool probe(settings, IndexerConstruction::OnFirstUse, /*beside=*/true);
IndexerThreadPool pool(settings, IndexerConstruction::OnFirstUse);
fill();
{
GPUWorkBeside work;
CHECK(probe.Run(x, recip).error != nullptr);
}
{
std::optional<GPUImagePass> image_pass(std::in_place);
std::thread ends([&] {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
held.reset();
image_pass.reset();
});
GPUWorkBeside work;
CHECK(probe.Run(x, recip).error == nullptr);
ends.join();
}
fill();
{
std::optional<GPUWorkBeside> work(std::in_place);
std::thread ends([&] {
std::this_thread::sleep_for(std::chrono::milliseconds(500));
held.reset();
work.reset();
});
CHECK(pool.Run(x, recip).error == nullptr);
ends.join();
}
}
#endif
// A merge that finds the card full waits for the GPU work running beside it: until the last one
// ends, and not forever.
TEST_CASE("GPUWorkBeside_WaitEndsWithTheWork", "[CUDAMemHelpers]") {
CHECK(wait_for_gpu_work_beside(std::chrono::seconds(0)));
std::optional<GPUWorkBeside> work;
work.emplace();
CHECK_FALSE(wait_for_gpu_work_beside(std::chrono::seconds(0)));
std::thread ends([&work] {
std::this_thread::sleep_for(std::chrono::milliseconds(100));
work.reset();
});
CHECK(wait_for_gpu_work_beside(std::chrono::seconds(60)));
ends.join();
}