Two changes to the per-pixel value labels, which appear above 30x zoom. They were up to 5000 QGraphicsSimpleTextItems created and destroyed on every overlay rebuild - so on every pan step while zoomed in. Paint them in drawForeground() instead: no item churn, no scene invalidation, and the text is laid out in viewport pixels so it is a constant readable size rather than a scene-space font scaled by 0.2. Same approach as the magnifier's labels. The value text becomes a virtual, PixelLabel(). The base still formats from image_fp, which is what the genuinely float-valued views hold (azimuthal profile, grid-scan 1/sigma^2, the calibration viewer's eight source types). JFJochDiffractionImage overrides it to read the int32 image directly: counts are exact integers, so routing them through float32 is a detour that also cannot represent summed values above 2^24 exactly. Verified at 38 wheel clicks over a module edge: identical values and gap/contrast handling to the previous float path, now centred in each pixel. Fit-view panel still pixel-identical to the pre-series baseline. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
141 lines
5.3 KiB
C++
141 lines
5.3 KiB
C++
// SPDX-FileCopyrightText: 2025 Filip Leonarski, Paul Scherrer Institute <filip.leonarski@psi.ch>
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// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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#include <QPainterPath>
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#include "JFJochImage.h"
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#include "../../reader/JFJochReaderImage.h"
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#include "../../common/ROIDefinition.h"
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class ROIAzimuthal;
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class DiffractionGeometry;
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class JFJochDiffractionImage : public JFJochImage {
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Q_OBJECT
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QColor spot_color = Qt::green;
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QColor prediction_color = Qt::darkRed;
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QColor ice_ring_color = Qt::cyan;
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QColor second_lattice_color = QColor(0xFA, 0x72, 0x68); // coral, the viewer "finishing" accent
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float hover_resolution = NAN;
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// The "d = ... A" readout is painted in drawForeground() in viewport pixels rather than kept
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// as a scene item, so updating it dirties only its own rect. hover_text_rect_ is where it
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// currently sits, in viewport coordinates.
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QRect hover_text_rect_;
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[[nodiscard]] QString HoverResolutionLabel() const;
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// Counts are exact integers: label them from the int32 image rather than from a float copy,
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// which both avoids materialising that copy and cannot round large summed values.
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[[nodiscard]] QString PixelLabel(int x, int y) const override;
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void drawForeground(QPainter *painter, const QRectF &rect) override;
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public:
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enum class RingMode {Auto, Estimation, Manual, None, IceRings};
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Q_ENUM(RingMode)
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JFJochDiffractionImage(QWidget *parent = nullptr);
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private:
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void addCustomOverlay() override;
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void LoadImageInternal();
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// Colour straight from the int32 detector image; image_fp is only materialised when the
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// base class actually needs pixel values (ROI statistics, per-pixel labels).
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void ColorRow(size_t y, const PixelColorMap &map, QRgb *out) const override;
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void EnsurePixelValues() override;
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bool pixel_values_valid_ = false;
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void DrawResolutionRings();
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void DrawROIs();
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void DrawAzimuthalROI(const ROIAzimuthal &az, const QColor &color, const DiffractionGeometry &geom);
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void AddROILabel(const std::string &name, const QColor &color, float px, float py);
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// Interactive editing of the selected (named) ROI: move box/circle for now.
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bool roiEditPress(const QPointF &scenePos) override;
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void roiEditMove(const QPointF &scenePos) override;
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void roiEditRelease() override;
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void roiScratchDrawn() override;
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void keyPressEvent(QKeyEvent *event) override; // Delete removes the selected ROI
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[[nodiscard]] ROIDefinition BuildEditedROIDefinition() const; // current ROIs with the edit applied
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[[nodiscard]] ResizeHandle hitTestBoxHandle(const QRectF &r, const QPointF &p, qreal tol) const;
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// Grab points for an azimuthal ROI: inner/outer arc (resize Q/d) and the two phi
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// edges (rotate). The phi handles are only meaningful for a sector (HasPhi()).
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void azimuthalHandles(const ROIAzimuthal &az, const DiffractionGeometry &geom,
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QPointF &inner, QPointF &outer, QPointF &phimin, QPointF &phimax) const;
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QString selected_roi_;
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enum class RoiEdit { None, MoveBox, ResizeBox, MoveCircle, ResizeCircle,
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AzimInner, AzimOuter, RotatePhiMin, RotatePhiMax };
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RoiEdit roi_edit_ = RoiEdit::None;
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ResizeHandle box_handle_ = ResizeHandle::None;
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QString edit_name_;
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QRectF edit_box_;
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QPointF edit_center_;
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double edit_radius_ = 0;
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float edit_d_min_ = 0, edit_d_max_ = 0, edit_phi_min_ = 0, edit_phi_max_ = 0; // azimuthal edit state
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bool edit_has_phi_ = false;
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QPointF move_last_;
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bool live_pending_ = false; // a live edit is being recomputed; throttles emissions
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void DrawSpots();
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void DrawPredictions();
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void DrawBeamCenter();
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void DrawTopPixels();
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void DrawSaturation();
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void DrawResolutionText();
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void DrawCross(float x, float y, float size, float width, float z = 1);
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void UpdateForeground();
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void beforeOverlayCleared() override;
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void leaveEvent(QEvent *event) override;
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std::shared_ptr<const JFJochReaderImage> image;
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int32_t show_highest_pixels = 0;
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QVector<float> res_ring = {};
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// Constant-d contours traced for res_ring, kept across overlay rebuilds; see DrawResolutionRings
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QVector<float> ring_cache_key_ = {};
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QVector<std::pair<float, QPainterPath>> ring_cache_ = {};
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RingMode ring_mode = RingMode::Estimation;
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bool show_spots = false;
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bool show_predictions = false;
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bool show_roi_labels = false;
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bool show_roi_fill = false;
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bool highlight_ice_rings = true;
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float ice_ring_width_Q_recipA = 0.01;
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void mouseHover(const QPointF &scenePos, Qt::KeyboardModifiers modifiers) override;
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signals:
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void roiGeometryEdited(ROIDefinition rois);
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void roiSelected(QString name); // user picked an ROI by clicking it on the image
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public slots:
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void setSelectedROI(QString name);
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void loadImage(std::shared_ptr<const JFJochReaderImage> image);
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void setAutoForeground(bool input);
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void setResolutionRing(QVector<float> v);
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void setResolutionRingMode(RingMode mode);
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void showSpots(bool input);
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void showPredictions(bool input);
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void showROILabels(bool input);
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void showROIFill(bool input);
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void setSpotColor(QColor input);
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void setPredictionColor(QColor input);
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void showHighestPixels(int32_t v);
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void showSaturation(bool input);
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void highlightIceRings(bool input);
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void setHDRMode(bool input);
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};
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