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Jungfraujoch/image_analysis/bragg_integration/BraggIntegrationEngineGPU.h
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leonarski_fandClaude Opus 5 4e6eb18d93 Integration: fall back to the fixed radius on a pattern too dense for it
48008e144 widens the signal radius on crystals with wide spots. On one
battery crystal - simultaneously the widest-spot and among the highest in
mosaicity - the wider radius left its neighbours' background rings with too
few clean pixels and cost 28.5% of its observations. Pass 1 now measures how
often that happens and, above a bound, hands pass 2 the settings from before
the pre-scan widened them.

The obvious quantity does not work. On the total rate of reflections dropped
for a starved ring, the losing crystal reads 4.08% and the rule's four
biggest winners read 1.89-2.04% - and a crystal at the shipped radius reads
2.37%, above all of them. Re-running the winners at r1 = 4 shows why: they
read 2.20-2.32% there too, and widening moves them down. That floor is module
gaps, the beam stop and the resolution mask, which are properties of the
detector and do not move with the radius.

So the counter separates the two. A ring is neighbour-starved when it would
have kept more than five pixels but for the pixels a neighbouring
reflection's signal region occupies. That is exact rather than estimated: the
reflection mask marks the disk inside r2 and the ring is everything outside
it, so a masked ring pixel always belongs to some other reflection's core.
The separation goes from a factor of 2 to a factor of 13 - over the twelve
crystals the radius moves, the rate is 0.000 five times, 0.001 three times,
then 0.004, 0.235, 0.315 and 4.082 - and the bound is the log-space midpoint
of that one gap, 0.0113, a factor 3.6 clear of the nearest measurement on
either side.

Predicted reflection spacing does not separate them at all: the losing
crystal is 19th of 38, a winner sits at 21.9 px, and the loosest pattern in
the battery starves 1.93% of its rings.

Battery: the space group is identical on all 38 and the merged .hkl is
byte-identical on 37, so it is inert wherever it does not fire. On the one
crystal it fires on, <I/sigma> is up 18.3%, R_meas down 29.4%, observations
up 6.3%, CC1/2 0.944 to 0.974, and its two empty top shells come back as
numbers. Its indexing rate, refined distance, beam centre and cell are
bit-identical between the two arms, so this is the guard and not the two-pass
gate.

The counters are a shared channel through both engines, summed across
workers and logged once per pass; on the GPU it is one atomic add per dropped
reflection. The profile-fit runaway guard reports on the same channel, which
is the first measurement of its trip rate.

This does not recover that crystal fully. With the adaptive radius on, pass 1
reaches a different lattice and pass 2 indexes 21% fewer frames - which
happens before the measurement this guard reads exists, and is unaffected by
it. At matched indexing rate the guard recovers 96% of the baseline's
observations against 90.5% without it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CHMmeM1d489zvNFT7ZMN2P
2026-08-26 00:20:41 +02:00

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5.2 KiB
C++

// SPDX-FileCopyrightText: 2026 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
// SPDX-License-Identifier: GPL-3.0-only
#pragma once
#include <cstdint>
#include <memory>
#include <vector>
#include "BraggIntegrationEngine.h"
#include "../indexing/CUDAMemHelpers.h"
// CUDA engine: reproduces BraggIntegrationEngineCPU up to floating-point precision. Each stage is a
// kernel with one CUDA block per reflection cooperating over the small window via shared-memory
// reductions (the natural mapping for thousands of independent, tiny per-spot integrations).
//
// Pipeline (profile modes): reset -> mark_mask -> boxsum -> learn_profile -> build_profiles -> fit
// (the resolution shell is computed inline, so there is no separate shell pass). BoxSum mode stops
// after boxsum (that pass is the BraggIntegrate2D box integrator and the seed of the profile fit).
// The preprocessed image already lives on the device (ImagePreprocessorBufferGPU::getGPUBuffer());
// only the per-frame predicted centres are uploaded.
class BraggIntegrationEngineGPU : public BraggIntegrationEngine {
std::shared_ptr<CudaStream> stream;
int threads;
size_t fit_shared_bytes;
int rad_w = 0; // radial-background window of boxsum, in bins of one pixel
size_t boxsum_shared_bytes = 0;
size_t capacity = 0; // per-reflection device/host arrays hold at least this many reflections
// Whether d_mask / d_owner may still carry the marks of an earlier image. Run() clears what it
// marked before it returns when that is cheaper than clearing the frame, and this is then false in
// the steady state; it is true before the first call, after one that threw part-way through, and
// whenever the marks covered enough of the frame that clearing all of it was the cheaper choice.
bool dirty = true;
size_t mask_box_px = 0; // pixels one reflection's mark_mask box covers, at the widest aperture
// --- per-reflection device arrays (grown by EnsureCapacity) ---
CudaDevicePtr<float> d_px_x, d_px_y, d_d;
CudaDevicePtr<int> d_cx, d_cy;
CudaDevicePtr<float> d_I, d_sigma, d_bkg, d_bkg_var, d_var_bkg, d_obs_x, d_obs_y;
CudaDevicePtr<float> d_isum; // box-sum raw sum, for the radial correction
CudaDevicePtr<int> d_ninner, d_rbin, d_kbin;
CudaDevicePtr<uint8_t> d_ok, d_strong, d_has_obs;
// --- radial background curvature correction (see BraggIntegrationEngine) ---
int n_rad = 0; // radial bins, 0 when the correction is off
CudaDevicePtr<unsigned long long> d_rad_sum; // integer pixel sums, see boxsum
CudaDevicePtr<float> d_k_diff;
CudaDevicePtr<int> d_rad_cnt;
// --- fixed-size device arrays ---
// The learning/fit math is single precision: FP64 is heavily throttled on consumer GPUs and the
// extraction is Poisson-noise limited, so float reproduces the double CPU path to ~1e-4.
CudaDevicePtr<uint8_t> d_mask; // per-pixel inner-stencil reflection mask
// Per-pixel (distance, reflection) key naming the nearest predicted centre; allocated only when
// an overlap treatment is on, so the default path costs no extra device memory.
CudaDevicePtr<uint32_t> d_owner;
// Fixed-point (see PROFILE_FIXED): a float atomicAdd here made the profile depend on the order
// the blocks arrived in, and with it every intensity fitted through it.
CudaDevicePtr<unsigned long long> d_shell_grid, d_global_grid; // learned profile accumulators (N_SHELL*GG, GG)
CudaDevicePtr<float> d_shell_P, d_global_P; // normalised profiles (empirical mode)
CudaDevicePtr<unsigned long long> d_mom; // learned 2nd moments, 3 per shell + global
CudaDevicePtr<float> d_sigma2_r, d_sigma2_t; // radial/tangential widths, N_SHELL + global
CudaDevicePtr<int> d_shell_n, d_global_n;
CudaDevicePtr<unsigned long long> d_invd2; // [min,max] inv-d^2 as monotonic bit patterns
// BraggIntegrationCounts, accumulated on the device so an image costs no transfer; brought back
// only when Counts() is asked for.
CudaDevicePtr<unsigned long long> d_counts;
// --- host staging (copied back once per frame) ---
// Pinned, like every other engine's staging: a copy out of pageable memory does not return until the
// driver has staged it through a bounce buffer, so eight of them in a row are eight serialised
// round-trips rather than eight queued transfers.
CudaHostPtr<float> h_px_x, h_px_y, h_d;
CudaHostPtr<float> h_I, h_sigma, h_bkg, h_var_bkg, h_obs_x, h_obs_y;
CudaHostPtr<uint8_t> h_ok, h_has_obs;
void EnsureCapacity(size_t n);
public:
BraggIntegrationEngineGPU(const DiffractionExperiment &experiment, std::shared_ptr<CudaStream> stream);
std::vector<Reflection> Run(const ImagePreprocessorBuffer &image,
const std::vector<Reflection> &predicted, size_t npredicted,
int64_t image_number) override;
// Brings the two device counters back before answering. Synchronises the stream, so ask once a
// pass rather than once an image.
[[nodiscard]] BraggIntegrationCounts Counts() const override;
};